Player Matchup

Fenrir
Fenrir
Op_Gunner74
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
RabidShark_
Hel
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,291 Elo+
Solo
Ra
Ra
Supersad4208974
Ra
Level 7
God Stats
1W - 2L
1,669 SR
Queue Stats
41W - 53L
1,333 Elo+
Solo
Anubis
Anubis
annabear401
Anubis
Level 22
God Stats
119W - 110L
1,529 SR
Queue Stats
312W - 282L
1,454 Elo+
Solo
Loki
Loki
darkforce551
Loki
Level 8
God Stats
0W - 3L
1,152 SR
Queue Stats
0W - 5L
892 Elo+
Party 1
Team Averages
Level 12
1,470 SR
1,294 Elo+

VS

Team Averages
Level 21
1,478 SR
1,300 Elo+
Sobek
Sobek
CptApex
Sobek
Level 4
God Stats
3W - 3L
1,184 SR
Queue Stats
5W - 4L
1,033 Elo+
Solo
Neith
Neith
Gh05713
Neith
Level 17
God Stats
17W - 16L
1,485 SR
Queue Stats
85W - 94L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
Mr_Ms_Illusion
Baron Samedi
Level 24
God Stats
1W - 2L
1,700 SR
Queue Stats
28W - 34L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
connman12
Gilgamesh
Level 29
God Stats
4W - 2L
1,519 SR
Queue Stats
137W - 190L
1,341 Elo+
Solo
Serqet
Serqet
xoticc flame
Serqet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 116L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
1 / 11 / 10
12,852
857
6,308
24,972
15,000
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 5 / 15
14,694
980
21,871
21,052
14,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 12 / 12
14,445
963
29,483
29,593
15,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
20
10 / 4 / 11
16,010
1,067
43,571
26,015
17,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 2 / 12
12,953
864
3,672
14,201
7,237
Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CptApex
Sobek
20
6 / 6 / 17
15,801
1,053
20,926
35,566
42,410
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Gh05713
Neith
20
10 / 0 / 12
15,513
1,034
24,916
13,106
4,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Mr_Ms_Illusion
Baron Samedi
20
9 / 4 / 20
16,149
1,077
35,877
22,036
9,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
connman12
Gilgamesh
20
4 / 9 / 14
14,390
959
14,527
29,828
20,500
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
19
5 / 5 / 13
13,693
913
11,108
12,447
4,681
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
110
24
Kills
34
34
Deaths
24
60
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Sobek
CptApex
Sobek
6
6
17
2.42
W
Neith
Gh05713
Neith
10
0
12
16
W
Baron Samedi
Mr_Ms_Illusion
Baron Samedi
9
4
20
4.75
L
Fenrir
1
11
10
0.55
L
6
5
15
2.7
L
6
12
12
1
L
Anubis
10
4
11
3.88
W
Gilgamesh
connman12
Gilgamesh
4
9
14
1.22
L
1
2
12
3.5
W
Serqet
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,905
Damage
107,354
115,833
Taken
112,983
69,141
Mitigated
81,283
38,866
Healing
23,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CptApex
Sobek
20,926
1,094
0
3,140
35,566
42,410
0
31,474
4,092
45,230
0
W
Neith
Gh05713
Neith
24,916
13,368
0
3,561
13,106
4,629
0
11,055
2,051
0
55,967
W
Baron Samedi
Mr_Ms_Illusion
Baron Samedi
35,877
3,713
5,561
9,087
22,036
9,063
0
18,305
3,731
73,650
0
L
Fenrir
6,308
2,091
0
983
24,972
15,000
0
7,336
17,595
0
16,252
L
21,871
2,893
13,084
9,392
21,052
14,781
0
10,785
10,221
34,436
0
L
29,483
5,345
2,810
2,773
29,593
15,077
0
19,132
9,967
60,800
0
L
Anubis
43,571
1,672
1,095
8,689
26,015
17,046
0
13,635
12,380
101,287
0
W
Gilgamesh
connman12
Gilgamesh
14,527
6,495
0
1,659
29,828
20,500
0
23,693
6,135
0
42,537
L
3,672
534
0
40
14,201
7,237
0
5,915
8,260
0
8,426
W
Serqet
11,108
4,196
338
426
12,447
4,681
0
10,398
2,049
0
13,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,954
Gold Earned
75,546
264
Minions Killed
277
6
Camps Cleared
3
1,264,149
Distance Traveled
1,176,142
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,801
1,053
45
3
0
261,470
0
W
Neith
15,513
1,034
88
6
1
248,150
4
W
Baron Samedi
16,149
1,077
92
6
1
251,293
0
L
Fenrir
12,852
857
19
1
3
180,416
2
L
Hel
14,694
980
31
2
1
313,255
0
L
Ra
14,445
963
86
6
0
224,468
2
L
Anubis
16,010
1,067
125
8
2
274,816
0
W
Gilgamesh
14,390
959
50
3
1
248,384
0
L
Loki
12,953
864
3
0
0
271,194
1
W
Serqet
13,693
913
2
0
0
166,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role