Player Matchup

Agni
Agni
AlexLiu
Agni
Level 144
God Stats
0W - 1L
1,724 SR
Queue Stats
20W - 25L
1,474 Elo+
Party 3
Neith
Neith
Blackltousrii
Neith
Level 25
God Stats
52W - 40L
1,533 SR
Queue Stats
85W - 61L
1,555 Elo+
Party 3
Cthulhu
Cthulhu
FadyJacob
Cthulhu
Level 27
God Stats
2W - 2L
1,299 SR
Queue Stats
80W - 54L
1,573 Elo+
Party 3
Nu Wa
Nu Wa
Hantha17
Nu Wa
Level 17
God Stats
14W - 12L
1,728 SR
Queue Stats
89W - 91L
1,557 Elo+
Party 2
Nox
Nox
fikox20
Nox
Level 46
God Stats
2W - 4L
1,736 SR
Queue Stats
142W - 144L
1,567 Elo+
Party 2
Team Averages
Level 52
1,604 SR
1,545 Elo+

VS

Team Averages
Level 101
1,707 SR
1,705 Elo+
Kukulkan
Kukulkan
ALTRAXX
Kukulkan
Level 28
God Stats
13W - 0L
1,962 SR
Queue Stats
16W - 2L
1,892 Elo+
Party 1
Artemis
Artemis
Samenn
Artemis
Level 32
God Stats
7W - 3L
1,742 SR
Queue Stats
70W - 54L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
Zaogoa
Baron Samedi
Level 145
God Stats
2W - 2L
1,802 SR
Queue Stats
35W - 22L
1,692 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bouroki
Tsukuyomi
Level 160
God Stats
1W - 1L
1,356 SR
Queue Stats
21W - 15L
1,873 Elo+
Party 1
Odin
Odin
pheonix26
Odin
Level 142
God Stats
9W - 4L
1,674 SR
Queue Stats
57W - 46L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AlexLiu
Agni
17
1 / 10 / 5
11,109
926
15,367
25,078
8,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 5 / 5
12,623
1,052
16,125
17,456
7,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
FadyJacob
Cthulhu
19
1 / 10 / 10
12,031
1,003
15,697
31,647
33,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Hantha17
Nu Wa
19
1 / 8 / 14
12,306
1,026
11,536
18,051
6,565
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
19
8 / 7 / 7
13,315
1,110
16,954
18,021
7,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALTRAXX
Kukulkan
20
12 / 2 / 13
14,412
1,201
20,279
14,222
5,639
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Samenn
Artemis
19
3 / 7 / 22
12,238
1,020
19,435
19,816
7,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Zaogoa
Baron Samedi
19
6 / 2 / 16
12,765
1,064
21,300
14,045
5,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
bouroki
Tsukuyomi
20
8 / 3 / 23
13,685
1,140
29,007
15,595
6,629
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
20
11 / 2 / 19
13,949
1,162
15,161
17,539
17,033
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
133
16
Kills
40
40
Deaths
16
41
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ALTRAXX
Kukulkan
12
2
13
9.25
L
Agni
AlexLiu
Agni
1
10
5
0.35
L
5
5
5
1.5
L
Cthulhu
FadyJacob
Cthulhu
1
10
10
0.6
L
Nu Wa
Hantha17
Nu Wa
1
8
14
1
W
Artemis
Samenn
Artemis
3
7
22
2
W
Baron Samedi
Zaogoa
Baron Samedi
6
2
16
7
W
Tsukuyomi
bouroki
Tsukuyomi
8
3
23
6.5
L
Nox
8
7
7
1.64
W
Odin
11
2
19
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,679
Damage
105,182
110,253
Taken
81,217
63,678
Mitigated
43,040
5,451
Healing
14,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ALTRAXX
Kukulkan
20,279
2,091
0
1,084
14,222
5,639
0
12,537
1,685
66,221
0
L
Agni
AlexLiu
Agni
15,367
902
232
1,168
25,078
8,830
0
10,709
14,177
42,862
0
L
16,125
9,735
0
974
17,456
7,124
0
6,430
10,912
0
40,855
L
Cthulhu
FadyJacob
Cthulhu
15,697
698
0
217
31,647
33,295
0
8,920
22,508
51,227
0
L
Nu Wa
Hantha17
Nu Wa
11,536
3,107
886
1,974
18,051
6,565
0
6,032
11,792
23,393
0
W
Artemis
Samenn
Artemis
19,435
10,868
0
2,099
19,816
7,767
0
16,634
3,182
0
31,725
W
Baron Samedi
Zaogoa
Baron Samedi
21,300
866
3,327
5,302
14,045
5,972
0
11,947
2,098
37,051
0
W
Tsukuyomi
bouroki
Tsukuyomi
29,007
10,642
0
2,085
15,595
6,629
0
10,423
5,172
0
64,711
L
Nox
16,954
635
0
0
18,021
7,864
0
8,436
9,285
25,872
0
W
Odin
15,161
2,588
0
281
17,539
17,033
0
8,013
9,526
0
26,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,384
Gold Earned
67,049
242
Minions Killed
279
5
Camps Cleared
8
1,158,833
Distance Traveled
1,134,066
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,412
1,201
119
10
4
230,117
1
L
Agni
11,109
926
66
6
0
216,116
0
L
Neith
12,623
1,052
37
3
1
233,734
0
L
Cthulhu
12,031
1,003
97
8
2
252,894
0
L
Nu Wa
12,306
1,026
22
2
1
222,905
1
W
Artemis
12,238
1,020
27
2
0
176,373
0
W
Baron Samedi
12,765
1,064
39
3
0
223,081
0
W
Tsukuyomi
13,685
1,140
72
6
4
247,538
3
L
Nox
13,315
1,110
20
2
1
233,184
0
W
Odin
13,949
1,162
22
2
0
256,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role