Player Matchup

Nox
Nox
CitedBannon
Nox
Level 59
God Stats
7W - 4L
1,608 SR
Queue Stats
246W - 182L
1,613 Elo+
Party 1
Achilles
Achilles
M1k3K0ckurtz
Achilles
Level 99
God Stats
26W - 13L
1,830 SR
Queue Stats
445W - 331L
1,628 Elo+
Party 1
Danzaburou
Danzaburou
xEra Intelx
Danzaburou
Level 57
God Stats
62W - 34L
1,680 SR
Queue Stats
189W - 111L
1,602 Elo+
Party 1
Team Averages
Level 72
1,706 SR
1,614 Elo+

VS

Team Averages
Level 92
1,486 SR
1,277 Elo+
Ah Puch
Ah Puch
Blade8886
Ah Puch
Level 76
God Stats
16W - 15L
1,457 SR
Queue Stats
48W - 61L
1,394 Elo+
Solo
Ares
Ares
IsThatKarlo
Ares
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 91L
1,407 Elo+
Solo
Izanami
Izanami
itsJohnnyLegend
Izanami
Level 119
God Stats
42W - 40L
1,500 SR
Queue Stats
543W - 594L
1,029 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 18
11,286
664
10,054
8,425
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
M1k3K0ckurtz
Achilles
17
10 / 4 / 11
12,684
746
13,342
18,329
19,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
xEra Intelx
Danzaburou
16
12 / 2 / 9
13,984
823
19,611
15,867
6,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blade8886
Ah Puch
15
4 / 8 / 4
11,276
663
14,811
13,450
5,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 5
10,666
627
6,053
18,259
19,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 8 / 2
11,750
691
9,502
17,398
7,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
23
Kills
9
9
Deaths
23
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Blade8886
Ah Puch
4
8
4
0.75
W
1
3
18
3.33
L
1
7
5
0.5
W
Achilles
M1k3K0ckurtz
Achilles
10
4
11
3.88
L
4
8
2
0.63
W
Danzaburou
xEra Intelx
Danzaburou
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,007
Damage
30,366
42,621
Taken
49,107
29,683
Mitigated
31,403
10,371
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Blade8886
Ah Puch
14,811
168
0
2,000
13,450
5,251
0
2,674
10,776
51,067
0
W
10,054
548
0
0
8,425
3,425
689
3,911
4,514
53,046
0
L
6,053
144
0
3,664
18,259
19,117
0
4,349
13,910
17,801
0
W
Achilles
M1k3K0ckurtz
Achilles
13,342
3,218
0
3,371
18,329
19,971
278
9,005
9,324
0
45,304
L
9,502
6,127
0
3,302
17,398
7,035
1,232
3,055
14,343
0
38,265
W
Danzaburou
xEra Intelx
Danzaburou
19,611
9,586
323
6,677
15,867
6,287
2,042
8,008
7,859
0
67,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,954
Gold Earned
33,692
218
Minions Killed
160
0
Camps Cleared
0
880,417
Distance Traveled
755,843
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,276
663
65
4
0
259,841
7
W
Nox
11,286
664
76
4
0
290,725
1
L
Ares
10,666
627
30
2
0
266,577
4
W
Achilles
12,684
746
48
3
0
308,752
3
L
Izanami
11,750
691
65
4
0
229,425
0
W
Danzaburou
13,984
823
94
6
0
280,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role