Player Matchup

Thanatos
Thanatos
Just_Max56yt
Thanatos
Level 15
God Stats
8W - 6L
1,523 SR
Queue Stats
8W - 9L
1,384 Elo+
Party 1
Zeus
Zeus
PapaOYK
Zeus
Level 26
God Stats
26W - 39L
1,360 SR
Queue Stats
95W - 127L
1,403 Elo+
Solo
Yemoja
Yemoja
TheTSMonkey
Yemoja
Level 4
God Stats
0W - 3L
1,313 SR
Queue Stats
0W - 7L
1,066 Elo+
Party 1
Ra
Ra
Ts-Wardiegamer
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
u_quit_ich_never
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,362 Elo+
Solo
Team Averages
Level 15
1,439 SR
1,343 Elo+

VS

Team Averages
Level 18
1,598 SR
1,441 Elo+
Hades
Hades
Ares201711
Hades
Level 17
God Stats
9W - 3L
1,647 SR
Queue Stats
63W - 55L
1,458 Elo+
Party 2
Thanatos
Thanatos
GovernedCake509
Thanatos
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 11L
1,397 Elo+
Solo
Arachne
Arachne
Syylaxx
Arachne
Level 25
God Stats
3W - 0L
1,818 SR
Queue Stats
61W - 68L
1,384 Elo+
Solo
Danzaburou
Danzaburou
codex_co
Danzaburou
Level 16
God Stats
28W - 25L
1,527 SR
Queue Stats
59W - 51L
1,467 Elo+
Party 2
Tiamat
Tiamat
orimirbal
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Just_Max56yt
Thanatos
19
10 / 12 / 11
14,917
1,147
22,568
24,888
10,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
PapaOYK
Zeus
20
13 / 10 / 13
16,084
1,237
26,611
18,031
6,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
20
1 / 12 / 17
13,530
1,041
8,150
25,691
15,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
2 / 12 / 18
12,391
953
16,594
17,055
6,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
3 / 6 / 12
13,191
1,015
10,196
24,757
32,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
13 / 6 / 24
15,935
1,226
27,655
23,573
18,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
20
10 / 10 / 26
14,925
1,148
23,498
20,218
8,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Syylaxx
Arachne
20
18 / 4 / 17
15,847
1,219
25,918
20,180
7,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
codex_co
Danzaburou
20
11 / 5 / 25
15,662
1,205
26,709
17,694
6,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Tiamat
orimirbal
Tiamat
18
0 / 4 / 14
11,211
862
1,050
10,131
5,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
158
29
Kills
52
52
Deaths
29
71
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Hades
13
6
24
4.17
W
Thanatos
10
10
26
2.3
L
Thanatos
Just_Max56yt
Thanatos
10
12
11
1.29
L
Zeus
PapaOYK
Zeus
13
10
13
1.95
W
Arachne
Syylaxx
Arachne
18
4
17
6.63
L
Yemoja
1
12
17
0.79
L
2
12
18
0.92
W
Danzaburou
codex_co
Danzaburou
11
5
25
4.7
W
Tiamat
orimirbal
Tiamat
0
4
14
1.75
L
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,119
Damage
104,830
110,422
Taken
91,796
70,795
Mitigated
46,380
20,401
Healing
19,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
27,655
2,703
689
7,124
23,573
18,375
0
12,333
11,240
54,413
0
W
Thanatos
23,498
11,081
0
5,694
20,218
8,161
0
12,772
7,446
0
36,138
L
Thanatos
Just_Max56yt
Thanatos
22,568
9,113
0
7,721
24,888
10,152
0
10,037
14,851
0
46,284
L
Zeus
PapaOYK
Zeus
26,611
5,247
0
0
18,031
6,347
0
4,293
13,738
44,048
0
W
Arachne
Syylaxx
Arachne
25,918
18,340
0
3,673
20,180
7,771
0
11,282
8,665
0
32,956
L
Yemoja
8,150
2,293
1,594
633
25,691
15,151
0
4,473
21,218
42,780
0
L
16,594
5,482
0
0
17,055
6,812
0
4,322
12,733
36,392
0
W
Danzaburou
codex_co
Danzaburou
26,709
12,151
0
1,692
17,694
6,581
0
10,930
6,764
0
49,319
W
Tiamat
orimirbal
Tiamat
1,050
518
0
452
10,131
5,492
0
4,038
6,093
6,220
0
L
10,196
5,035
4,624
5,829
24,757
32,333
0
5,580
19,177
0
19,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,113
Gold Earned
73,580
206
Minions Killed
160
1
Camps Cleared
2
1,009,139
Distance Traveled
1,156,595
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,935
1,226
63
5
2
228,389
0
W
Thanatos
14,925
1,148
29
2
0
248,782
0
L
Thanatos
14,917
1,147
38
3
0
234,100
0
L
Zeus
16,084
1,237
35
3
1
192,521
0
W
Arachne
15,847
1,219
14
1
0
308,934
0
L
Yemoja
13,530
1,041
82
6
0
168,248
5
L
Ra
12,391
953
32
2
0
182,770
0
W
Danzaburou
15,662
1,205
44
3
0
218,513
0
W
Tiamat
11,211
862
10
1
0
151,977
0
L
Horus
13,191
1,015
19
1
0
231,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role