Player Matchup

Zhong Kui
Zhong Kui
ArT1X
Zhong Kui
Level 160
God Stats
3W - 0L
1,953 SR
Queue Stats
211W - 71L
1,879 Elo+
Party 1
Neith
Neith
MrMoreMoso
Neith
Level 105
God Stats
1W - 0L
1,521 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thor
Thor
trolltilt
Thor
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 116
1,658 SR
1,626 Elo+

VS

Team Averages
Level 122
1,484 SR
1,513 Elo+
Scylla
Scylla
BeastDEgevaudan
Scylla
Level 97
God Stats
8W - 11L
1,563 SR
Queue Stats
470W - 447L
1,522 Elo+
Party 2
Loki
Loki
Mlotnapogan
Loki
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
256W - 254L
1,475 Elo+
Solo
Horus
Horus
Orfang
Horus
Level 160
God Stats
1W - 4L
1,388 SR
Queue Stats
627W - 621L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArT1X
Zhong Kui
9
3 / 2 / 1
6,382
798
3,219
8,103
5,108
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
9
2 / 1 / 5
6,626
828
5,530
2,895
889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
10
3 / 2 / 4
6,800
850
6,393
7,859
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 3
4,996
625
0
0
0
9
1 / 5 / 2
5,711
714
3,871
7,192
2,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Orfang
Horus
10
3 / 3 / 2
6,793
849
2,309
11,020
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
8
Kills
4
5
Deaths
8
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ArT1X
Zhong Kui
3
2
1
1.75
L
0
0
3
1.5
L
1
5
2
0.4
W
Neith
2
1
5
4.5
L
Horus
Orfang
Horus
3
3
2
1.33
W
Thor
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,142
Damage
6,180
18,857
Taken
18,212
8,441
Mitigated
10,790
6,534
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ArT1X
Zhong Kui
3,219
349
0
3,793
8,103
5,108
939
38
8,065
23,822
0
L
0
0
0
0
0
0
0
0
0
0
0
L
3,871
701
0
0
7,192
2,317
0
1,231
5,961
0
22,632
W
Neith
5,530
2,987
0
794
2,895
889
1,149
321
2,574
0
21,848
L
Horus
Orfang
Horus
2,309
1,430
984
3,713
11,020
8,473
0
2,004
9,016
0
9,500
W
Thor
6,393
2,135
0
1,947
7,859
2,444
484
24
7,835
0
27,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,808
Gold Earned
17,500
95
Minions Killed
48
0
Camps Cleared
0
399,922
Distance Traveled
303,278
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,382
798
34
4
0
130,584
3
L
Scylla
4,996
625
0
0
0
0
0
L
Loki
5,711
714
35
4
0
151,700
1
W
Neith
6,626
828
29
4
0
132,065
2
L
Horus
6,793
849
13
2
0
151,578
1
W
Thor
6,800
850
32
4
0
137,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role