Player Matchup

Hun Batz
Hun Batz
DiogoDevil
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 104L
1,449 Elo+
Party 3
Discordia
Discordia
Ecs_t4sty_
Discordia
Level 62
God Stats
14W - 18L
1,597 SR
Queue Stats
145W - 141L
1,477 Elo+
Party 1
Ullr
Ullr
Eric7712
Ullr
Level 42
God Stats
242W - 273L
1,471 SR
Queue Stats
892W - 952L
1,449 Elo+
Solo
Cernunnos
Cernunnos
ZeroZ0OM
Cernunnos
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 53L
1,278 Elo+
Party 1
Bacchus
Bacchus
uKTol
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,459 Elo+
Party 3
Team Averages
Level 54
1,514 SR
1,422 Elo+

VS

Team Averages
Level 84
1,524 SR
1,472 Elo+
Baron Samedi
Baron Samedi
Bubonis
Baron Samedi
Level 29
God Stats
15W - 17L
1,523 SR
Queue Stats
82W - 101L
1,441 Elo+
Party 2
Awilix
Awilix
NotMoskau1
Awilix
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 113L
1,436 Elo+
Party 2
Vulcan
Vulcan
Tkyhe
Vulcan
Level 135
God Stats
76W - 76L
1,573 SR
Queue Stats
261W - 241L
1,490 Elo+
Solo
Yemoja
Yemoja
humpaholic
Yemoja
Level 42
God Stats
178W - 150L
1,523 SR
Queue Stats
358W - 375L
1,491 Elo+
Solo
Neith
Neith
xX0Yy
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DiogoDevil
Hun Batz
19
1 / 10 / 13
12,907
922
11,402
28,663
11,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Ecs_t4sty_
Discordia
20
6 / 6 / 13
14,101
1,007
15,402
15,888
5,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
19
1 / 6 / 17
13,118
937
11,226
22,267
8,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
ZeroZ0OM
Cernunnos
20
3 / 6 / 10
13,123
937
8,688
23,304
9,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
uKTol
Bacchus
20
9 / 9 / 11
14,827
1,059
18,458
24,955
37,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bubonis
Baron Samedi
20
5 / 5 / 18
14,361
1,026
13,561
15,506
7,935
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
NotMoskau1
Awilix
20
6 / 9 / 22
14,677
1,048
17,071
21,334
9,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
Tkyhe
Vulcan
20
17 / 1 / 10
17,607
1,258
41,997
8,005
4,855
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
humpaholic
Yemoja
16
1 / 1 / 8
11,877
848
4,091
4,746
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
xX0Yy
Neith
20
8 / 4 / 24
15,836
1,131
35,319
19,649
9,733
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
119
20
Kills
37
37
Deaths
20
64
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bubonis
Baron Samedi
5
5
18
2.8
L
Hun Batz
DiogoDevil
Hun Batz
1
10
13
0.75
L
Discordia
Ecs_t4sty_
Discordia
6
6
13
2.08
L
Ullr
1
6
17
1.58
W
Awilix
NotMoskau1
Awilix
6
9
22
1.89
W
Vulcan
Tkyhe
Vulcan
17
1
10
22
L
Cernunnos
ZeroZ0OM
Cernunnos
3
6
10
1.33
W
Yemoja
humpaholic
Yemoja
1
1
8
5
L
Bacchus
uKTol
Bacchus
9
9
11
1.61
W
Neith
xX0Yy
Neith
8
4
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,176
Damage
112,039
115,077
Taken
69,240
73,385
Mitigated
34,613
6,886
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bubonis
Baron Samedi
13,561
167
2,682
3,907
15,506
7,935
0
9,605
5,901
38,142
0
L
Hun Batz
DiogoDevil
Hun Batz
11,402
1,946
0
208
28,663
11,737
0
11,974
16,455
0
49,546
L
Discordia
Ecs_t4sty_
Discordia
15,402
1,973
734
622
15,888
5,968
0
9,187
6,569
32,152
0
L
Ullr
11,226
5,875
0
1,628
22,267
8,990
0
9,399
12,762
0
48,571
W
Awilix
NotMoskau1
Awilix
17,071
7,160
0
0
21,334
9,213
0
8,677
12,657
0
26,221
W
Vulcan
Tkyhe
Vulcan
41,997
13,982
92
310
8,005
4,855
0
3,230
4,775
92,659
0
L
Cernunnos
ZeroZ0OM
Cernunnos
8,688
5,640
0
3,388
23,304
9,052
0
15,493
7,681
0
47,155
W
Yemoja
humpaholic
Yemoja
4,091
404
297
371
4,746
2,877
0
2,719
2,027
8,921
0
L
Bacchus
uKTol
Bacchus
18,458
2,821
0
306
24,955
37,638
0
12,701
11,961
25,409
0
W
Neith
xX0Yy
Neith
35,319
19,148
0
4,970
19,649
9,733
0
9,629
10,020
0
62,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,076
Gold Earned
74,358
299
Minions Killed
273
7
Camps Cleared
7
1,314,485
Distance Traveled
1,209,627
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,361
1,026
74
5
0
220,022
0
L
Hun Batz
12,907
922
75
5
0
279,210
5
L
Discordia
14,101
1,007
44
3
2
262,336
0
L
Ullr
13,118
937
65
5
3
247,629
2
W
Awilix
14,677
1,048
18
1
1
299,000
1
W
Vulcan
17,607
1,258
128
9
0
337,915
0
L
Cernunnos
13,123
937
93
7
2
247,533
0
W
Yemoja
11,877
848
12
1
1
81,175
0
L
Bacchus
14,827
1,059
22
2
0
277,777
0
W
Neith
15,836
1,131
41
3
5
271,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role