Player Matchup

Medusa
Medusa
TheHappyKillMore
Medusa
Level 83
God Stats
1W - 3L
1,333 SR
Queue Stats
20W - 22L
1,372 Elo+
Party 2
Chang'e
Chang'e
YuckyDonut
Chang'e
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
joshce007
Merlin
Level 137
God Stats
9W - 19L
1,276 SR
Queue Stats
408W - 459L
1,424 Elo+
Solo
Team Averages
Level 86
1,370 SR
1,432 Elo+

VS

Team Averages
Level 118
1,532 SR
1,438 Elo+
Gilgamesh
Gilgamesh
King7R
Gilgamesh
Level 124
God Stats
2W - 0L
1,536 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Tiamat
Tiamat
Plumegeist
Tiamat
Level 88
God Stats
4W - 8L
1,469 SR
Queue Stats
130W - 163L
1,455 Elo+
Solo
Danzaburou
Danzaburou
Quickslásh
Danzaburou
Level 143
God Stats
12W - 5L
1,590 SR
Queue Stats
42W - 45L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 8
9,296
715
9,903
11,818
4,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
YuckyDonut
Chang'e
13
5 / 5 / 7
9,308
716
6,017
11,888
4,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
joshce007
Merlin
11
4 / 7 / 8
9,283
714
9,458
9,277
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
King7R
Gilgamesh
13
3 / 5 / 11
9,925
763
8,529
11,826
8,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
Plumegeist
Tiamat
12
2 / 6 / 9
9,309
716
6,879
10,211
5,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Quickslásh
Danzaburou
16
13 / 2 / 4
12,692
976
13,976
13,044
4,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
13
Kills
18
18
Deaths
13
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
King7R
Gilgamesh
3
5
11
1.7
W
Tiamat
Plumegeist
Tiamat
2
6
9
1.08
W
Danzaburou
Quickslásh
Danzaburou
13
2
4
7.5
L
4
6
8
1.33
L
Chang'e
YuckyDonut
Chang'e
5
5
7
1.7
L
Merlin
joshce007
Merlin
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,378
Damage
29,384
32,983
Taken
35,081
12,626
Mitigated
18,485
9,178
Healing
5,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
King7R
Gilgamesh
8,529
1,194
0
868
11,826
8,251
300
5,021
6,361
0
24,893
W
Tiamat
Plumegeist
Tiamat
6,879
101
207
2,288
10,211
5,574
200
4,740
5,192
34,553
0
W
Danzaburou
Quickslásh
Danzaburou
13,976
6,671
0
2,441
13,044
4,660
2,025
5,304
7,498
0
69,013
L
9,903
4,317
0
1,240
11,818
4,731
0
1,790
10,028
0
26,009
L
Chang'e
YuckyDonut
Chang'e
6,017
163
2,595
4,499
11,888
4,518
42
2,409
9,479
23,531
0
L
Merlin
joshce007
Merlin
9,458
326
0
844
9,277
3,377
0
2,700
6,577
29,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,887
Gold Earned
31,926
138
Minions Killed
155
0
Camps Cleared
0
633,823
Distance Traveled
690,149
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,925
763
22
2
0
226,834
1
W
Tiamat
9,309
716
49
4
0
230,647
4
W
Danzaburou
12,692
976
84
6
0
232,668
3
L
Medusa
9,296
715
45
3
0
206,191
1
L
Chang'e
9,308
716
51
4
0
238,477
3
L
Merlin
9,283
714
42
3
0
189,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role