Player Matchup

Horus
Horus
FilipRO12
Horus
Level 95
God Stats
4W - 4L
1,535 SR
Queue Stats
12W - 10L
1,573 Elo+
Party 3
Xbalanque
Xbalanque
Narasar
Xbalanque
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SenSoto
Nu Wa
Level 117
God Stats
57W - 29L
1,483 SR
Queue Stats
310W - 296L
1,518 Elo+
Solo
Fenrir
Fenrir
Syios
Fenrir
Level 102
God Stats
28W - 29L
1,433 SR
Queue Stats
297W - 302L
1,512 Elo+
Solo
Vamana
Vamana
UnCorb
Vamana
Level 81
God Stats
4W - 5L
1,583 SR
Queue Stats
178W - 188L
1,545 Elo+
Party 3
Team Averages
Level 104
1,507 SR
1,530 Elo+

VS

Team Averages
Level 108
1,546 SR
1,505 Elo+
Aphrodite
Aphrodite
Ankara
Aphrodite
Level 65
God Stats
2W - 1L
1,548 SR
Queue Stats
21W - 16L
1,518 Elo+
Party 2
Hera
Hera
BigBadZombie
Hera
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,507 Elo+
Party 2
Bakasura
Bakasura
Delirious_128
Bakasura
Level 158
God Stats
16W - 10L
1,681 SR
Queue Stats
310W - 302L
1,500 Elo+
Party 1
Artemis
Artemis
XxZeusMainxX
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
namuboy
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FilipRO12
Horus
13
1 / 4 / 7
9,147
436
4,140
16,047
17,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
Narasar
Xbalanque
15
3 / 6 / 4
9,160
436
9,824
12,736
4,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
SenSoto
Nu Wa
17
5 / 6 / 5
10,825
515
17,327
15,184
6,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Syios
Fenrir
15
3 / 6 / 6
9,647
459
7,944
20,223
9,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
UnCorb
Vamana
14
0 / 4 / 3
9,066
432
9,598
21,475
17,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ankara
Aphrodite
15
2 / 3 / 10
10,311
491
7,143
11,686
6,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 7
10,435
497
15,178
11,007
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Delirious_128
Bakasura
19
5 / 4 / 8
11,929
568
11,787
19,452
10,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
XxZeusMainxX
Artemis
18
11 / 1 / 2
11,576
551
18,054
19,868
7,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
namuboy
Cu Chulainn
16
4 / 3 / 2
11,077
527
15,873
15,967
14,751
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
12
Kills
26
26
Deaths
12
25
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ankara
Aphrodite
2
3
10
2.33
W
4
1
7
7.5
W
Bakasura
Delirious_128
Bakasura
5
4
8
2.25
L
Horus
FilipRO12
Horus
1
4
7
1.13
L
Xbalanque
Narasar
Xbalanque
3
6
4
0.83
L
Nu Wa
SenSoto
Nu Wa
5
6
5
1.25
L
Fenrir
Syios
Fenrir
3
6
6
1
L
Vamana
UnCorb
Vamana
0
4
3
0.38
W
Artemis
XxZeusMainxX
Artemis
11
1
2
12
W
Cu Chulainn
namuboy
Cu Chulainn
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,833
Damage
68,035
85,665
Taken
77,980
56,020
Mitigated
43,989
26,172
Healing
39,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ankara
Aphrodite
7,143
1,838
6,599
7,252
11,686
6,905
531
2,730
8,662
29,760
0
W
15,178
3,805
79
3,831
11,007
3,779
886
4,447
6,295
64,216
0
W
Bakasura
Delirious_128
Bakasura
11,787
8,934
0
7,610
19,452
10,888
1,691
2,225
16,965
0
89,511
L
Horus
FilipRO12
Horus
4,140
2,119
3,262
4,596
16,047
17,554
26
5,510
10,214
0
14,407
L
Xbalanque
Narasar
Xbalanque
9,824
4,134
0
1,257
12,736
4,861
871
1,818
10,818
0
49,470
L
Nu Wa
SenSoto
Nu Wa
17,327
3,439
0
2,446
15,184
6,658
863
6,132
8,638
65,663
0
L
Fenrir
Syios
Fenrir
7,944
2,769
0
5,874
20,223
9,463
64
4,881
14,859
0
60,962
L
Vamana
UnCorb
Vamana
9,598
4,890
0
8,737
21,475
17,484
0
5,985
15,290
0
65,564
W
Artemis
XxZeusMainxX
Artemis
18,054
10,788
0
10,774
19,868
7,666
1,155
3,952
15,678
0
101,596
W
Cu Chulainn
namuboy
Cu Chulainn
15,873
2,113
0
3,248
15,967
14,751
28
2,664
13,053
12,895
65,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,845
Gold Earned
55,328
429
Minions Killed
595
0
Camps Cleared
0
1,897,910
Distance Traveled
2,016,002
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,311
491
43
2
0
397,270
5
W
Hera
10,435
497
111
5
0
404,525
12
W
Bakasura
11,929
568
166
8
0
424,491
3
L
Horus
9,147
436
18
1
0
403,003
0
L
Xbalanque
9,160
436
86
4
0
336,134
3
L
Nu Wa
10,825
515
109
5
0
345,494
2
L
Fenrir
9,647
459
93
4
0
409,556
12
L
Vamana
9,066
432
123
6
0
403,723
9
W
Artemis
11,576
551
145
7
0
378,890
1
W
Cu Chulainn
11,077
527
130
6
0
410,826
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role