Player Matchup

Rama
Rama
 
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Ooziie x NRG
Gilgamesh
Level 29
God Stats
5W - 2L
1,486 SR
Queue Stats
115W - 112L
1,516 Elo+
Party 2
Discordia
Discordia
Toxoroki
Discordia
Level 42
God Stats
4W - 3L
1,450 SR
Queue Stats
27W - 42L
1,332 Elo+
Solo
Team Averages
Level 59
1,479 SR
1,450 Elo+

VS

Team Averages
Level 86
1,481 SR
1,359 Elo+
Ares
Ares
Gomiboii
Ares
Level 105
God Stats
2W - 2L
1,727 SR
Queue Stats
41W - 89L
1,237 Elo+
Party 1
Tiamat
Tiamat
Si S3N0R 3
Tiamat
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 22L
1,500 Elo+
Party 1
Artemis
Artemis
TheInquisitor97
Artemis
Level 123
God Stats
0W - 5L
1,214 SR
Queue Stats
76W - 97L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
8 / 2 / 6
8,642
864
6,459
5,814
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Ooziie x NRG
Gilgamesh
9
1 / 0 / 12
7,797
780
4,527
8,042
4,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Toxoroki
Discordia
12
5 / 0 / 8
8,562
856
7,372
3,940
1,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 4 / 0
6,450
645
3,279
8,997
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Si S3N0R 3
Tiamat
9
0 / 6 / 1
6,892
689
2,042
7,824
4,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 1
6,285
629
5,958
6,242
2,206
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
2
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
2
6
5.5
L
Ares
1
4
0
0.25
W
Gilgamesh
Ooziie x NRG
Gilgamesh
1
0
12
7
L
Tiamat
Si S3N0R 3
Tiamat
0
6
1
0.08
L
0
4
1
0.13
W
Discordia
Toxoroki
Discordia
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,358
Damage
11,279
17,796
Taken
23,063
8,076
Mitigated
13,599
1,487
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,459
5,477
0
848
5,814
2,113
806
1,803
3,961
0
21,870
L
Ares
3,279
118
179
1,747
8,997
6,838
0
2,556
6,441
17,742
0
W
Gilgamesh
Ooziie x NRG
Gilgamesh
4,527
587
0
619
8,042
4,756
40
2,381
5,511
0
11,728
L
Tiamat
Si S3N0R 3
Tiamat
2,042
425
0
467
7,824
4,555
0
2,646
5,178
10,682
0
L
5,958
1,493
550
453
6,242
2,206
0
2,249
3,993
0
19,958
W
Discordia
Toxoroki
Discordia
7,372
328
0
20
3,940
1,207
808
956
2,909
44,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,001
Gold Earned
19,627
130
Minions Killed
81
0
Camps Cleared
0
543,879
Distance Traveled
472,100
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,642
864
45
5
0
179,676
4
L
Ares
6,450
645
24
2
0
178,038
1
W
Gilgamesh
7,797
780
13
1
0
171,293
3
L
Tiamat
6,892
689
23
2
0
130,480
0
L
Artemis
6,285
629
34
3
0
163,582
3
W
Discordia
8,562
856
72
7
0
192,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role