Player Matchup

Anubis
Anubis
Bergard
Anubis
Level 13
God Stats
10W - 9L
1,506 SR
Queue Stats
44W - 43L
1,405 Elo+
Party 1
Ratatoskr
Ratatoskr
Katanafreak
Ratatoskr
Level 113
God Stats
1W - 6L
1,500 SR
Queue Stats
124W - 103L
1,405 Elo+
Party 1
Ymir
Ymir
Morthas88
Ymir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,054 Elo+
Solo
Skadi
Skadi
ThePenguinViking
Skadi
Level 122
God Stats
7W - 4L
1,675 SR
Queue Stats
121W - 104L
1,405 Elo+
Party 1
King Arthur
King Arthur
TheeKaelzar
King Arthur
Level 11
God Stats
3W - 2L
1,505 SR
Queue Stats
78W - 77L
1,539 Elo+
Party 1
Team Averages
Level 53
1,537 SR
1,362 Elo+

VS

Team Averages
Level 14
1,446 SR
1,460 Elo+
Athena
Athena
Badsurpriser
Athena
Level 12
God Stats
1W - 2L
1,650 SR
Queue Stats
7W - 8L
1,432 Elo+
Solo
Ra
Ra
ChemiChulo
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Voldza
Hachiman
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
einzonatior
Nemesis
Level 26
God Stats
0W - 1L
1,288 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Hercules
Hercules
roshack42
Hercules
Level 16
God Stats
0W - 3L
1,293 SR
Queue Stats
44W - 60L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bergard
Anubis
19
7 / 3 / 2
13,827
553
13,737
13,364
7,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Katanafreak
Ratatoskr
20
13 / 2 / 8
14,711
588
18,979
17,479
8,012
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
18
4 / 6 / 19
12,855
514
8,195
15,143
16,591
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
17 / 1 / 12
15,145
606
25,664
14,972
6,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
TheeKaelzar
King Arthur
19
1 / 1 / 5
12,849
514
4,234
8,421
4,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 6 / 3
9,945
398
4,583
22,925
13,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 8 / 3
11,901
476
6,922
12,970
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Voldza
Hachiman
14
2 / 12 / 4
9,222
369
7,712
16,061
3,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
einzonatior
Nemesis
16
3 / 5 / 6
10,324
413
10,612
17,275
9,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
roshack42
Hercules
16
3 / 11 / 6
10,468
419
8,323
21,026
14,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
42
Kills
13
13
Deaths
42
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
2
6
3
0.58
W
Anubis
Bergard
Anubis
7
3
2
2.67
L
3
8
3
0.56
W
Ratatoskr
Katanafreak
Ratatoskr
13
2
8
8.5
W
Ymir
4
6
19
2.25
W
17
1
12
23
W
King Arthur
TheeKaelzar
King Arthur
1
1
5
3.5
L
Hachiman
Voldza
Hachiman
2
12
4
0.33
L
Nemesis
einzonatior
Nemesis
3
5
6
1.2
L
Hercules
roshack42
Hercules
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,809
Damage
38,152
69,379
Taken
90,257
42,636
Mitigated
45,227
24,000
Healing
17,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,583
1,149
0
4,012
22,925
13,451
0
5,500
17,425
24,300
0
W
Anubis
Bergard
Anubis
13,737
1,558
0
6,502
13,364
7,253
2,111
3,394
9,772
82,733
0
L
6,922
599
2,329
2,336
12,970
4,112
0
4,185
8,785
73,225
0
W
Ratatoskr
Katanafreak
Ratatoskr
18,979
5,866
0
8,790
17,479
8,012
1,792
3,412
14,009
0
121,294
W
Ymir
8,195
1,742
0
478
15,143
16,591
781
1,842
13,253
53,734
0
W
25,664
15,133
0
5,854
14,972
6,232
6,963
2,468
12,448
0
108,236
W
King Arthur
TheeKaelzar
King Arthur
4,234
250
0
2,376
8,421
4,548
1,573
3,036
5,283
0
60,518
L
Hachiman
Voldza
Hachiman
7,712
5,230
0
710
16,061
3,688
65
1,886
14,175
0
36,418
L
Nemesis
einzonatior
Nemesis
10,612
6,420
0
5,323
17,275
9,036
0
2,939
14,336
0
62,339
L
Hercules
roshack42
Hercules
8,323
2,518
0
2,801
21,026
14,940
0
7,422
13,604
0
30,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,387
Gold Earned
51,860
687
Minions Killed
399
0
Camps Cleared
0
2,261,646
Distance Traveled
2,137,842
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,945
398
53
2
0
446,292
3
W
Anubis
13,827
553
150
6
0
391,741
0
L
Ra
11,901
476
150
6
0
440,987
3
W
Ratatoskr
14,711
588
178
7
0
523,543
0
W
Ymir
12,855
514
88
4
0
397,626
0
W
Skadi
15,145
606
130
5
0
449,933
2
W
King Arthur
12,849
514
141
6
0
498,803
0
L
Hachiman
9,222
369
59
2
0
386,592
0
L
Nemesis
10,324
413
83
3
0
439,655
2
L
Hercules
10,468
419
54
2
0
424,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role