Player Matchup

Cthulhu
Cthulhu
HoPO4
Cthulhu
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 88L
1,551 Elo+
Solo
Fenrir
Fenrir
TescoChad
Fenrir
Level 156
God Stats
8W - 5L
1,758 SR
Queue Stats
177W - 182L
1,549 Elo+
Party 1
Ra
Ra
Thaiden001
Ra
Level 8
God Stats
1W - 0L
1,824 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
nigatwist
Neith
Level 17
God Stats
2W - 1L
1,361 SR
Queue Stats
23W - 21L
1,589 Elo+
Party 3
Artio
Artio
wimpami
Artio
Level 18
God Stats
2W - 1L
1,699 SR
Queue Stats
25W - 24L
1,599 Elo+
Party 3
Team Averages
Level 45
1,628 SR
1,557 Elo+

VS

Team Averages
Level 18
1,726 SR
1,573 Elo+
Fenrir
Fenrir
Chasham
Fenrir
Level 36
God Stats
11W - 5L
1,786 SR
Queue Stats
359W - 346L
1,642 Elo+
Party 2
Hades
Hades
CombatGrux
Hades
Level 20
God Stats
1W - 1L
1,746 SR
Queue Stats
19W - 19L
1,518 Elo+
Solo
Neith
Neith
Nishnibbles
Neith
Level 20
God Stats
15W - 16L
1,814 SR
Queue Stats
174W - 180L
1,560 Elo+
Party 2
Nu Wa
Nu Wa
RagingMewTwo
Nu Wa
Level 6
God Stats
0W - 1L
1,783 SR
Queue Stats
37W - 22L
1,629 Elo+
Solo
Kukulkan
Kukulkan
VEKiNN
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 28L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HoPO4
Cthulhu
15
0 / 6 / 0
8,846
520
4,128
14,406
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
TescoChad
Fenrir
16
7 / 4 / 7
10,028
590
9,671
16,625
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 2 / 6
10,081
593
8,656
6,896
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
nigatwist
Neith
15
6 / 3 / 7
9,633
567
6,716
8,294
2,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
wimpami
Artio
12
2 / 5 / 7
8,054
474
2,834
13,861
9,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chasham
Fenrir
16
6 / 5 / 4
9,461
557
7,524
13,901
5,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
19
7 / 0 / 4
11,558
680
14,929
9,466
4,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 4 / 2
7,270
428
4,171
7,363
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 8 / 5
9,429
555
11,346
9,920
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
VEKiNN
Kukulkan
11
1 / 5 / 3
7,021
413
3,451
5,884
1,787
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
22
Kills
20
20
Deaths
22
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Chasham
Fenrir
6
5
4
1.6
L
Hades
7
0
4
9
W
Cthulhu
HoPO4
Cthulhu
0
6
0
0
L
2
4
2
0.75
L
4
8
5
0.81
W
Fenrir
TescoChad
Fenrir
7
4
7
2.63
W
7
2
6
5
L
Kukulkan
VEKiNN
Kukulkan
1
5
3
0.5
W
Neith
nigatwist
Neith
6
3
7
3.17
W
Artio
wimpami
Artio
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,005
Damage
41,421
60,082
Taken
46,534
27,048
Mitigated
17,733
14,209
Healing
15,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Chasham
Fenrir
7,524
2,644
0
5,379
13,901
5,992
0
5,010
8,494
0
65,433
L
Hades
14,929
2,130
311
6,871
9,466
4,741
0
3,376
5,790
85,539
0
W
Cthulhu
HoPO4
Cthulhu
4,128
281
0
2,435
14,406
6,811
0
9,911
4,495
49,661
0
L
4,171
2,163
0
1,969
7,363
2,146
0
1,127
6,196
0
36,878
L
11,346
1,665
0
1,189
9,920
3,067
0
3,296
6,470
49,227
0
W
Fenrir
TescoChad
Fenrir
9,671
3,845
0
2,905
16,625
5,914
190
5,450
11,175
0
66,496
W
8,656
1,168
1,664
2,597
6,896
2,382
598
3,344
3,552
59,521
0
L
Kukulkan
VEKiNN
Kukulkan
3,451
397
0
0
5,884
1,787
225
1,878
3,966
20,570
0
W
Neith
nigatwist
Neith
6,716
3,683
0
2,426
8,294
2,667
1,938
4,642
3,652
0
57,130
W
Artio
wimpami
Artio
2,834
413
132
2,050
13,861
9,274
137
6,379
7,482
12,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,642
Gold Earned
44,739
440
Minions Killed
488
0
Camps Cleared
0
1,591,257
Distance Traveled
1,469,575
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,461
557
108
6
0
341,360
6
L
Hades
11,558
680
187
11
0
323,440
6
W
Cthulhu
8,846
520
111
7
0
278,637
4
L
Neith
7,270
428
61
4
0
265,450
7
L
Nu Wa
9,429
555
95
6
0
292,614
2
W
Fenrir
10,028
590
92
5
0
345,938
6
W
Ra
10,081
593
111
7
0
322,586
3
L
Kukulkan
7,021
413
37
2
0
246,711
1
W
Neith
9,633
567
115
7
0
284,686
1
W
Artio
8,054
474
11
1
0
359,410
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role