Player Matchup

Fenrir
Fenrir
ItsRiles18
Fenrir
Level 128
God Stats
9W - 7L
1,849 SR
Queue Stats
268W - 256L
1,547 Elo+
Party 2
Cupid
Cupid
KillerJ2210
Cupid
Level 134
God Stats
2W - 1L
1,535 SR
Queue Stats
91W - 64L
1,594 Elo+
Solo
Erlang Shen
Erlang Shen
domim
Erlang Shen
Level 88
God Stats
11W - 7L
1,641 SR
Queue Stats
573W - 552L
1,524 Elo+
Solo
Xing Tian
Xing Tian
j3ff2424
Xing Tian
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 217L
1,503 Elo+
Party 2
He Bo
He Bo
shadowfadewolf
He Bo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 173L
1,572 Elo+
Solo
Team Averages
Level 113
1,605 SR
1,548 Elo+

VS

Team Averages
Level 112
1,633 SR
1,493 Elo+
Tiamat
Tiamat
Luh_231
Tiamat
Level 122
God Stats
2W - 4L
1,510 SR
Queue Stats
768W - 698L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
M4B3
Gilgamesh
Level 148
God Stats
37W - 19L
1,573 SR
Queue Stats
241W - 232L
1,564 Elo+
Solo
Guan Yu
Guan Yu
RV9bump
Guan Yu
Level 124
God Stats
0W - 1L
1,793 SR
Queue Stats
28W - 31L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
UnleashedPowers
Kukulkan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,557 Elo+
Solo
Izanami
Izanami
xTacoDePastor
Izanami
Level 81
God Stats
3W - 2L
1,790 SR
Queue Stats
9W - 14L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItsRiles18
Fenrir
20
13 / 2 / 8
14,045
585
14,501
18,451
16,240
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 5 / 10
14,074
586
16,579
19,220
5,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
domim
Erlang Shen
20
8 / 1 / 6
14,889
620
17,199
24,980
21,965
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
j3ff2424
Xing Tian
16
0 / 5 / 14
11,022
459
8,751
25,594
19,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 10 / 11
11,934
497
9,616
15,388
4,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Luh_231
Tiamat
20
1 / 4 / 1
12,327
514
10,623
17,609
25,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gilgamesh
M4B3
Gilgamesh
18
6 / 5 / 6
11,767
490
10,241
19,130
11,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
RV9bump
Guan Yu
17
4 / 7 / 10
10,965
457
10,665
20,985
16,501
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
17
1 / 6 / 6
11,225
468
16,151
13,367
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
19
10 / 7 / 6
13,147
548
20,129
19,063
7,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
51
29
Kills
22
23
Deaths
29
49
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ItsRiles18
Fenrir
13
2
8
8.5
W
7
5
10
2.4
L
Tiamat
Luh_231
Tiamat
1
4
1
0.38
L
Gilgamesh
M4B3
Gilgamesh
6
5
6
1.8
L
Guan Yu
RV9bump
Guan Yu
4
7
10
1.29
L
Kukulkan
1
6
6
0.67
W
Erlang Shen
domim
Erlang Shen
8
1
6
11
W
Xing Tian
j3ff2424
Xing Tian
0
5
14
1.4
W
1
10
11
0.65
L
Izanami
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,646
Damage
67,809
103,633
Taken
90,154
68,623
Mitigated
67,094
37,665
Healing
23,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ItsRiles18
Fenrir
14,501
4,644
0
6,541
18,451
16,240
1,319
3,362
15,089
0
98,794
W
16,579
8,749
1,278
10,684
19,220
5,811
544
1,820
17,400
0
124,008
L
Tiamat
Luh_231
Tiamat
10,623
1,600
0
7,048
17,609
25,507
2,845
2,315
15,249
80,144
0
L
Gilgamesh
M4B3
Gilgamesh
10,241
3,461
0
4,343
19,130
11,411
20
5,390
13,572
0
69,516
L
Guan Yu
RV9bump
Guan Yu
10,665
2,429
2,468
4,142
20,985
16,501
0
3,062
17,803
0
42,361
L
Kukulkan
16,151
1,151
0
1,030
13,367
5,699
443
1,971
11,258
86,331
0
W
Erlang Shen
domim
Erlang Shen
17,199
9,713
0
13,540
24,980
21,965
1,910
11,186
13,213
0
97,451
W
Xing Tian
j3ff2424
Xing Tian
8,751
566
0
3,666
25,594
19,899
0
7,784
17,710
46,167
0
W
9,616
1,005
0
1,956
15,388
4,708
268
2,360
13,003
81,860
0
L
Izanami
20,129
12,487
0
4,176
19,063
7,976
1,477
5,040
13,905
0
87,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,964
Gold Earned
59,431
749
Minions Killed
638
0
Camps Cleared
0
2,277,830
Distance Traveled
2,092,050
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,045
585
128
5
0
533,786
0
W
Cupid
14,074
586
197
8
0
403,389
1
L
Tiamat
12,327
514
171
7
0
397,360
3
L
Gilgamesh
11,767
490
109
5
0
428,972
0
L
Guan Yu
10,965
457
52
2
0
439,954
4
L
Kukulkan
11,225
468
169
7
0
448,411
8
W
Erlang Shen
14,889
620
213
9
0
519,411
2
W
Xing Tian
11,022
459
58
2
0
446,023
4
W
He Bo
11,934
497
153
6
0
375,221
4
L
Izanami
13,147
548
137
6
0
377,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role