Player Matchup

Medusa
Medusa
Fi050fa
Medusa
Level 47
God Stats
9W - 10L
1,379 SR
Queue Stats
258W - 263L
1,479 Elo+
Party 1
Chaac
Chaac
Ma192002
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,441 Elo+
Party 2
Awilix
Awilix
X-Souldevorer-X
Awilix
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 238L
1,477 Elo+
Party 1
Tiamat
Tiamat
jimkiller00709
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 321L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
xKev28x
Nu Wa
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 157L
1,450 Elo+
Party 1
Team Averages
Level 64
1,476 SR
1,456 Elo+

VS

Team Averages
Level 81
1,530 SR
1,540 Elo+
Sol
Sol
Cloudy9951
Sol
Level 56
God Stats
10W - 3L
1,744 SR
Queue Stats
163W - 125L
1,615 Elo+
Party 3
Cu Chulainn
Cu Chulainn
GETOUTOWER
Cu Chulainn
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,500 Elo+
Party 3
Janus
Janus
Sniper King 160
Janus
Level 113
God Stats
7W - 3L
1,511 SR
Queue Stats
127W - 86L
1,605 Elo+
Party 3
Chaac
Chaac
Xevmeister
Chaac
Level 150
God Stats
1W - 0L
1,284 SR
Queue Stats
24W - 23L
1,634 Elo+
Party 3
Horus
Horus
vinograd_VDV
Horus
Level 83
God Stats
47W - 44L
1,609 SR
Queue Stats
330W - 361L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fi050fa
Medusa
9
0 / 3 / 1
5,525
395
4,463
7,114
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Ma192002
Chaac
9
1 / 3 / 0
5,580
399
5,169
10,993
6,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 4 / 0
6,322
452
4,711
11,784
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 1
5,781
413
4,312
8,234
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
xKev28x
Nu Wa
9
0 / 6 / 0
5,520
394
3,746
7,901
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 1
8,092
578
8,799
11,495
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
GETOUTOWER
Cu Chulainn
15
6 / 1 / 3
9,024
645
7,693
14,611
7,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 0 / 3
8,951
639
7,760
4,692
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
12
1 / 2 / 3
6,684
477
5,382
10,909
7,782
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 0 / 3
8,028
573
3,489
8,773
3,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
20
21
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Medusa
Fi050fa
Medusa
0
3
1
0.17
W
Cu Chulainn
GETOUTOWER
Cu Chulainn
6
1
3
7.5
L
Chaac
Ma192002
Chaac
1
3
0
0.33
W
5
0
3
6.5
L
1
4
0
0.25
W
Chaac
1
2
3
1.25
L
1
5
1
0.3
W
3
0
3
4.5
L
Nu Wa
xKev28x
Nu Wa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,401
Damage
33,123
46,026
Taken
50,480
20,200
Mitigated
23,533
10,346
Healing
20,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,799
2,433
0
7,784
11,495
3,492
3,295
971
10,054
56,467
0
L
Medusa
Fi050fa
Medusa
4,463
1,509
250
1,968
7,114
1,838
0
3,311
3,803
0
22,565
W
Cu Chulainn
GETOUTOWER
Cu Chulainn
7,693
830
0
5,725
14,611
7,331
919
2,778
11,299
0
57,470
L
Chaac
Ma192002
Chaac
5,169
739
100
2,517
10,993
6,625
0
6,670
4,181
0
18,297
W
7,760
282
0
311
4,692
1,581
1,383
1,110
3,374
63,485
0
L
4,711
1,648
0
2,816
11,784
3,610
0
2,070
9,692
0
32,112
W
Chaac
5,382
407
429
4,629
10,909
7,782
516
486
10,115
9,066
21,974
L
4,312
569
0
1,288
8,234
5,947
0
1,198
7,008
17,326
0
W
3,489
1,850
739
888
8,773
3,347
68
1,559
7,080
0
55,248
L
Nu Wa
xKev28x
Nu Wa
3,746
1,163
0
1,407
7,901
2,180
0
4,272
3,327
26,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,728
Gold Earned
40,779
228
Minions Killed
512
0
Camps Cleared
0
1,308,248
Distance Traveled
1,337,822
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,092
578
103
7
0
260,301
0
L
Medusa
5,525
395
45
3
0
293,073
0
W
Cu Chulainn
9,024
645
112
8
0
276,493
2
L
Chaac
5,580
399
30
2
0
261,525
0
W
Janus
8,951
639
128
9
0
301,653
5
L
Awilix
6,322
452
71
5
0
287,938
2
W
Chaac
6,684
477
56
4
0
236,381
2
L
Tiamat
5,781
413
36
3
0
259,436
1
W
Horus
8,028
573
113
8
0
262,994
0
L
Nu Wa
5,520
394
46
3
0
206,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role