Player Matchup

Ymir
Ymir
Daffymads
Ymir
Level 18
God Stats
18W - 8L
1,661 SR
Queue Stats
33W - 29L
1,578 Elo+
Party 2
Neith
Neith
Dragnes69
Neith
Level 7
God Stats
8W - 3L
1,680 SR
Queue Stats
8W - 10L
1,482 Elo+
Party 2
Ra
Ra
Hepa
Ra
Level 29
God Stats
6W - 4L
1,595 SR
Queue Stats
55W - 64L
1,520 Elo+
Party 2
Nox
Nox
Noonim
Nox
Level 18
God Stats
22W - 32L
1,506 SR
Queue Stats
44W - 58L
1,468 Elo+
Party 2
Hachiman
Hachiman
Sharitana
Hachiman
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,489 Elo+
Solo
Team Averages
Level 16
1,588 SR
1,508 Elo+

VS

Team Averages
Level 12
1,434 SR
1,352 Elo+
Set
Set
BugalloMacaco
Set
Level 11
God Stats
2W - 9L
1,237 SR
Queue Stats
17W - 22L
1,472 Elo+
Party 3
Hachiman
Hachiman
Dawiddziku
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,270 Elo+
Party 1
Nemesis
Nemesis
I3acik
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,133 Elo+
Party 1
Sun Wukong
Sun Wukong
XxROZATOXOSxX
Sun Wukong
Level 17
God Stats
37W - 37L
1,474 SR
Queue Stats
74W - 72L
1,468 Elo+
Party 3
Ymir
Ymir
tr0pk1
Ymir
Level 25
God Stats
30W - 24L
1,460 SR
Queue Stats
58W - 46L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
5 / 1 / 37
12,691
1,058
19,777
14,322
19,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Dragnes69
Neith
20
20 / 3 / 27
15,758
1,313
41,398
9,220
3,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ra
Hepa
Ra
20
13 / 1 / 28
13,667
1,139
23,830
9,216
3,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nox
Noonim
Nox
20
8 / 1 / 27
12,471
1,039
13,963
7,329
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Sharitana
Hachiman
19
2 / 7 / 29
11,883
990
10,059
13,825
5,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 8
11,035
920
11,667
23,104
11,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
Dawiddziku
Hachiman
16
0 / 7 / 5
10,224
852
2,457
11,435
4,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
I3acik
Nemesis
17
5 / 13 / 4
11,643
970
16,559
23,597
11,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
XxROZATOXOSxX
Sun Wukong
17
6 / 7 / 5
12,324
1,027
13,772
27,408
34,094
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
tr0pk1
Ymir
17
0 / 10 / 6
10,775
898
6,334
31,066
41,842
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

196
Kill Participation
41
48
Kills
13
13
Deaths
48
148
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
11
8
0.55
W
Ymir
5
1
37
23.5
L
Hachiman
Dawiddziku
Hachiman
0
7
5
0.36
W
Neith
Dragnes69
Neith
20
3
27
11.17
W
Ra
Hepa
Ra
13
1
28
27
L
Nemesis
I3acik
Nemesis
5
13
4
0.54
W
Nox
Noonim
Nox
8
1
27
21.5
W
Hachiman
Sharitana
Hachiman
2
7
29
2.36
L
Sun Wukong
XxROZATOXOSxX
Sun Wukong
6
7
5
1.21
L
Ymir
tr0pk1
Ymir
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,027
Damage
50,789
53,912
Taken
116,610
35,133
Mitigated
103,543
12,363
Healing
6,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,667
4,310
0
765
23,104
11,679
0
9,878
13,226
0
28,987
W
Ymir
19,777
4,040
0
0
14,322
19,912
0
2,262
12,060
30,519
0
L
Hachiman
Dawiddziku
Hachiman
2,457
1,668
0
400
11,435
4,573
0
7,239
4,196
0
24,928
W
Neith
Dragnes69
Neith
41,398
22,471
0
2,964
9,220
3,411
0
1,069
8,151
49
64,687
W
Ra
Hepa
Ra
23,830
2,440
5,910
2,579
9,216
3,658
0
1,440
7,776
56,595
0
L
Nemesis
I3acik
Nemesis
16,559
9,234
0
1,162
23,597
11,355
0
12,167
11,430
0
32,250
W
Nox
Noonim
Nox
13,963
952
0
180
7,329
3,028
0
1,276
6,053
24,088
0
W
Hachiman
Sharitana
Hachiman
10,059
5,863
0
730
13,825
5,124
0
1,403
12,422
0
27,036
L
Sun Wukong
XxROZATOXOSxX
Sun Wukong
13,772
2,191
935
618
27,408
34,094
0
12,084
15,324
3,203
40,697
L
Ymir
tr0pk1
Ymir
6,334
824
488
2,065
31,066
41,842
0
16,251
14,815
24,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,470
Gold Earned
56,001
223
Minions Killed
197
9
Camps Cleared
5
982,046
Distance Traveled
1,003,840
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,035
920
14
1
0
220,740
0
W
Ymir
12,691
1,058
25
2
1
230,804
0
L
Hachiman
10,224
852
42
4
0
150,698
0
W
Neith
15,758
1,313
56
5
4
202,254
0
W
Ra
13,667
1,139
77
6
0
254,176
0
L
Nemesis
11,643
970
37
3
3
226,028
1
W
Nox
12,471
1,039
25
2
1
185,898
0
W
Hachiman
11,883
990
40
3
3
108,914
1
L
Sun Wukong
12,324
1,027
76
6
2
244,013
0
L
Ymir
10,775
898
28
2
0
162,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role