Player Matchup

Cthulhu
Cthulhu
FITZ813
Cthulhu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 36L
1,644 Elo+
Solo
Yemoja
Yemoja
Hi Im Sticks
Yemoja
Level 128
God Stats
0W - 2L
1,493 SR
Queue Stats
272W - 298L
1,564 Elo+
Solo
Rama
Rama
WTrent
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
kingjman102
Ne Zha
Level 121
God Stats
3W - 2L
1,264 SR
Queue Stats
253W - 265L
1,570 Elo+
Solo
Athena
Athena
shidizzm
Athena
Level 62
God Stats
4W - 4L
1,607 SR
Queue Stats
443W - 387L
1,532 Elo+
Solo
Team Averages
Level 111
1,473 SR
1,562 Elo+

VS

Team Averages
Level 131
1,500 SR
1,588 Elo+
Odin
Odin
 
Odin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Kerifnogard
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Lhoop15
Ullr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 27L
1,698 Elo+
Party 1
Baron Samedi
Baron Samedi
RozeGld
Baron Samedi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,662 Elo+
Solo
Nox
Nox
Z3289
Nox
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 52L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FITZ813
Cthulhu
20
2 / 6 / 6
11,955
629
26,868
30,255
41,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
16
0 / 5 / 8
12,199
642
6,559
20,117
18,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
WTrent
Rama
20
4 / 3 / 4
13,184
694
24,675
20,115
11,570
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
20
3 / 7 / 7
12,494
658
25,501
32,560
19,577
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
shidizzm
Athena
17
2 / 6 / 4
11,518
606
15,741
31,560
39,616
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
1 / 2 / 19
11,713
616
16,071
28,126
29,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 3 / 19
13,383
704
10,838
20,466
22,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
Lhoop15
Ullr
20
9 / 2 / 15
13,687
720
37,586
29,205
15,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
RozeGld
Baron Samedi
20
10 / 3 / 14
13,963
735
32,801
25,373
14,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nox
Z3289
Nox
20
6 / 3 / 12
13,449
708
23,706
16,355
8,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
106
11
Kills
27
27
Deaths
13
29
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
2
19
5.25
L
Cthulhu
FITZ813
Cthulhu
2
6
6
0.83
L
Yemoja
0
5
8
0.8
W
1
3
19
3.5
W
Ullr
Lhoop15
Ullr
9
2
15
8.25
W
Baron Samedi
RozeGld
Baron Samedi
10
3
14
5.67
L
Rama
WTrent
Rama
4
3
4
2
W
Nox
Z3289
Nox
6
3
12
4
L
Ne Zha
3
7
7
0.93
L
Athena
shidizzm
Athena
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,344
Damage
121,002
134,607
Taken
119,525
131,420
Mitigated
91,767
51,600
Healing
58,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
16,071
2,882
4,775
5,274
28,126
29,997
297
10,418
17,708
0
26,994
L
Cthulhu
FITZ813
Cthulhu
26,868
390
3,225
2,955
30,255
41,927
214
15,539
14,716
53,093
0
L
Yemoja
6,559
2,597
19,371
4,325
20,117
18,730
300
11,878
8,239
13,017
0
W
10,838
786
3,415
2,148
20,466
22,492
0
7,882
12,584
21,441
0
W
Ullr
Lhoop15
Ullr
37,586
17,343
4,225
9,850
29,205
15,488
3,334
11,558
17,647
0
60,448
W
Baron Samedi
RozeGld
Baron Samedi
32,801
3,496
15,032
10,114
25,373
14,825
1,123
11,351
14,022
53,290
0
L
Rama
WTrent
Rama
24,675
18,391
2,364
5,074
20,115
11,570
2,020
9,620
10,495
0
53,129
W
Nox
Z3289
Nox
23,706
1,664
2,403
1,165
16,355
8,965
820
7,959
8,396
53,303
0
L
Ne Zha
25,501
6,517
0
6,008
32,560
19,577
241
17,053
15,507
0
46,195
L
Athena
shidizzm
Athena
15,741
4,426
3,945
4,333
31,560
39,616
106
13,255
18,305
22,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,350
Gold Earned
66,195
204
Minions Killed
194
0
Camps Cleared
0
1,520,660
Distance Traveled
1,645,405
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,713
616
16
1
0
363,176
1
L
Cthulhu
11,955
629
50
3
0
317,415
0
L
Yemoja
12,199
642
15
1
0
268,264
0
W
Geb
13,383
704
10
1
0
311,455
2
W
Ullr
13,687
720
35
2
0
324,953
3
W
Baron Samedi
13,963
735
44
2
0
335,651
1
L
Rama
13,184
694
82
4
0
305,575
2
W
Nox
13,449
708
89
5
0
310,170
1
L
Ne Zha
12,494
658
47
2
0
317,878
0
L
Athena
11,518
606
10
1
0
311,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role