Player Matchup

Fenrir
Fenrir
ShxcKz_EU
Fenrir
Level 26
God Stats
10W - 10L
1,669 SR
Queue Stats
166W - 192L
1,444 Elo+
Solo
Ares
Ares
angelexall456
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,268 Elo+
Solo
Anhur
Anhur
colin_c123
Anhur
Level 9
God Stats
4W - 17L
1,342 SR
Queue Stats
228W - 266L
1,472 Elo+
Solo
Susano
Susano
nine_diseases
Susano
Level 4
God Stats
2W - 7L
1,431 SR
Queue Stats
18W - 21L
1,285 Elo+
Solo
Artio
Artio
zUbisoftz
Artio
Level 23
God Stats
1W - 1L
1,763 SR
Queue Stats
44W - 54L
1,512 Elo+
Solo
Team Averages
Level 13
1,541 SR
1,396 Elo+

VS

Team Averages
Level 14
1,410 SR
1,416 Elo+
Chaac
Chaac
AlFONSO214977
Chaac
Level 16
God Stats
15W - 18L
1,403 SR
Queue Stats
31W - 40L
1,449 Elo+
Solo
Artio
Artio
AngryIrish95
Artio
Level 17
God Stats
11W - 13L
1,279 SR
Queue Stats
266W - 295L
1,407 Elo+
Solo
Neith
Neith
JT WAVY 1
Neith
Level 5
God Stats
17W - 21L
1,608 SR
Queue Stats
23W - 35L
1,533 Elo+
Solo
Arachne
Arachne
M0R1N8
Arachne
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,208 Elo+
Solo
Ao Kuang
Ao Kuang
TheSpiderFox714
Ao Kuang
Level 29
God Stats
6W - 6L
1,259 SR
Queue Stats
147W - 168L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ShxcKz_EU
Fenrir
7
0 / 4 / 1
4,758
433
2,397
6,588
2,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
1 / 6 / 0
5,045
459
3,369
9,992
6,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
8
1 / 3 / 0
5,356
487
3,113
6,348
1,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 7 / 0
5,034
458
1,446
8,299
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
zUbisoftz
Artio
7
1 / 1 / 0
5,080
462
1,365
5,806
2,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
6,451
586
4,609
6,510
4,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 3
5,666
515
1,177
8,473
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
JT WAVY 1
Neith
11
5 / 1 / 3
7,035
640
4,710
4,063
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
M0R1N8
Arachne
10
5 / 1 / 4
6,242
567
4,723
6,532
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
11
6 / 0 / 1
6,662
606
4,526
3,450
1,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
20
21
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
0
2
3
0.75
W
Neith
JT WAVY 1
Neith
5
1
3
6.5
W
Arachne
M0R1N8
Arachne
5
1
4
7
L
Fenrir
ShxcKz_EU
Fenrir
0
4
1
0.13
W
Ao Kuang
6
0
1
6.5
L
1
6
0
0.17
L
Anhur
1
3
0
0.33
L
0
7
0
0
L
Artio
zUbisoftz
Artio
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,690
Damage
19,745
37,033
Taken
29,028
15,831
Mitigated
14,547
6,434
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,609
1,380
0
2,602
6,510
4,457
93
2,927
3,583
0
24,716
W
1,177
206
110
3,073
8,473
4,679
487
0
8,473
21,016
0
W
Neith
JT WAVY 1
Neith
4,710
1,939
0
1,403
4,063
1,248
1,862
959
3,104
0
34,194
W
Arachne
M0R1N8
Arachne
4,723
3,287
0
2,377
6,532
2,769
1,260
558
5,974
0
25,206
L
Fenrir
ShxcKz_EU
Fenrir
2,397
626
369
333
6,588
2,367
0
1,579
5,009
0
10,629
W
Ao Kuang
4,526
1,541
0
2,288
3,450
1,394
0
290
3,160
25,312
4,960
L
3,369
793
244
694
9,992
6,948
125
1,722
8,270
12,423
0
L
Anhur
3,113
1,839
0
852
6,348
1,595
54
1,635
4,713
0
24,126
L
1,446
504
0
469
8,299
2,423
568
92
8,207
0
17,849
L
Artio
zUbisoftz
Artio
1,365
349
205
3,268
5,806
2,498
0
446
5,360
17,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,273
Gold Earned
32,056
150
Minions Killed
273
0
Camps Cleared
0
932,953
Distance Traveled
1,040,004
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,451
586
56
5
0
209,609
0
W
Artio
5,666
515
33
3
0
191,440
0
W
Neith
7,035
640
75
7
0
185,965
0
W
Arachne
6,242
567
49
4
0
220,109
0
L
Fenrir
4,758
433
27
2
0
213,950
0
W
Ao Kuang
6,662
606
60
5
0
232,881
0
L
Ares
5,045
459
17
2
0
178,937
0
L
Anhur
5,356
487
45
4
0
183,258
0
L
Susano
5,034
458
32
3
0
219,989
0
L
Artio
5,080
462
29
3
0
136,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role