Player Matchup

Anhur
Anhur
Anjo_Maldito0109
Anhur
Level 128
God Stats
1W - 2L
1,447 SR
Queue Stats
66W - 50L
1,576 Elo+
Party 1
Camazotz
Camazotz
SirArtimis
Camazotz
Level 46
God Stats
5W - 9L
1,503 SR
Queue Stats
153W - 167L
1,262 Elo+
Party 3
Ah Puch
Ah Puch
ThePinkFuzz2088
Ah Puch
Level 28
God Stats
2W - 4L
1,441 SR
Queue Stats
22W - 31L
1,383 Elo+
Party 3
Athena
Athena
nixollas
Athena
Level 24
God Stats
26W - 24L
1,548 SR
Queue Stats
100W - 122L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
v3lh4_4ssassyn4
Gilgamesh
Level 143
God Stats
1W - 5L
1,322 SR
Queue Stats
111W - 93L
1,473 Elo+
Party 1
Team Averages
Level 74
1,452 SR
1,421 Elo+

VS

Team Averages
Level 50
1,509 SR
1,412 Elo+
Odin
Odin
Ennui
Odin
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 109L
1,382 Elo+
Party 2
Nu Wa
Nu Wa
HortyPegasus694
Nu Wa
Level 42
God Stats
70W - 95L
1,448 SR
Queue Stats
564W - 686L
1,384 Elo+
Solo
Cupid
Cupid
NuttyHusk
Cupid
Level 53
God Stats
8W - 4L
1,643 SR
Queue Stats
563W - 552L
1,407 Elo+
Party 4
Ymir
Ymir
SpaceGK
Ymir
Level 27
God Stats
27W - 29L
1,456 SR
Queue Stats
464W - 436L
1,458 Elo+
Party 4
Tyr
Tyr
jyakilla99
Tyr
Level 24
God Stats
9W - 5L
1,500 SR
Queue Stats
83W - 84L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 8
12,965
463
18,065
25,736
10,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
SirArtimis
Camazotz
17
5 / 8 / 10
12,123
433
9,201
26,903
10,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 10 / 8
12,445
444
23,283
18,947
8,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
nixollas
Athena
15
2 / 8 / 7
10,912
390
10,524
26,016
31,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
v3lh4_4ssassyn4
Gilgamesh
20
13 / 5 / 4
14,442
516
26,621
31,672
35,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ennui
Odin
20
12 / 3 / 10
14,298
511
19,187
26,845
20,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 6 / 10
14,322
512
27,398
17,982
7,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cupid
NuttyHusk
Cupid
20
11 / 8 / 13
14,008
500
26,416
19,005
7,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
SpaceGK
Ymir
18
6 / 4 / 17
13,031
465
12,213
26,969
38,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
2 / 5 / 14
12,660
452
7,591
21,308
16,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
103
26
Kills
39
39
Deaths
26
37
Assists
64
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
W
Odin
Ennui
Odin
12
3
10
5.67
W
8
6
10
2.17
W
Cupid
NuttyHusk
Cupid
11
8
13
2.19
L
Camazotz
SirArtimis
Camazotz
5
8
10
1.25
W
Ymir
SpaceGK
Ymir
6
4
17
3.63
L
4
10
8
0.8
W
2
5
14
1.8
L
Athena
nixollas
Athena
2
8
7
0.69
L
Gilgamesh
v3lh4_4ssassyn4
Gilgamesh
13
5
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,694
Damage
92,805
129,274
Taken
112,109
96,514
Mitigated
90,516
32,495
Healing
16,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,065
9,392
0
9,622
25,736
10,854
2,350
8,043
17,649
0
113,921
W
Odin
Ennui
Odin
19,187
5,022
0
2,986
26,845
20,783
681
9,682
17,163
0
83,820
W
27,398
4,097
713
3,363
17,982
7,009
2,961
5,893
12,089
101,919
0
W
Cupid
NuttyHusk
Cupid
26,416
14,391
547
4,725
19,005
7,249
3,470
5,433
13,572
0
91,811
L
Camazotz
SirArtimis
Camazotz
9,201
2,090
1,131
11,072
26,903
10,836
1,552
8,101
18,802
0
46,586
W
Ymir
SpaceGK
Ymir
12,213
3,288
0
1,668
26,969
38,961
500
7,843
19,126
36,732
0
L
23,283
507
1,294
2,426
18,947
8,416
2,142
5,304
13,643
79,942
0
W
7,591
1,111
0
2,679
21,308
16,514
584
4,956
16,352
0
67,927
L
Athena
nixollas
Athena
10,524
2,022
0
1,009
26,016
31,225
340
9,817
16,157
35,601
0
L
Gilgamesh
v3lh4_4ssassyn4
Gilgamesh
26,621
6,237
0
5,941
31,672
35,183
1,059
8,232
23,412
0
114,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,887
Gold Earned
68,319
572
Minions Killed
546
0
Camps Cleared
0
2,290,119
Distance Traveled
2,493,358
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,965
463
140
5
0
409,767
10
W
Odin
14,298
511
101
4
0
569,920
0
W
Nu Wa
14,322
512
159
6
0
411,473
0
W
Cupid
14,008
500
134
5
0
472,367
5
L
Camazotz
12,123
433
65
2
0
421,988
0
W
Ymir
13,031
465
37
1
0
478,894
0
L
Ah Puch
12,445
444
148
5
0
401,020
0
W
Tyr
12,660
452
115
4
0
560,704
1
L
Athena
10,912
390
60
2
0
534,477
0
L
Gilgamesh
14,442
516
159
6
0
522,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role