Player Matchup

Ne Zha
Ne Zha
AaronVen
Ne Zha
Level 43
God Stats
1W - 5L
1,670 SR
Queue Stats
452W - 402L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
Zul3asa
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 28L
1,581 Elo+
Party 1
Ymir
Ymir
ivilski
Ymir
Level 19
God Stats
3W - 4L
1,538 SR
Queue Stats
11W - 10L
1,464 Elo+
Party 2
Hachiman
Hachiman
kacper303
Hachiman
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,460 Elo+
Party 2
Nox
Nox
xEinfachderHuso
Nox
Level 47
God Stats
23W - 29L
1,417 SR
Queue Stats
558W - 549L
1,432 Elo+
Party 1
Team Averages
Level 36
1,525 SR
1,497 Elo+

VS

Team Averages
Level 54
1,464 SR
1,390 Elo+
Ne Zha
Ne Zha
Aglorian
Ne Zha
Level 82
God Stats
3W - 2L
1,462 SR
Queue Stats
229W - 194L
1,518 Elo+
Party 3
Ymir
Ymir
Fastnukerz
Ymir
Level 23
God Stats
11W - 7L
1,749 SR
Queue Stats
43W - 38L
1,545 Elo+
Party 3
Thor
Thor
Flameshooter10
Thor
Level 23
God Stats
1W - 5L
1,111 SR
Queue Stats
18W - 18L
1,263 Elo+
Party 4
Cernunnos
Cernunnos
FurryPANDA74
Cernunnos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,441 Elo+
Party 4
Raijin
Raijin
KDRushby
Raijin
Level 36
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 66L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AaronVen
Ne Zha
18
4 / 4 / 4
11,750
452
13,645
19,930
7,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Zul3asa
Sun Wukong
19
0 / 2 / 2
11,925
459
3,202
19,284
15,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
ivilski
Ymir
13
0 / 7 / 4
9,335
359
4,305
22,111
18,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
kacper303
Hachiman
15
0 / 7 / 5
9,256
356
9,280
15,665
5,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 4 / 1
11,991
461
7,724
14,373
5,895
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aglorian
Ne Zha
20
3 / 3 / 6
14,130
543
14,216
18,409
9,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
3 / 2 / 15
14,169
545
10,858
14,799
15,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
5 / 2 / 4
13,621
524
5,943
16,066
7,061
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
FurryPANDA74
Cernunnos
20
12 / 3 / 8
15,034
578
26,215
19,237
11,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
KDRushby
Raijin
20
1 / 0 / 4
14,950
575
14,963
6,860
3,244
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
10
Kills
24
24
Deaths
10
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AaronVen
Ne Zha
4
4
4
1.5
W
Ne Zha
Aglorian
Ne Zha
3
3
6
2
W
3
2
15
5.25
W
5
2
4
3.5
W
Cernunnos
FurryPANDA74
Cernunnos
12
3
8
5.33
W
Raijin
KDRushby
Raijin
1
0
4
3
L
Sun Wukong
Zul3asa
Sun Wukong
0
2
2
0.5
L
Ymir
ivilski
Ymir
0
7
4
0.29
L
Hachiman
kacper303
Hachiman
0
7
5
0.36
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,156
Damage
72,195
91,363
Taken
75,371
54,097
Mitigated
46,436
19,816
Healing
29,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AaronVen
Ne Zha
13,645
4,067
0
7,019
19,930
7,857
0
2,237
17,693
0
94,983
W
Ne Zha
Aglorian
Ne Zha
14,216
3,300
0
5,434
18,409
9,085
6,787
3,992
14,417
0
125,560
W
10,858
1,811
0
4,795
14,799
15,651
375
3,704
11,095
36,207
0
W
5,943
503
0
6,961
16,066
7,061
361
3,121
12,945
0
85,059
W
Cernunnos
FurryPANDA74
Cernunnos
26,215
14,884
0
9,135
19,237
11,395
5,473
3,584
15,653
0
123,542
W
Raijin
KDRushby
Raijin
14,963
1,460
0
3,121
6,860
3,244
1,517
1,352
5,508
112,005
0
L
Sun Wukong
Zul3asa
Sun Wukong
3,202
1,109
0
5,152
19,284
15,903
0
8,181
11,103
0
77,968
L
Ymir
ivilski
Ymir
4,305
106
0
3,198
22,111
18,603
0
8,006
14,105
22,901
0
L
Hachiman
kacper303
Hachiman
9,280
2,329
0
1,963
15,665
5,839
0
4,252
11,413
0
50,235
L
7,724
164
0
2,484
14,373
5,895
756
3,145
11,228
63,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,257
Gold Earned
71,904
593
Minions Killed
719
0
Camps Cleared
0
2,234,804
Distance Traveled
2,406,349
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,750
452
128
5
0
522,022
8
W
Ne Zha
14,130
543
190
7
0
509,916
5
W
Ymir
14,169
545
15
1
0
479,560
8
W
Thor
13,621
524
145
6
0
514,193
0
W
Cernunnos
15,034
578
185
7
0
443,539
2
W
Raijin
14,950
575
184
7
0
459,141
5
L
Sun Wukong
11,925
459
206
8
0
449,121
0
L
Ymir
9,335
359
30
1
0
421,009
4
L
Hachiman
9,256
356
84
3
0
425,234
3
L
Nox
11,991
461
145
6
0
417,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role