Player Matchup

Anhur
Anhur
BecauseHesANig
Anhur
Level 30
God Stats
2W - 5L
1,689 SR
Queue Stats
34W - 28L
1,582 Elo+
Solo
Ao Kuang
Ao Kuang
Kobelstonepl
Ao Kuang
Level 29
God Stats
4W - 3L
1,746 SR
Queue Stats
198W - 174L
1,579 Elo+
Party 1
Cerberus
Cerberus
PaninKiller
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,844 Elo+
Solo
Amaterasu
Amaterasu
Propet40
Amaterasu
Level 25
God Stats
10W - 4L
1,828 SR
Queue Stats
116W - 85L
1,672 Elo+
Party 1
Zhong Kui
Zhong Kui
SticksGemLittle
Zhong Kui
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 93L
1,651 Elo+
Solo
Team Averages
Level 23
1,653 SR
1,666 Elo+

VS

Team Averages
Level 20
1,644 SR
1,596 Elo+
Eset
Eset
MidlaneKingdom
Eset
Level 28
God Stats
20W - 15L
1,731 SR
Queue Stats
136W - 104L
1,726 Elo+
Party 2
Ymir
Ymir
SourSchmegma
Ymir
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 70L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
SpeedyAtomic
Sun Wukong
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 33L
1,462 Elo+
Party 3
Ravana
Ravana
Xenomoŗph
Ravana
Level 23
God Stats
4W - 1L
1,987 SR
Queue Stats
109W - 78L
1,731 Elo+
Party 2
Neith
Neith
kepač
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 1
12,756
532
10,263
16,970
5,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Kobelstonepl
Ao Kuang
17
0 / 8 / 2
10,694
446
7,652
22,625
7,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
PaninKiller
Cerberus
14
1 / 10 / 1
9,951
415
5,394
22,508
16,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
Propet40
Amaterasu
14
1 / 6 / 1
9,973
416
5,371
17,942
9,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
SticksGemLittle
Zhong Kui
18
1 / 4 / 1
10,971
457
7,941
18,666
13,544
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 6
16,629
693
29,937
12,438
5,425
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 0 / 8
12,025
501
8,045
16,487
16,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
SpeedyAtomic
Sun Wukong
20
1 / 1 / 10
13,010
542
9,254
13,075
6,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Xenomoŗph
Ravana
20
11 / 3 / 15
14,597
608
16,653
13,318
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
kepač
Neith
17
2 / 3 / 8
11,688
487
9,854
10,771
4,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
8
Kills
33
33
Deaths
8
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
L
Ao Kuang
Kobelstonepl
Ao Kuang
0
8
2
0.13
W
15
1
6
18
L
Cerberus
PaninKiller
Cerberus
1
10
1
0.15
L
Amaterasu
Propet40
Amaterasu
1
6
1
0.25
W
4
0
8
8
W
Sun Wukong
SpeedyAtomic
Sun Wukong
1
1
10
6
L
Zhong Kui
SticksGemLittle
Zhong Kui
1
4
1
0.38
W
Ravana
Xenomoŗph
Ravana
11
3
15
6.17
W
Neith
kepač
Neith
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,621
Damage
73,743
98,711
Taken
66,089
52,495
Mitigated
38,544
26,691
Healing
24,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,263
5,968
0
4,811
16,970
5,777
2,825
4,945
12,025
0
98,387
L
Ao Kuang
Kobelstonepl
Ao Kuang
7,652
1,171
0
3,909
22,625
7,626
0
10,257
12,368
81,868
0
W
29,937
4,568
2,578
4,840
12,438
5,425
4,720
6,216
6,222
163,916
0
L
Cerberus
PaninKiller
Cerberus
5,394
432
0
2,730
22,508
16,315
63
10,080
12,428
21,163
0
L
Amaterasu
Propet40
Amaterasu
5,371
2,711
0
5,538
17,942
9,233
438
3,455
14,487
0
42,488
W
8,045
1,448
0
3,920
16,487
16,440
537
5,035
11,452
50,920
0
W
Sun Wukong
SpeedyAtomic
Sun Wukong
9,254
1,760
0
2,331
13,075
6,994
1,228
3,803
9,272
89
70,075
L
Zhong Kui
SticksGemLittle
Zhong Kui
7,941
676
0
9,703
18,666
13,544
0
9,334
9,332
86,896
0
W
Ravana
Xenomoŗph
Ravana
16,653
5,817
0
5,711
13,318
5,560
2,885
5,368
7,950
0
106,359
W
Neith
kepač
Neith
9,854
4,117
0
4,750
10,771
4,125
1,884
2,784
7,987
0
73,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,345
Gold Earned
67,949
606
Minions Killed
703
0
Camps Cleared
0
2,139,371
Distance Traveled
2,260,896
13
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,756
532
196
8
0
392,605
0
L
Ao Kuang
10,694
446
140
6
0
438,793
4
W
Eset
16,629
693
243
10
0
473,270
8
L
Cerberus
9,951
415
36
2
0
422,545
2
L
Amaterasu
9,973
416
90
4
0
457,007
3
W
Ymir
12,025
501
52
2
0
437,362
4
W
Sun Wukong
13,010
542
141
6
0
402,611
12
L
Zhong Kui
10,971
457
144
6
0
428,421
4
W
Ravana
14,597
608
141
6
0
526,059
7
W
Neith
11,688
487
126
5
0
421,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role