Player Matchup

Terra
Terra
 
Terra
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Gazzawick
Danzaburou
Level 49
God Stats
44W - 34L
1,606 SR
Queue Stats
175W - 198L
1,435 Elo+
Party 2
Fenrir
Fenrir
Kleiin91
Fenrir
Level 38
God Stats
5W - 7L
1,380 SR
Queue Stats
123W - 154L
1,283 Elo+
Party 3
Chaac
Chaac
NEGRY-28-
Chaac
Level 54
God Stats
8W - 12L
1,324 SR
Queue Stats
121W - 165L
1,249 Elo+
Party 3
Agni
Agni
todiwild
Agni
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 98L
1,227 Elo+
Party 3
Team Averages
Level 51
1,462 SR
1,339 Elo+

VS

Team Averages
Level 64
1,414 SR
1,296 Elo+
Thor
Thor
Cupc4ke-Spw1nkle
Thor
Level 40
God Stats
12W - 30L
1,248 SR
Queue Stats
157W - 359L
1,197 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GODraf_
Cu Chulainn
Level 73
God Stats
26W - 19L
1,518 SR
Queue Stats
1,175W - 1,086L
1,500 Elo+
Solo
Cerberus
Cerberus
LastEmber99
Cerberus
Level 53
God Stats
29W - 61L
1,342 SR
Queue Stats
149W - 336L
1,207 Elo+
Party 1
Anubis
Anubis
SurtrBjornXI
Anubis
Level 69
God Stats
6W - 2L
1,432 SR
Queue Stats
163W - 360L
1,200 Elo+
Party 1
Izanami
Izanami
predator201212
Izanami
Level 84
God Stats
31W - 27L
1,531 SR
Queue Stats
487W - 532L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
3 / 2 / 3
5,931
593
3,387
7,479
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Gazzawick
Danzaburou
9
3 / 5 / 3
6,095
610
7,196
8,642
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Kleiin91
Fenrir
7
1 / 3 / 0
4,672
467
2,059
6,569
1,701
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
NEGRY-28-
Chaac
8
0 / 2 / 1
4,843
484
3,374
5,964
2,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
10
1 / 4 / 2
5,718
572
2,121
5,777
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
5,923
592
3,302
5,855
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
GODraf_
Cu Chulainn
11
4 / 0 / 2
6,784
678
5,387
3,913
2,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
LastEmber99
Cerberus
9
0 / 2 / 7
5,612
561
2,908
7,661
3,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
10
6 / 2 / 2
6,288
629
4,974
4,658
2,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 2 / 4
5,675
568
4,997
5,721
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
16
16
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
2
3
2.25
W
3
2
4
2.5
W
Cu Chulainn
GODraf_
Cu Chulainn
4
0
2
5
L
Danzaburou
Gazzawick
Danzaburou
3
5
3
0.9
L
Fenrir
Kleiin91
Fenrir
1
3
0
0.33
W
Cerberus
LastEmber99
Cerberus
0
2
7
1.75
L
Chaac
NEGRY-28-
Chaac
0
2
1
0.25
W
Anubis
6
2
2
3.5
W
3
2
4
2.5
L
Agni
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,137
Damage
21,568
34,431
Taken
27,808
10,609
Mitigated
10,744
8,763
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,387
523
1,088
2,079
7,479
3,093
0
1,989
5,490
9,448
0
W
3,302
1,107
0
1,336
5,855
1,640
0
1,136
4,633
0
22,600
W
Cu Chulainn
GODraf_
Cu Chulainn
5,387
840
0
2,062
3,913
2,359
778
69
3,844
2,016
30,689
L
Danzaburou
Gazzawick
Danzaburou
7,196
3,368
0
1,978
8,642
2,172
734
1,658
6,984
0
27,905
L
Fenrir
Kleiin91
Fenrir
2,059
223
183
785
6,569
1,701
0
1,523
5,046
0
14,226
W
Cerberus
LastEmber99
Cerberus
2,908
149
0
4,151
7,661
3,099
326
1,881
5,680
9,677
0
L
Chaac
NEGRY-28-
Chaac
3,374
497
0
1,073
5,964
2,389
0
374
5,590
0
20,215
W
Anubis
4,974
272
0
1,824
4,658
2,269
540
687
3,747
24,790
0
W
4,997
2,726
0
1,772
5,721
1,377
280
1,311
4,396
0
31,898
L
Agni
2,121
333
0
1,577
5,777
1,254
170
2,848
2,929
23,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,259
Gold Earned
30,282
194
Minions Killed
261
0
Camps Cleared
0
913,186
Distance Traveled
962,601
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,931
593
16
2
0
197,165
2
W
Thor
5,923
592
44
4
0
221,585
0
W
Cu Chulainn
6,784
678
70
7
0
208,055
1
L
Danzaburou
6,095
610
43
4
0
164,601
2
L
Fenrir
4,672
467
32
3
0
190,547
0
W
Cerberus
5,612
561
20
2
0
192,208
1
L
Chaac
4,843
484
39
4
0
181,574
0
W
Anubis
6,288
629
55
6
0
169,572
3
W
Izanami
5,675
568
72
7
0
171,181
2
L
Agni
5,718
572
64
6
0
179,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role