Player Matchup

Nemesis
Nemesis
Bronze II
Ash90109
Nemesis
Bronze II
Level 63
God Stats
3W - 9L
1,593 SR
Queue Stats
47W - 71L
382 MMR
Party 2
Yemoja
Yemoja
Bronze II
Kittkatpattiwack
Yemoja
Bronze II
Level 93
God Stats
174W - 177L
1,528 SR
Queue Stats
431W - 468L
27 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
LaRompeCorazones
Cu Chulainn
Gold IV
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kukulkan
Kukulkan
Gold IV
iTzAbduzcanN
Kukulkan
Gold IV
Level 158
God Stats
0W - 1L
1,603 SR
Queue Stats
17W - 21L
1,453 MMR
Party 3
Anhur
Anhur
Bronze III
iTzDarcKEmo
Anhur
Bronze III
Level 125
God Stats
5W - 7L
1,500 SR
Queue Stats
154W - 158L
1,413 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,545 SR
955 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,661 SR
1,136 MMR
Chiron
Chiron
Gold IV
Dizzling
Chiron
Gold IV
Level 143
God Stats
17W - 11L
1,813 SR
Queue Stats
84W - 79L
1,480 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
Jiwt
Kumbhakarna
Gold V
Level 124
God Stats
8W - 6L
1,600 SR
Queue Stats
112W - 108L
1,393 MMR
Party 1
Agni
Agni
Gold III
MikeMShadow
Agni
Gold III
Level 160
God Stats
8W - 1L
1,725 SR
Queue Stats
278W - 281L
1,360 MMR
Solo
Poseidon
Poseidon
Gold II
PakukYT
Poseidon
Gold II
Level 147
God Stats
6W - 5L
1,669 SR
Queue Stats
291W - 288L
1,397 MMR
Solo
Serqet
Serqet
Bronze II
Q Boii Q
Serqet
Bronze II
Level 108
God Stats
12W - 9L
1,499 SR
Queue Stats
94W - 115L
52 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ash90109
Nemesis
18
3 / 7 / 3
11,694
450
17,450
22,338
10,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 7 / 3
10,324
397
5,925
20,516
17,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
LaRompeCorazones
Cu Chulainn
17
3 / 10 / 4
11,516
443
13,945
24,862
20,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Kukulkan
iTzAbduzcanN
Kukulkan
19
6 / 4 / 2
12,826
493
17,210
14,208
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 7 / 1
12,998
500
9,961
20,873
6,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ScyllaAthenaApolloTsukuyomiSet

VS

Bans
Guan YuThanatosKhepriDanzaburouKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dizzling
Chiron
20
11 / 3 / 7
14,589
561
25,346
20,269
7,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Jiwt
Kumbhakarna
20
4 / 0 / 18
14,204
546
8,251
20,092
21,124
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 5 / 6
15,667
603
16,600
19,840
8,379
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
PakukYT
Poseidon
20
8 / 5 / 7
15,717
605
19,123
18,890
7,378
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Serqet
Q Boii Q
Serqet
19
3 / 3 / 14
13,301
512
9,835
23,144
17,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
15
Kills
35
35
Deaths
16
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ash90109
Nemesis
3
7
3
0.64
W
Chiron
Dizzling
Chiron
11
3
7
4.83
W
Kumbhakarna
Jiwt
Kumbhakarna
4
0
18
13
L
0
7
3
0.21
L
Cu Chulainn
LaRompeCorazones
Cu Chulainn
3
10
4
0.5
W
9
5
6
2.4
W
Poseidon
PakukYT
Poseidon
8
5
7
2.3
W
Serqet
Q Boii Q
Serqet
3
3
14
3.33
L
Kukulkan
iTzAbduzcanN
Kukulkan
6
4
2
1.75
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,491
Damage
79,155
102,797
Taken
102,235
61,667
Mitigated
62,537
14,834
Healing
35,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ash90109
Nemesis
17,450
9,598
0
1,656
22,338
10,898
0
10,474
11,401
0
102,701
W
Chiron
Dizzling
Chiron
25,346
13,208
1,807
8,538
20,269
7,839
6,075
3,850
16,344
0
108,829
W
Kumbhakarna
Jiwt
Kumbhakarna
8,251
1,354
0
3,067
20,092
21,124
1,478
7,095
12,947
45,550
0
L
5,925
456
2,427
2,815
20,516
17,770
319
8,575
11,017
31,735
0
L
Cu Chulainn
LaRompeCorazones
Cu Chulainn
13,945
3,232
0
3,521
24,862
20,702
474
12,696
11,512
0
66,774
W
16,600
2,145
720
6,053
19,840
8,379
1,060
2,347
17,043
114,263
0
W
Poseidon
PakukYT
Poseidon
19,123
2,010
617
5,045
18,890
7,378
3,316
4,476
14,339
144,933
0
W
Serqet
Q Boii Q
Serqet
9,835
799
0
9,674
23,144
17,817
1,248
5,514
17,605
0
79,176
L
Kukulkan
iTzAbduzcanN
Kukulkan
17,210
520
0
1,097
14,208
5,377
1,055
7,226
6,561
90,768
0
L
9,961
4,178
0
3,318
20,873
6,920
896
4,012
16,088
0
101,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,358
Gold Earned
73,478
647
Minions Killed
759
0
Camps Cleared
0
2,280,526
Distance Traveled
2,519,856
43
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,694
450
144
6
0
477,135
9
W
Chiron
14,589
561
153
6
0
472,496
4
W
Kumbhakarna
14,204
546
59
2
0
545,812
5
L
Yemoja
10,324
397
58
2
0
478,522
10
L
Cu Chulainn
11,516
443
112
4
0
424,766
6
W
Agni
15,667
603
200
8
0
453,957
4
W
Poseidon
15,717
605
216
8
0
483,572
4
W
Serqet
13,301
512
131
5
0
564,019
9
L
Kukulkan
12,826
493
157
6
0
482,751
9
L
Anhur
12,998
500
176
7
0
417,352
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role