Player Matchup

Ares
Ares
Breezy145366
Ares
Level 6
God Stats
2W - 9L
1,369 SR
Queue Stats
2W - 11L
1,234 Elo+
Solo
King Arthur
King Arthur
Ceballos2005
King Arthur
Level 19
God Stats
3W - 9L
1,275 SR
Queue Stats
63W - 61L
1,350 Elo+
Party 1
Fenrir
Fenrir
EVI-pyro
Fenrir
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 6L
1,025 Elo+
Solo
Pele
Pele
UnashamedTunic8
Pele
Level 28
God Stats
5W - 3L
1,689 SR
Queue Stats
126W - 107L
1,430 Elo+
Party 1
Cerberus
Cerberus
gabo gabs
Cerberus
Level 20
God Stats
6W - 8L
1,276 SR
Queue Stats
72W - 66L
1,403 Elo+
Party 1
Team Averages
Level 15
1,422 SR
1,288 Elo+

VS

Team Averages
Level 16
1,452 SR
1,385 Elo+
Odin
Odin
GodslayerTTV190
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 55L
1,472 Elo+
Solo
Thanatos
Thanatos
SithPrime7
Thanatos
Level 28
God Stats
18W - 6L
1,463 SR
Queue Stats
31W - 23L
1,530 Elo+
Solo
Thor
Thor
V Trouble V4766
Thor
Level 5
God Stats
2W - 3L
1,161 SR
Queue Stats
132W - 106L
1,232 Elo+
Solo
Olorun
Olorun
Yanoni_B
Olorun
Level 14
God Stats
131W - 121L
1,383 SR
Queue Stats
133W - 122L
1,325 Elo+
Solo
Kukulkan
Kukulkan
andrei_andu
Kukulkan
Level 6
God Stats
1W - 0L
1,751 SR
Queue Stats
6W - 8L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 13 / 8
12,986
866
3,230
24,326
17,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Ceballos2005
King Arthur
20
3 / 4 / 14
14,550
970
16,908
29,488
30,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
EVI-pyro
Fenrir
20
6 / 12 / 10
15,272
1,018
10,582
26,797
13,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
15 / 8 / 2
16,659
1,111
34,939
23,727
7,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
gabo gabs
Cerberus
20
1 / 10 / 16
13,580
905
15,870
29,464
12,027
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 16
13,731
915
5,572
4,658
6,268
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
SithPrime7
Thanatos
20
22 / 4 / 19
18,740
1,249
42,781
20,654
8,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 9 / 24
15,280
1,019
20,850
25,143
10,497
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
Yanoni_B
Olorun
20
16 / 6 / 25
18,119
1,208
51,163
24,547
10,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
andrei_andu
Kukulkan
20
1 / 6 / 21
13,423
895
1,838
13,408
5,605

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
152
25
Kills
47
47
Deaths
25
50
Assists
105
Player
Kills
Deaths
Assists
KDA
L
0
13
8
0.31
L
King Arthur
Ceballos2005
King Arthur
3
4
14
2.5
L
Fenrir
EVI-pyro
Fenrir
6
12
10
0.92
W
1
0
16
9
W
Thanatos
SithPrime7
Thanatos
22
4
19
7.88
L
15
8
2
2
W
7
9
24
2.11
W
Olorun
Yanoni_B
Olorun
16
6
25
4.75
W
Kukulkan
andrei_andu
Kukulkan
1
6
21
1.92
L
Cerberus
gabo gabs
Cerberus
1
10
16
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,529
Damage
122,204
133,802
Taken
88,410
81,863
Mitigated
41,737
13,059
Healing
27,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,230
712
0
0
24,326
17,652
0
12,156
12,170
26,820
0
L
King Arthur
Ceballos2005
King Arthur
16,908
2,799
0
6,336
29,488
30,720
0
12,702
16,786
0
62,003
L
Fenrir
EVI-pyro
Fenrir
10,582
2,971
0
232
26,797
13,846
0
8,611
17,746
0
30,269
W
5,572
1,609
0
0
4,658
6,268
0
781
3,877
0
25,032
W
Thanatos
SithPrime7
Thanatos
42,781
16,247
486
15,910
20,654
8,549
0
4,113
16,541
0
67,990
L
34,939
16,586
0
2,856
23,727
7,618
0
9,143
14,584
0
54,471
W
20,850
3,500
0
0
25,143
10,497
0
5,345
19,798
0
30,284
W
Olorun
Yanoni_B
Olorun
51,163
30,692
2,449
8,853
24,547
10,818
0
5,858
18,689
93,186
0
W
Kukulkan
andrei_andu
Kukulkan
1,838
758
0
0
13,408
5,605
0
3,003
10,405
7,775
0
L
Cerberus
gabo gabs
Cerberus
15,870
1,233
0
3,635
29,464
12,027
0
10,389
19,075
35,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,047
Gold Earned
79,293
251
Minions Killed
221
3
Camps Cleared
5
1,341,643
Distance Traveled
1,344,979
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,986
866
34
2
0
193,600
0
L
King Arthur
14,550
970
91
6
0
316,640
1
L
Fenrir
15,272
1,018
33
2
1
283,132
2
W
Odin
13,731
915
32
2
2
276,721
0
W
Thanatos
18,740
1,249
57
4
1
325,207
0
L
Pele
16,659
1,111
47
3
1
315,757
0
W
Thor
15,280
1,019
20
1
0
254,741
1
W
Olorun
18,119
1,208
103
7
2
252,452
1
W
Kukulkan
13,423
895
9
1
0
235,858
0
L
Cerberus
13,580
905
46
3
1
232,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role