Player Matchup

Cthulhu
Cthulhu
Bronze III
 
Cthulhu
Bronze III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
Coppolazer
Poseidon
Bronze III
Level 69
God Stats
0W - 1L
1,881 SR
Queue Stats
3W - 6L
1,506 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Mushu1032
Sun Wukong
Gold IV
Level 124
God Stats
2W - 5L
1,523 SR
Queue Stats
194W - 173L
1,494 MMR
Solo
Fenrir
Fenrir
Bronze III
Snipemaster967
Fenrir
Bronze III
Level 87
God Stats
0W - 1L
1,457 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
isma8777
Cernunnos
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,572 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 88
1,646 SR
1,511 MMR
Neith
Neith
Gold II
CardBard6720112
Neith
Gold II
Level 123
God Stats
2W - 1L
1,800 SR
Queue Stats
58W - 55L
1,564 MMR
Party 2
Ao Kuang
Ao Kuang
Silver III
CrxzyHits
Ao Kuang
Silver III
Level 45
God Stats
3W - 1L
1,711 SR
Queue Stats
12W - 7L
1,492 MMR
Party 1
King Arthur
King Arthur
Silver II
LiteWarrior18
King Arthur
Silver II
Level 69
God Stats
3W - 2L
1,541 SR
Queue Stats
4W - 7L
1,513 MMR
Party 2
Cerberus
Cerberus
Gold II
VitalEnigma
Cerberus
Gold II
Level 144
God Stats
3W - 2L
1,480 SR
Queue Stats
201W - 202L
1,488 MMR
Solo
Kukulkan
Kukulkan
Silver II
vynirel
Kukulkan
Silver II
Level 59
God Stats
1W - 0L
1,698 SR
Queue Stats
5W - 4L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 3 / 4
6,873
491
7,137
10,125
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Coppolazer
Poseidon
12
3 / 5 / 3
7,283
520
8,430
7,446
2,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Mushu1032
Sun Wukong
13
0 / 2 / 2
7,551
539
5,276
8,080
5,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 4 / 2
6,661
476
3,207
9,231
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
isma8777
Cernunnos
12
2 / 4 / 0
7,140
510
5,165
9,554
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SkadiTiamatAphroditeAthenaKumbhakarna

VS

Bans
DanzaburouYmirVulcanTsukuyomiNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,550
611
6,312
6,431
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
CrxzyHits
Ao Kuang
13
10 / 1 / 1
8,408
601
6,843
9,804
3,291
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
LiteWarrior18
King Arthur
14
2 / 0 / 2
7,933
567
5,497
9,348
4,692
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
VitalEnigma
Cerberus
10
1 / 6 / 8
6,570
469
5,015
12,546
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
vynirel
Kukulkan
12
0 / 3 / 6
6,789
485
4,072
6,280
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
10
Kills
17
18
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
3
4
1.67
W
4
0
1
4.5
L
Poseidon
Coppolazer
Poseidon
3
5
3
0.9
W
Ao Kuang
CrxzyHits
Ao Kuang
10
1
1
10.5
W
King Arthur
LiteWarrior18
King Arthur
2
0
2
3
L
Sun Wukong
Mushu1032
Sun Wukong
0
2
2
0.5
L
2
4
2
0.75
W
Cerberus
VitalEnigma
Cerberus
1
6
8
0.83
L
Cernunnos
isma8777
Cernunnos
2
4
0
0.5
W
Kukulkan
vynirel
Kukulkan
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,215
Damage
27,739
44,436
Taken
44,409
17,126
Mitigated
17,764
10,833
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,137
815
92
1,570
10,125
4,104
34
6,034
4,091
25,696
0
W
6,312
3,106
0
2,290
6,431
2,141
1,168
588
5,843
0
57,366
L
Poseidon
Coppolazer
Poseidon
8,430
621
0
0
7,446
2,345
414
5,443
2,003
38,165
0
W
Ao Kuang
CrxzyHits
Ao Kuang
6,843
1,516
0
3,647
9,804
3,291
0
4,127
5,559
43,878
0
W
King Arthur
LiteWarrior18
King Arthur
5,497
979
0
2,887
9,348
4,692
0
0
9,348
0
49,401
L
Sun Wukong
Mushu1032
Sun Wukong
5,276
1,410
0
3,305
8,080
5,014
0
321
7,759
0
50,452
L
3,207
617
0
2,783
9,231
2,747
0
3,023
6,208
0
24,174
W
Cerberus
VitalEnigma
Cerberus
5,015
376
0
1,819
12,546
5,321
0
6,480
5,886
17,681
0
L
Cernunnos
isma8777
Cernunnos
5,165
2,675
0
3,083
9,554
2,916
451
1,109
8,445
0
45,054
W
Kukulkan
vynirel
Kukulkan
4,072
405
0
1,840
6,280
2,319
351
3,834
2,206
42,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,508
Gold Earned
38,250
347
Minions Killed
406
0
Camps Cleared
0
1,230,389
Distance Traveled
1,289,418
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,873
491
39
3
0
254,235
1
W
Neith
8,550
611
120
9
0
223,543
0
L
Poseidon
7,283
520
71
5
0
221,125
4
W
Ao Kuang
8,408
601
74
5
0
294,905
0
W
King Arthur
7,933
567
109
8
0
271,346
0
L
Sun Wukong
7,551
539
112
8
0
273,443
1
L
Fenrir
6,661
476
42
3
0
256,103
1
W
Cerberus
6,570
469
32
2
0
265,561
1
L
Cernunnos
7,140
510
83
6
0
225,483
1
W
Kukulkan
6,789
485
71
5
0
234,063
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role