Player Matchup

Janus
Janus
Casturan
Janus
Level 24
God Stats
12W - 11L
1,506 SR
Queue Stats
25W - 36L
1,563 Elo+
Party 1
Yemoja
Yemoja
Leyli4
Yemoja
Level 25
God Stats
14W - 17L
1,370 SR
Queue Stats
18W - 27L
1,469 Elo+
Party 1
Izanami
Izanami
Prinsesslaapkop
Izanami
Level 29
God Stats
8W - 14L
1,214 SR
Queue Stats
61W - 54L
1,687 Elo+
Party 1
Nemesis
Nemesis
TheRealElminator
Nemesis
Level 39
God Stats
22W - 12L
1,789 SR
Queue Stats
156W - 103L
1,675 Elo+
Party 1
Guan Yu
Guan Yu
TonyBocanegra
Guan Yu
Level 29
God Stats
12W - 18L
1,548 SR
Queue Stats
140W - 140L
1,484 Elo+
Party 1
Team Averages
Level 29
1,485 SR
1,576 Elo+

VS

Team Averages
Level 24
1,426 SR
1,431 Elo+
Cupid
Cupid
Fredericp
Cupid
Level 63
God Stats
2W - 3L
1,383 SR
Queue Stats
7W - 5L
1,480 Elo+
Party 2
He Bo
He Bo
RichardBozz
He Bo
Level 17
God Stats
1W - 6L
1,433 SR
Queue Stats
18W - 23L
1,440 Elo+
Solo
Anhur
Anhur
detteijenn
Anhur
Level 10
God Stats
3W - 5L
1,406 SR
Queue Stats
35W - 31L
1,412 Elo+
Solo
Ra
Ra
notQueen
Ra
Level 8
God Stats
2W - 3L
1,409 SR
Queue Stats
8W - 7L
1,455 Elo+
Party 2
Odin
Odin
sowhatzzz
Odin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Casturan
Janus
12
5 / 0 / 1
7,120
593
5,864
3,954
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
Leyli4
Yemoja
10
0 / 1 / 2
5,837
486
908
4,285
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 1 / 0
5,609
467
1,277
5,398
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 2 / 1
7,230
603
6,057
7,509
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
11
0 / 0 / 1
6,114
510
1,288
4,430
3,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fredericp
Cupid
9
0 / 2 / 1
5,326
444
2,670
5,484
1,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
5,305
442
1,742
5,601
1,308
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
13
4 / 0 / 0
7,598
633
4,988
6,338
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 2 / 0
5,678
473
1,344
4,065
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
5
0 / 4 / 0
4,327
361
705
4,945
2,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
4
4
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
Casturan
Janus
5
0
1
5.5
L
Cupid
Fredericp
Cupid
0
2
1
0.25
W
Yemoja
Leyli4
Yemoja
0
1
2
1
W
0
1
0
0
L
0
3
0
0
W
5
2
1
2.75
W
Guan Yu
0
0
1
0.5
L
Anhur
4
0
0
4
L
0
2
0
0
L
Odin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,394
Damage
11,449
25,576
Taken
26,433
10,279
Mitigated
8,207
8,029
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Casturan
Janus
5,864
1,090
111
1,862
3,954
1,155
1,128
804
2,973
43,081
0
L
Cupid
Fredericp
Cupid
2,670
1,187
37
444
5,484
1,593
0
1,726
3,571
0
23,316
W
Yemoja
Leyli4
Yemoja
908
0
501
1,133
4,285
2,577
176
53
4,194
17,242
0
W
1,277
874
0
2,250
5,398
1,066
48
0
5,398
0
30,932
L
1,742
0
0
390
5,601
1,308
0
368
5,120
28,087
0
W
6,057
3,430
0
937
7,509
2,323
0
1,249
6,159
0
50,267
W
Guan Yu
1,288
48
202
1,033
4,430
3,158
1,266
734
3,641
0
25,432
L
Anhur
4,988
2,102
0
2,500
6,338
1,778
0
865
5,473
0
51,133
L
1,344
214
53
474
4,065
1,201
318
1,754
2,155
34,614
0
L
Odin
705
360
0
100
4,945
2,327
0
1,662
3,167
0
5,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,910
Gold Earned
28,234
336
Minions Killed
308
0
Camps Cleared
0
1,125,734
Distance Traveled
1,124,118
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,120
593
76
6
0
210,671
2
L
Cupid
5,326
444
48
4
0
229,716
2
W
Yemoja
5,837
486
37
3
0
223,481
3
W
Izanami
5,609
467
61
5
0
199,409
4
L
He Bo
5,305
442
63
5
0
207,327
4
W
Nemesis
7,230
603
104
9
0
246,089
1
W
Guan Yu
6,114
510
58
5
0
246,084
1
L
Anhur
7,598
633
111
9
0
202,986
2
L
Ra
5,678
473
75
6
0
237,901
0
L
Odin
4,327
361
11
1
0
246,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role