Player Matchup

Kumbhakarna
Kumbhakarna
AppealingBlaze
Kumbhakarna
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Donezinhobr
Medusa
Level 62
God Stats
8W - 8L
1,461 SR
Queue Stats
316W - 384L
1,377 Elo+
Solo
Fenrir
Fenrir
SpicyBrownPoo
Fenrir
Level 88
God Stats
10W - 7L
1,335 SR
Queue Stats
478W - 450L
1,510 Elo+
Solo
Chronos
Chronos
rodrigoandres12
Chronos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
yaintt-
Neith
Level 88
God Stats
12W - 16L
1,442 SR
Queue Stats
69W - 67L
1,445 Elo+
Solo
Team Averages
Level 90
1,448 SR
1,466 Elo+

VS

Team Averages
Level 88
1,490 SR
1,486 Elo+
Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FistMeJesus
Danzaburou
Level 85
God Stats
24W - 21L
1,469 SR
Queue Stats
57W - 55L
1,450 Elo+
Solo
Eset
Eset
Major We Tod308
Eset
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 334L
1,434 Elo+
Solo
Chaac
Chaac
OUTLAWIII45CAL
Chaac
Level 108
God Stats
31W - 14L
1,730 SR
Queue Stats
167W - 200L
1,495 Elo+
Solo
Da Ji
Da Ji
SabinsALoudGuy
Da Ji
Level 114
God Stats
2W - 2L
1,253 SR
Queue Stats
81W - 63L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AppealingBlaze
Kumbhakarna
7
0 / 4 / 0
4,835
440
2,330
9,791
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
8
0 / 5 / 0
5,068
461
2,091
6,098
1,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 1 / 2
5,506
501
3,020
8,261
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 0 / 2
6,098
554
5,027
5,163
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
yaintt-
Neith
11
2 / 1 / 0
5,916
538
6,054
6,986
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 0 / 7
6,091
554
5,249
6,034
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
FistMeJesus
Danzaburou
11
6 / 0 / 2
6,778
616
8,341
5,736
1,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 3
5,695
518
2,418
3,897
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 0
6,337
576
5,847
10,713
6,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
3 / 1 / 1
6,360
578
3,351
7,707
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
11
11
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
7
4.5
L
Kumbhakarna
AppealingBlaze
Kumbhakarna
0
4
0
0
L
Medusa
0
5
0
0
W
Danzaburou
FistMeJesus
Danzaburou
6
0
2
7
W
1
2
3
1.25
W
0
1
0
0
W
3
1
1
3.5
L
1
1
2
2
L
1
0
2
2
L
Neith
yaintt-
Neith
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,522
Damage
25,206
36,299
Taken
34,087
11,566
Mitigated
15,346
11,948
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,249
527
442
2,456
6,034
3,292
0
1,752
4,282
19,295
0
L
Kumbhakarna
AppealingBlaze
Kumbhakarna
2,330
108
62
2,086
9,791
3,714
0
3,048
6,739
13,938
0
L
Medusa
2,091
902
0
900
6,098
1,489
0
1,668
4,400
0
22,621
W
Danzaburou
FistMeJesus
Danzaburou
8,341
3,640
0
1,593
5,736
1,876
303
1,300
4,436
0
39,287
W
2,418
265
212
1,192
3,897
1,057
0
1,698
2,199
28,769
0
W
5,847
617
0
4,064
10,713
6,479
186
1,053
9,660
0
43,387
W
3,351
719
0
3,378
7,707
2,642
0
1,554
6,153
0
32,268
L
3,020
958
0
1,946
8,261
2,703
0
1,946
6,139
0
25,404
L
5,027
1,333
0
3,000
5,163
1,486
0
707
4,368
36,966
0
L
Neith
yaintt-
Neith
6,054
3,265
0
3,954
6,986
2,174
600
0
6,986
0
33,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,423
Gold Earned
31,261
259
Minions Killed
320
0
Camps Cleared
0
1,031,924
Distance Traveled
1,066,408
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,091
554
19
2
0
238,432
7
L
Kumbhakarna
4,835
440
24
2
0
200,778
3
L
Medusa
5,068
461
47
4
0
190,431
0
W
Danzaburou
6,778
616
71
6
0
184,375
3
W
Eset
5,695
518
66
6
0
203,042
2
W
Chaac
6,337
576
98
9
0
206,664
2
W
Da Ji
6,360
578
66
6
0
233,895
2
L
Fenrir
5,506
501
49
4
0
242,282
5
L
Chronos
6,098
554
74
7
0
226,346
0
L
Neith
5,916
538
65
6
0
172,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role