Player Matchup

Ra
Ra
Efaisto
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 56L
1,400 Elo+
Solo
Cernunnos
Cernunnos
Griimniir
Cernunnos
Level 16
God Stats
23W - 24L
1,774 SR
Queue Stats
227W - 210L
1,605 Elo+
Solo
Baron Samedi
Baron Samedi
LordZanji
Baron Samedi
Level 26
God Stats
56W - 54L
1,509 SR
Queue Stats
284W - 294L
1,490 Elo+
Solo
Sol
Sol
Mruseprunes
Sol
Level 29
God Stats
12W - 20L
1,403 SR
Queue Stats
621W - 597L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
wafflemao
Gilgamesh
Level 29
God Stats
23W - 15L
1,689 SR
Queue Stats
318W - 291L
1,653 Elo+
Solo
Team Averages
Level 23
1,575 SR
1,532 Elo+

VS

Team Averages
Level 13
1,515 SR
1,415 Elo+
Cupid
Cupid
DsM4G63
Cupid
Level 29
God Stats
1W - 1L
1,694 SR
Queue Stats
263W - 253L
1,518 Elo+
Solo
Fenrir
Fenrir
EastCSGO
Fenrir
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,382 Elo+
Party 2
Ymir
Ymir
RowanMyBoat
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
ThreeApplesTall
Nu Wa
Level 18
God Stats
0W - 1L
1,380 SR
Queue Stats
2W - 7L
1,235 Elo+
Party 2
Kukulkan
Kukulkan
xxgodofdadroolxx
Kukulkan
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 33
14,551
1,213
15,378
14,950
6,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Griimniir
Cernunnos
20
13 / 6 / 22
14,058
1,172
19,206
19,832
8,774
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
LordZanji
Baron Samedi
20
14 / 4 / 22
14,941
1,245
18,938
17,547
8,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

20
8 / 7 / 19
13,693
1,141
21,816
20,245
7,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
wafflemao
Gilgamesh
20
8 / 3 / 26
14,335
1,195
18,938
24,437
33,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DsM4G63
Cupid
20
6 / 10 / 13
13,922
1,160
23,527
21,182
9,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
EastCSGO
Fenrir
19
7 / 14 / 9
13,611
1,134
22,512
26,647
15,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 7 / 13
12,841
1,070
7,365
17,903
15,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
3 / 14 / 14
12,711
1,059
15,110
20,553
7,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 7 / 13
13,880
1,157
25,542
17,693
6,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
88
51
Kills
26
26
Deaths
52
122
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cupid
DsM4G63
Cupid
6
10
13
1.25
L
Fenrir
EastCSGO
Fenrir
7
14
9
0.82
W
8
6
33
4.08
W
Cernunnos
Griimniir
Cernunnos
13
6
22
4
W
Baron Samedi
LordZanji
Baron Samedi
14
4
22
6.25
W
8
7
19
2.5
L
4
7
13
1.5
L
3
14
14
0.71
W
Gilgamesh
wafflemao
Gilgamesh
8
3
26
7
L
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,276
Damage
94,056
97,011
Taken
103,978
65,664
Mitigated
54,655
17,190
Healing
4,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
DsM4G63
Cupid
23,527
12,084
779
1,536
21,182
9,315
0
8,813
12,369
0
53,748
L
Fenrir
EastCSGO
Fenrir
22,512
3,898
0
616
26,647
15,964
0
14,269
12,378
0
37,912
W
15,378
1,685
2,508
1,902
14,950
6,925
0
8,035
6,915
34,220
0
W
Cernunnos
Griimniir
Cernunnos
19,206
11,922
0
1,186
19,832
8,774
0
10,124
9,708
0
53,337
W
Baron Samedi
LordZanji
Baron Samedi
18,938
1,627
3,569
4,494
17,547
8,965
0
9,476
8,071
46,623
0
W
21,816
5,046
0
3,368
20,245
7,756
0
9,602
10,643
51,886
0
L
7,365
1,233
0
0
17,903
15,564
0
11,344
6,559
24,515
0
L
15,110
6,055
0
1,413
20,553
7,339
0
13,275
7,278
43,755
0
W
Gilgamesh
wafflemao
Gilgamesh
18,938
4,321
0
163
24,437
33,244
0
10,780
13,657
0
34,520
L
25,542
1,827
0
238
17,693
6,473
0
8,431
9,262
50,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,578
Gold Earned
66,965
283
Minions Killed
225
5
Camps Cleared
8
942,725
Distance Traveled
1,061,934
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,922
1,160
61
5
2
191,052
0
L
Fenrir
13,611
1,134
29
2
5
237,761
1
W
Ra
14,551
1,213
42
4
0
188,618
1
W
Cernunnos
14,058
1,172
61
5
2
173,484
0
W
Baron Samedi
14,941
1,245
75
6
2
170,942
0
W
Sol
13,693
1,141
70
6
1
203,204
0
L
Ymir
12,841
1,070
52
4
1
224,971
0
L
Nu Wa
12,711
1,059
37
3
0
174,057
0
W
Gilgamesh
14,335
1,195
35
3
0
206,477
0
L
Kukulkan
13,880
1,157
46
4
0
234,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role