Player Matchup

Tiamat
Tiamat
Dark_Sirver_Wolf
Tiamat
Level 10
God Stats
2W - 5L
1,571 SR
Queue Stats
7W - 17L
1,227 Elo+
Party 1
Fenrir
Fenrir
azed123
Fenrir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
josema990
Gilgamesh
Level 63
God Stats
5W - 7L
1,495 SR
Queue Stats
66W - 98L
1,386 Elo+
Party 1
Team Averages
Level 31
1,522 SR
1,366 Elo+

VS

Team Averages
Level 41
1,638 SR
1,302 Elo+
He Bo
He Bo
TheOldFortress
He Bo
Level 85
God Stats
0W - 1L
1,725 SR
Queue Stats
169W - 151L
1,531 Elo+
Solo
Thor
Thor
TrystanRose x
Thor
Level 24
God Stats
3W - 7L
1,688 SR
Queue Stats
12W - 31L
1,206 Elo+
Solo
Poseidon
Poseidon
ValiantMarker88
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 36L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
9,853
616
5,819
10,877
5,835
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
azed123
Fenrir
12
4 / 5 / 6
10,621
664
8,024
11,560
5,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
josema990
Gilgamesh
15
6 / 0 / 5
10,876
680
12,248
11,466
12,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 1
10,542
659
16,617
13,818
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 5 / 3
9,840
615
6,015
11,161
4,294
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
12
0 / 4 / 5
8,980
561
3,693
6,754
2,107

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
8
8
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
6
4
1
1.63
L
2
5
3
0.7
L
Poseidon
0
4
5
0.63
W
Fenrir
azed123
Fenrir
4
5
6
1.4
W
Gilgamesh
josema990
Gilgamesh
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,091
Damage
26,325
33,903
Taken
31,733
23,845
Mitigated
11,022
4,178
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,819
1,005
133
2,879
10,877
5,835
92
6,628
3,951
29,001
0
L
16,617
561
0
2,038
13,818
4,621
214
1,806
11,787
48,343
0
L
6,015
636
0
2,232
11,161
4,294
0
2,803
8,087
0
34,329
L
Poseidon
3,693
912
0
0
6,754
2,107
0
1,222
5,407
17,557
0
W
Fenrir
azed123
Fenrir
8,024
2,584
0
590
11,560
5,913
0
7,737
3,431
0
35,544
W
Gilgamesh
josema990
Gilgamesh
12,248
1,886
0
576
11,466
12,097
272
5,016
6,116
0
38,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
29,362
148
Minions Killed
164
0
Camps Cleared
0
845,925
Distance Traveled
721,870
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,853
616
43
3
0
251,196
0
L
He Bo
10,542
659
69
4
0
256,356
3
L
Thor
9,840
615
59
4
0
248,218
3
L
Poseidon
8,980
561
36
2
0
217,296
0
W
Fenrir
10,621
664
42
3
0
292,709
3
W
Gilgamesh
10,876
680
63
4
0
302,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role