Player Matchup

Scylla
Scylla
Alpha_ZX562
Scylla
Level 77
God Stats
51W - 44L
1,585 SR
Queue Stats
247W - 253L
1,484 Elo+
Party 2
Tiamat
Tiamat
Dragonnixe
Tiamat
Level 97
God Stats
34W - 26L
1,588 SR
Queue Stats
561W - 483L
1,444 Elo+
Party 2
Cernunnos
Cernunnos
Esquidor
Cernunnos
Level 69
God Stats
9W - 0L
1,772 SR
Queue Stats
305W - 285L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
Horusmicko
Sun Wukong
Level 69
God Stats
36W - 29L
1,584 SR
Queue Stats
731W - 700L
1,477 Elo+
Party 2
Thanatos
Thanatos
ReddSkiies
Thanatos
Level 8
God Stats
3W - 2L
1,391 SR
Queue Stats
38W - 29L
1,436 Elo+
Party 2
Team Averages
Level 64
1,584 SR
1,463 Elo+

VS

Team Averages
Level 72
1,428 SR
1,434 Elo+
Skadi
Skadi
B8TSY2000
Skadi
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 40L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
FaintColt640754
Sylvanus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,519 Elo+
Party 3
Kukulkan
Kukulkan
Sanghera_5
Kukulkan
Level 39
God Stats
2W - 4L
1,218 SR
Queue Stats
32W - 43L
1,330 Elo+
Party 1
Neith
Neith
Vellfell
Neith
Level 33
God Stats
13W - 14L
1,424 SR
Queue Stats
27W - 41L
1,333 Elo+
Solo
Bakasura
Bakasura
twitchingJames1
Bakasura
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
7 / 1 / 8
12,138
607
13,773
5,968
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Dragonnixe
Tiamat
17
7 / 1 / 9
11,683
584
16,633
14,458
15,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Esquidor
Cernunnos
18
3 / 5 / 5
10,842
542
9,569
15,770
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Horusmicko
Sun Wukong
20
6 / 2 / 7
12,341
617
11,611
15,122
12,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
ReddSkiies
Thanatos
17
5 / 4 / 6
10,681
534
6,093
14,962
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
B8TSY2000
Skadi
16
9 / 7 / 1
10,688
534
15,051
15,800
5,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
16
2 / 5 / 6
10,054
503
10,647
21,796
12,550
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Sanghera_5
Kukulkan
15
0 / 6 / 0
8,919
446
2,650
10,367
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Vellfell
Neith
17
0 / 5 / 2
10,473
524
4,787
9,826
3,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
15
2 / 5 / 3
9,580
479
7,357
18,157
8,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
28
Kills
13
13
Deaths
28
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
1
8
11
L
Skadi
B8TSY2000
Skadi
9
7
1
1.36
W
Tiamat
Dragonnixe
Tiamat
7
1
9
11.5
W
Cernunnos
Esquidor
Cernunnos
3
5
5
1.1
L
Sylvanus
2
5
6
1
W
Sun Wukong
Horusmicko
Sun Wukong
6
2
7
4.75
W
Thanatos
ReddSkiies
Thanatos
5
4
6
2
L
Kukulkan
Sanghera_5
Kukulkan
0
6
0
0
L
Neith
Vellfell
Neith
0
5
2
0.2
L
Bakasura
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,679
Damage
40,492
66,280
Taken
75,946
41,516
Mitigated
34,155
30,156
Healing
20,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
13,773
1,087
0
2,640
5,968
2,244
343
1,783
3,827
78,025
0
L
Skadi
B8TSY2000
Skadi
15,051
8,965
0
785
15,800
5,402
945
6,875
8,813
0
72,420
W
Tiamat
Dragonnixe
Tiamat
16,633
1,586
0
5,345
14,458
15,447
378
5,711
8,288
51,722
0
W
Cernunnos
Esquidor
Cernunnos
9,569
4,627
0
7,342
15,770
5,800
3,300
3,973
11,747
0
79,815
L
Sylvanus
10,647
2,091
3,556
8,547
21,796
12,550
301
10,446
11,306
38,570
0
W
Sun Wukong
Horusmicko
Sun Wukong
11,611
2,716
0
3,601
15,122
12,066
2,207
1,029
13,843
0
88,348
W
Thanatos
ReddSkiies
Thanatos
6,093
1,699
0
11,228
14,962
5,959
434
600
14,292
0
58,378
L
Kukulkan
Sanghera_5
Kukulkan
2,650
348
0
433
10,367
4,200
364
5,090
5,069
50,723
0
L
Neith
Vellfell
Neith
4,787
2,329
0
1,571
9,826
3,803
1,909
821
8,987
0
67,437
L
Bakasura
7,357
4,613
322
4,997
18,157
8,200
0
6,694
11,365
0
53,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,685
Gold Earned
49,714
629
Minions Killed
565
0
Camps Cleared
0
1,853,015
Distance Traveled
1,688,697
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,138
607
136
7
0
366,682
7
L
Skadi
10,688
534
110
6
0
283,491
4
W
Tiamat
11,683
584
79
4
0
394,545
4
W
Cernunnos
10,842
542
144
7
0
356,463
0
L
Sylvanus
10,054
503
62
3
0
318,006
5
W
Sun Wukong
12,341
617
169
8
0
384,587
5
W
Thanatos
10,681
534
101
5
0
350,738
0
L
Kukulkan
8,919
446
124
6
0
334,907
0
L
Neith
10,473
524
153
8
0
340,404
4
L
Bakasura
9,580
479
116
6
0
411,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role