Player Matchup

Thor
Thor
Amaaruu
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,615 Elo+
Party 1
Ymir
Ymir
Gouramidou
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
GuiriOP
Merlin
Level 21
God Stats
4W - 6L
1,347 SR
Queue Stats
11W - 24L
1,261 Elo+
Solo
Horus
Horus
KikooMarvel04
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Plumobec
Jormungandr
Level 18
God Stats
0W - 2L
1,268 SR
Queue Stats
3W - 7L
1,193 Elo+
Solo
Team Averages
Level 9
1,423 SR
1,414 Elo+

VS

Team Averages
Level 27
1,595 SR
1,335 Elo+
Tsukuyomi
Tsukuyomi
GodlikeDSC
Tsukuyomi
Level 29
God Stats
2W - 3L
1,815 SR
Queue Stats
332W - 441L
1,298 Elo+
Party 3
Ymir
Ymir
HE1SENBERG00
Ymir
Level 26
God Stats
26W - 13L
1,536 SR
Queue Stats
358W - 370L
1,376 Elo+
Solo
Jormungandr
Jormungandr
RicardoDilos999
Jormungandr
Level 28
God Stats
11W - 18L
1,610 SR
Queue Stats
212W - 303L
1,301 Elo+
Party 3
Freya
Freya
horvath0722
Freya
Level 26
God Stats
7W - 3L
1,714 SR
Queue Stats
61W - 76L
1,354 Elo+
Party 2
Chernobog
Chernobog
mrfluuush
Chernobog
Level 27
God Stats
8W - 9L
1,302 SR
Queue Stats
50W - 57L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Amaaruu
Thor
5
2 / 6 / 2
5,113
511
3,530
5,825
1,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

5
0 / 6 / 2
4,465
447
2,110
7,071
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
GuiriOP
Merlin
9
3 / 3 / 1
5,727
573
3,459
4,898
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 12 / 3
4,381
438
3,399
9,610
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Plumobec
Jormungandr
6
0 / 6 / 2
4,942
494
4,382
7,812
2,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GodlikeDSC
Tsukuyomi
11
13 / 0 / 4
7,175
718
6,957
5,225
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 1 / 13
6,668
667
3,753
6,582
3,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
RicardoDilos999
Jormungandr
10
4 / 0 / 6
6,257
626
3,243
4,225
1,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
5 / 3 / 7
6,647
665
5,335
6,831
1,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
mrfluuush
Chernobog
10
8 / 1 / 8
6,838
684
7,520
4,811
1,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
5
Kills
33
33
Deaths
5
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thor
Amaaruu
Thor
2
6
2
0.5
W
Tsukuyomi
GodlikeDSC
Tsukuyomi
13
0
4
15
L
0
6
2
0.17
L
Merlin
GuiriOP
Merlin
3
3
1
1.17
W
3
1
13
9.5
L
0
12
3
0.13
L
Jormungandr
Plumobec
Jormungandr
0
6
2
0.17
W
Jormungandr
RicardoDilos999
Jormungandr
4
0
6
7
W
5
3
7
2.83
W
Chernobog
mrfluuush
Chernobog
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,880
Damage
26,808
35,216
Taken
27,674
13,332
Mitigated
10,161
2,310
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Amaaruu
Thor
3,530
2,513
0
0
5,825
1,699
405
3,189
2,636
0
6,829
W
Tsukuyomi
GodlikeDSC
Tsukuyomi
6,957
2,547
0
1,062
5,225
1,657
806
1,301
3,840
0
24,748
L
2,110
1,065
0
482
7,071
3,502
52
1,739
5,332
5,342
0
L
Merlin
GuiriOP
Merlin
3,459
466
0
1,382
4,898
1,442
170
1,432
3,466
23,205
0
W
3,753
725
0
3,000
6,582
3,180
424
3,830
2,746
21,901
0
L
3,399
2,011
171
275
9,610
3,984
0
4,244
5,366
0
13,296
L
Jormungandr
Plumobec
Jormungandr
4,382
1,821
0
0
7,812
2,705
76
1,727
6,085
17,138
0
W
Jormungandr
RicardoDilos999
Jormungandr
3,243
822
84
669
4,225
1,812
390
989
3,082
23,114
0
W
5,335
2,305
0
2,591
6,831
1,979
1,173
1,290
5,417
32,290
0
W
Chernobog
mrfluuush
Chernobog
7,520
5,190
0
1,561
4,811
1,533
512
2,163
2,638
0
26,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
33,585
102
Minions Killed
215
0
Camps Cleared
0
916,894
Distance Traveled
963,640
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,113
511
9
1
0
176,552
0
W
Tsukuyomi
7,175
718
46
5
0
231,375
0
L
Ymir
4,465
447
5
1
0
175,867
2
L
Merlin
5,727
573
39
4
0
166,638
0
W
Ymir
6,668
667
28
3
0
175,116
2
L
Horus
4,381
438
19
2
0
206,840
3
L
Jormungandr
4,942
494
30
3
0
190,997
2
W
Jormungandr
6,257
626
43
4
0
189,014
0
W
Freya
6,647
665
52
5
0
184,759
0
W
Chernobog
6,838
684
46
5
0
183,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role