Player Matchup

Yemoja
Yemoja
Arteproject
Yemoja
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
BlackMiraX
Zeus
Level 27
God Stats
50W - 43L
1,456 SR
Queue Stats
196W - 171L
1,478 Elo+
Party 3
Hachiman
Hachiman
Enjem
Hachiman
Level 26
God Stats
27W - 17L
1,535 SR
Queue Stats
172W - 165L
1,411 Elo+
Party 3
Skadi
Skadi
MorganaPulpus
Skadi
Level 27
God Stats
1W - 4L
1,153 SR
Queue Stats
121W - 172L
1,267 Elo+
Party 2
Ra
Ra
leinad223
Ra
Level 5
God Stats
1W - 2L
1,531 SR
Queue Stats
1W - 3L
1,272 Elo+
Solo
Team Averages
Level 19
1,435 SR
1,386 Elo+

VS

Team Averages
Level 20
1,408 SR
1,401 Elo+
Fenrir
Fenrir
Nexer2
Fenrir
Level 27
God Stats
7W - 7L
1,414 SR
Queue Stats
131W - 134L
1,432 Elo+
Solo
Scylla
Scylla
WodnyMiś
Scylla
Level 23
God Stats
81W - 80L
1,454 SR
Queue Stats
389W - 421L
1,366 Elo+
Party 1
Poseidon
Poseidon
nobodyqwer
Poseidon
Level 17
God Stats
37W - 38L
1,453 SR
Queue Stats
63W - 57L
1,496 Elo+
Solo
Neith
Neith
sonofhel
Neith
Level 18
God Stats
3W - 5L
1,481 SR
Queue Stats
370W - 402L
1,396 Elo+
Party 1
Ares
Ares
Сольвент
Ares
Level 17
God Stats
2W - 3L
1,236 SR
Queue Stats
57W - 62L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 6 / 6
11,058
1,005
3,340
15,846
14,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 9 / 7
12,080
1,098
23,974
16,970
5,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Enjem
Hachiman
17
5 / 9 / 6
11,851
1,077
15,963
19,313
6,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 7 / 7
9,605
873
7,091
14,770
4,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 13 / 6
10,451
950
3,446
19,182
6,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

51

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nexer2
Fenrir
17
10 / 4 / 14
11,737
1,067
11,518
14,440
5,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
WodnyMiś
Scylla
19
5 / 1 / 27
12,087
1,099
18,045
5,956
1,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
nobodyqwer
Poseidon
20
13 / 2 / 25
13,828
1,257
25,554
12,710
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
sonofhel
Neith
19
13 / 1 / 20
13,285
1,208
15,338
9,922
3,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 5 / 26
11,686
1,062
8,504
14,991
16,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
156
13
Kills
44
44
Deaths
13
32
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
6
6
0.67
L
5
9
7
0.94
L
Hachiman
Enjem
Hachiman
5
9
6
0.89
L
0
7
7
0.5
W
Fenrir
Nexer2
Fenrir
10
4
14
4.25
W
Scylla
WodnyMiś
Scylla
5
1
27
18.5
L
2
13
6
0.38
W
Poseidon
nobodyqwer
Poseidon
13
2
25
12.75
W
Neith
sonofhel
Neith
13
1
20
23
W
3
5
26
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,814
Damage
78,959
86,081
Taken
58,019
37,167
Mitigated
32,777
5,234
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,340
395
1,183
960
15,846
14,828
0
9,023
6,669
10,956
0
L
23,974
2,971
0
0
16,970
5,112
0
9,109
7,621
45,173
0
L
Hachiman
Enjem
Hachiman
15,963
12,582
0
2,429
19,313
6,488
0
10,806
8,259
0
44,207
L
7,091
2,855
0
449
14,770
4,529
0
10,326
4,316
0
27,737
W
Fenrir
Nexer2
Fenrir
11,518
1,901
0
196
14,440
5,847
0
6,908
7,532
0
14,130
W
Scylla
WodnyMiś
Scylla
18,045
1,522
0
0
5,956
1,964
0
4,210
1,746
39,643
0
L
3,446
1,456
0
213
19,182
6,210
0
11,725
7,113
19,946
0
W
Poseidon
nobodyqwer
Poseidon
25,554
2,201
1,003
2,018
12,710
4,481
0
6,333
6,377
48,958
0
W
Neith
sonofhel
Neith
15,338
7,288
0
2,241
9,922
3,702
0
5,918
4,004
0
29,471
W
8,504
357
0
0
14,991
16,783
0
7,391
7,600
20,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,045
Gold Earned
62,623
164
Minions Killed
185
5
Camps Cleared
3
925,668
Distance Traveled
1,023,300
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,058
1,005
15
1
0
201,521
0
L
Zeus
12,080
1,098
31
3
1
195,142
0
L
Hachiman
11,851
1,077
42
4
2
189,426
0
L
Skadi
9,605
873
36
3
1
182,315
0
W
Fenrir
11,737
1,067
7
1
2
202,051
0
W
Scylla
12,087
1,099
58
5
0
188,360
0
L
Ra
10,451
950
40
4
1
157,264
1
W
Poseidon
13,828
1,257
70
6
1
211,328
0
W
Neith
13,285
1,208
33
3
0
215,037
0
W
Ares
11,686
1,062
17
2
0
206,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role