Player Matchup

Gilgamesh
Gilgamesh
AMISH AVENGER36
Gilgamesh
Level 125
God Stats
15W - 11L
1,721 SR
Queue Stats
155W - 137L
1,730 Elo+
Party 1
Thoth
Thoth
D3aD V2
Thoth
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 60L
1,566 Elo+
Party 1
Ares
Ares
NaCR Swiift
Ares
Level 3
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 67
1,505 SR
1,599 Elo+

VS

Team Averages
Level 19
1,468 SR
1,439 Elo+
Gilgamesh
Gilgamesh
Blizard214
Gilgamesh
Level 29
God Stats
18W - 5L
1,830 SR
Queue Stats
104W - 69L
1,439 Elo+
Solo
Tiamat
Tiamat
CeasingShelf425
Tiamat
Level 8
God Stats
3W - 8L
1,306 SR
Queue Stats
7W - 13L
1,482 Elo+
Solo
Zeus
Zeus
Devil_Bite14
Zeus
Level 21
God Stats
1W - 3L
1,268 SR
Queue Stats
33W - 35L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AMISH AVENGER36
Gilgamesh
15
9 / 7 / 2
12,232
720
16,315
17,342
19,445
Heavy Mace

Heavy Mace

+30
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
D3aD V2
Thoth
12
0 / 9 / 7
9,833
578
8,302
14,058
5,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
2 / 11 / 5
10,124
596
4,217
23,528
23,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blizard214
Gilgamesh
18
15 / 1 / 11
13,612
801
18,467
16,540
16,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 0 / 18
12,033
708
11,294
9,067
6,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 10 / 14
12,261
721
14,873
14,148
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
11
Kills
27
27
Deaths
11
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AMISH AVENGER36
Gilgamesh
9
7
2
1.43
W
Gilgamesh
Blizard214
Gilgamesh
15
1
11
20.5
W
6
0
18
15
L
Thoth
D3aD V2
Thoth
0
9
7
0.39
W
6
10
14
1.3
L
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,834
Damage
44,634
54,928
Taken
39,755
47,812
Mitigated
27,198
1,634
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AMISH AVENGER36
Gilgamesh
16,315
3,296
0
1,056
17,342
19,445
0
6,991
10,351
0
61,466
W
Gilgamesh
Blizard214
Gilgamesh
18,467
9,094
0
4,743
16,540
16,110
1,556
5,013
11,527
0
70,366
W
11,294
751
538
3,324
9,067
6,293
858
4,616
4,451
43,630
0
L
Thoth
D3aD V2
Thoth
8,302
545
0
0
14,058
5,167
0
7,714
6,344
39,571
0
W
14,873
742
0
1,157
14,148
4,795
809
3,491
10,657
41,264
0
L
4,217
698
0
578
23,528
23,200
64
11,556
11,972
13,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
37,906
166
Minions Killed
197
0
Camps Cleared
0
788,418
Distance Traveled
896,436
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,232
720
85
5
0
279,409
3
W
Gilgamesh
13,612
801
61
4
0
335,617
1
W
Tiamat
12,033
708
67
4
0
324,131
1
L
Thoth
9,833
578
68
4
0
265,145
0
W
Zeus
12,261
721
69
4
0
236,688
4
L
Ares
10,124
596
13
1
0
243,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role