Player Matchup

Chaac
Chaac
TP_3vilDocky
Chaac
Level 25
God Stats
3W - 2L
1,321 SR
Queue Stats
7W - 10L
1,164 Elo+
Party 1
Nemesis
Nemesis
TP_AlphaFoxy
Nemesis
Level 48
God Stats
2W - 3L
1,363 SR
Queue Stats
41W - 48L
1,200 Elo+
Party 1
Tiamat
Tiamat
thirty-supply1
Tiamat
Level 28
God Stats
1W - 1L
1,185 SR
Queue Stats
14W - 16L
1,247 Elo+
Party 1
Team Averages
Level 34
1,289 SR
1,204 Elo+

VS

Team Averages
Level 16
1,307 SR
1,174 Elo+
Fenrir
Fenrir
Dragon76634
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,350 Elo+
Solo
Rama
Rama
GlouGlou_2004
Rama
Level 22
God Stats
2W - 4L
1,424 SR
Queue Stats
7W - 18L
1,247 Elo+
Solo
Erlang Shen
Erlang Shen
TriipinOnFo
Erlang Shen
Level 9
God Stats
0W - 6L
998 SR
Queue Stats
0W - 9L
924 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 12
9,146
831
7,157
6,798
6,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
TP_AlphaFoxy
Nemesis
11
6 / 0 / 8
8,858
805
6,695
6,538
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
6 / 2 / 8
8,754
796
8,139
7,684
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 7 / 0
7,166
651
5,388
9,973
3,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 4 / 2
6,621
602
5,690
8,882
2,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
TriipinOnFo
Erlang Shen
8
0 / 5 / 1
6,334
576
2,918
8,878
3,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
2
2
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
7
0
0.29
L
0
4
2
0.25
W
4
0
12
10
W
Nemesis
TP_AlphaFoxy
Nemesis
6
0
8
10
L
Erlang Shen
TriipinOnFo
Erlang Shen
0
5
1
0.1
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,991
Damage
13,996
21,020
Taken
27,733
13,308
Mitigated
8,638
8,085
Healing
1,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,388
952
0
871
9,973
3,178
0
4,013
5,702
0
24,933
L
5,690
4,154
0
450
8,882
2,446
465
2,617
6,025
0
17,281
W
7,157
730
0
2,895
6,798
6,738
427
251
6,547
5,776
17,999
W
Nemesis
TP_AlphaFoxy
Nemesis
6,695
1,854
0
1,263
6,538
2,448
1,204
4
6,534
0
18,358
L
Erlang Shen
TriipinOnFo
Erlang Shen
2,918
1,506
0
144
8,878
3,014
0
2,782
5,986
0
13,792
W
8,139
1,487
0
3,927
7,684
4,122
965
288
7,396
28,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,758
Gold Earned
20,121
82
Minions Killed
99
0
Camps Cleared
0
661,269
Distance Traveled
525,341
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,166
651
33
3
0
198,496
1
L
Rama
6,621
602
45
4
0
161,823
0
W
Chaac
9,146
831
25
2
0
214,648
2
W
Nemesis
8,858
805
14
1
0
231,602
2
L
Erlang Shen
6,334
576
21
2
0
165,022
0
W
Tiamat
8,754
796
43
4
0
215,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role