Player Matchup

Hou Yi
Hou Yi
LLItaxeta
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,427 Elo+
Party 3
Merlin
Merlin
RelicHunter11
Merlin
Level 16
God Stats
2W - 1L
1,289 SR
Queue Stats
10W - 7L
1,440 Elo+
Party 2
Mercury
Mercury
Saky53
Mercury
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 6L
1,440 Elo+
Party 2
Ganesha
Ganesha
That_Guy_Flamara
Ganesha
Level 25
God Stats
6W - 0L
1,749 SR
Queue Stats
15W - 15L
1,369 Elo+
Party 3
Horus
Horus
xiaomai1
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,357 Elo+
Solo
Team Averages
Level 16
1,508 SR
1,407 Elo+

VS

Team Averages
Level 34
1,475 SR
1,453 Elo+
Sol
Sol
BlabbySnail565
Sol
Level 96
God Stats
16W - 16L
1,480 SR
Queue Stats
138W - 186L
1,383 Elo+
Party 1
Ratatoskr
Ratatoskr
M3tiL
Ratatoskr
Level 26
God Stats
1W - 2L
1,355 SR
Queue Stats
97W - 120L
1,366 Elo+
Party 1
Ymir
Ymir
PAULSLOVAKIA
Ymir
Level 7
God Stats
2W - 1L
1,690 SR
Queue Stats
6W - 4L
1,704 Elo+
Party 1
Osiris
Osiris
SillemanNL
Osiris
Level 17
God Stats
3W - 3L
1,352 SR
Queue Stats
22W - 31L
1,311 Elo+
Solo
Bellona
Bellona
Weedernan
Bellona
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LLItaxeta
Hou Yi
17
8 / 5 / 11
11,926
497
12,175
12,498
5,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 6 / 6
14,516
605
21,232
15,442
6,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Saky53
Mercury
20
13 / 4 / 10
13,841
577
17,330
21,187
11,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 5 / 23
10,909
455
10,432
19,113
16,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Horus
xiaomai1
Horus
19
7 / 7 / 14
13,165
549
10,491
19,529
18,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 8 / 5
13,122
547
19,144
22,152
6,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
M3tiL
Ratatoskr
17
4 / 12 / 7
11,519
480
9,906
19,602
7,358
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 7 / 7
9,551
398
7,268
17,233
12,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
SillemanNL
Osiris
17
8 / 5 / 4
11,631
485
14,833
21,669
15,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Weedernan
Bellona
16
5 / 8 / 4
10,625
443
5,012
18,764
8,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
54
39
Kills
27
27
Deaths
40
64
Assists
27
Player
Kills
Deaths
Assists
KDA
L
9
8
5
1.44
W
Hou Yi
LLItaxeta
Hou Yi
8
5
11
2.7
L
Ratatoskr
M3tiL
Ratatoskr
4
12
7
0.63
L
1
7
7
0.64
W
11
6
6
2.33
W
Mercury
Saky53
Mercury
13
4
10
4.5
L
Osiris
SillemanNL
Osiris
8
5
4
2
W
0
5
23
2.3
L
Bellona
Weedernan
Bellona
5
8
4
0.88
W
Horus
xiaomai1
Horus
7
7
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,660
Damage
56,163
87,769
Taken
99,420
58,135
Mitigated
51,072
17,874
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,144
4,369
0
9,332
22,152
6,982
2,426
5,214
16,645
99,698
0
W
Hou Yi
LLItaxeta
Hou Yi
12,175
6,996
0
3,558
12,498
5,295
3,774
4,029
8,469
0
60,759
L
Ratatoskr
M3tiL
Ratatoskr
9,906
3,307
0
250
19,602
7,358
556
2,789
16,760
0
55,090
L
7,268
848
0
1,106
17,233
12,436
0
7,718
9,273
32,660
0
W
21,232
1,540
0
365
15,442
6,903
1,576
6,747
8,695
79,588
0
W
Mercury
Saky53
Mercury
17,330
9,681
0
6,210
21,187
11,609
799
4,674
16,513
0
110,457
L
Osiris
SillemanNL
Osiris
14,833
5,277
0
2,806
21,669
15,445
344
6,654
14,620
0
63,132
W
10,432
794
0
750
19,113
16,307
1,023
6,913
12,200
42,073
0
L
Bellona
Weedernan
Bellona
5,012
1,267
0
2,156
18,764
8,851
0
8,202
10,458
0
29,431
W
Horus
xiaomai1
Horus
10,491
4,972
3,270
3,721
19,529
18,021
1,706
4,049
15,480
0
60,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,357
Gold Earned
56,448
540
Minions Killed
426
0
Camps Cleared
0
2,161,667
Distance Traveled
1,925,219
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,122
547
151
6
0
388,984
2
W
Hou Yi
11,926
497
99
4
0
374,260
3
L
Ratatoskr
11,519
480
101
4
0
351,171
1
L
Ymir
9,551
398
43
2
0
403,377
0
W
Merlin
14,516
605
165
7
0
425,511
0
W
Mercury
13,841
577
135
6
0
486,932
1
L
Osiris
11,631
485
79
3
0
421,982
6
W
Ganesha
10,909
455
19
1
0
444,216
4
L
Bellona
10,625
443
52
2
0
359,705
0
W
Horus
13,165
549
122
5
0
430,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role