Player Matchup

Tiamat
Tiamat
DiscoWitch
Tiamat
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 56L
1,410 Elo+
Solo
Danzaburou
Danzaburou
Puchaty0969
Danzaburou
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Tidalearth
Sun Wukong
Level 4
God Stats
3W - 2L
1,374 SR
Queue Stats
3W - 3L
1,348 Elo+
Solo
Fenrir
Fenrir
XxSalutxX
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Artemis
Artemis
mXsKillerDima
Artemis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,491 Elo+
Solo
Team Averages
Level 9
1,475 SR
1,450 Elo+

VS

Team Averages
Level 16
1,501 SR
1,470 Elo+
Yemoja
Yemoja
DantesRiver
Yemoja
Level 24
God Stats
36W - 27L
1,522 SR
Queue Stats
159W - 184L
1,397 Elo+
Solo
Skadi
Skadi
Dhucka
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HazTik
Bellona
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Bastet
Bastet
Itacus
Bastet
Level 16
God Stats
26W - 30L
1,298 SR
Queue Stats
95W - 114L
1,324 Elo+
Solo
Ullr
Ullr
hilddt
Ullr
Level 20
God Stats
27W - 16L
1,685 SR
Queue Stats
39W - 24L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DiscoWitch
Tiamat
15
2 / 15 / 3
9,077
1,009
11,372
19,860
12,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Puchaty0969
Danzaburou
15
1 / 16 / 1
8,640
960
12,813
21,252
9,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Tidalearth
Sun Wukong
12
0 / 1 / 0
7,408
823
604
1,814
617
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
XxSalutxX
Fenrir
15
0 / 16 / 5
8,957
995
9,534
22,051
11,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
15
3 / 3 / 1
9,598
1,066
12,611
8,485
4,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
3 / 2 / 25
10,622
1,180
5,504
9,332
9,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Dhucka
Skadi
17
8 / 3 / 21
10,338
1,149
16,256
11,568
4,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
HazTik
Bellona
19
14 / 0 / 29
11,925
1,325
14,826
12,043
10,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Itacus
Bastet
17
5 / 1 / 24
10,092
1,121
7,137
7,913
2,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
hilddt
Ullr
19
21 / 0 / 20
12,723
1,414
22,104
10,186
4,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
170
6
Kills
51
51
Deaths
6
10
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
2
25
7.75
W
Skadi
Dhucka
Skadi
8
3
21
6.17
L
Tiamat
DiscoWitch
Tiamat
2
15
3
0.23
W
Bellona
HazTik
Bellona
14
0
29
28.5
W
Bastet
Itacus
Bastet
5
1
24
17
L
Danzaburou
Puchaty0969
Danzaburou
1
16
1
0.09
L
Sun Wukong
Tidalearth
Sun Wukong
0
1
0
0
L
Fenrir
XxSalutxX
Fenrir
0
16
5
0.16
W
Ullr
hilddt
Ullr
21
0
20
31
L
Artemis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,934
Damage
65,827
73,462
Taken
51,042
39,156
Mitigated
32,934
4,409
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,504
1,593
4,190
2,443
9,332
9,995
0
2,602
6,730
10,915
0
W
Skadi
Dhucka
Skadi
16,256
9,391
0
1,182
11,568
4,675
0
1,672
9,896
0
27,307
L
Tiamat
DiscoWitch
Tiamat
11,372
2,127
0
1,474
19,860
12,994
0
2,924
16,936
26,807
0
W
Bellona
HazTik
Bellona
14,826
3,884
0
2,622
12,043
10,781
0
3,001
9,042
9,105
21,330
W
Bastet
Itacus
Bastet
7,137
1,706
0
258
7,913
2,863
0
2,172
5,741
0
11,307
L
Danzaburou
Puchaty0969
Danzaburou
12,813
5,666
0
1,854
21,252
9,141
0
1,922
19,330
0
34,726
L
Sun Wukong
Tidalearth
Sun Wukong
604
88
0
111
1,814
617
0
92
1,722
0
858
L
Fenrir
XxSalutxX
Fenrir
9,534
4,239
0
387
22,051
11,447
0
2,514
19,537
0
16,126
W
Ullr
hilddt
Ullr
22,104
13,409
0
909
10,186
4,620
0
1,925
8,261
0
45,829
L
Artemis
12,611
4,746
0
583
8,485
4,957
0
1,131
7,354
0
35,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,680
Gold Earned
55,700
121
Minions Killed
158
2
Camps Cleared
0
642,973
Distance Traveled
838,833
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,622
1,180
13
1
0
145,448
0
W
Skadi
10,338
1,149
30
3
0
153,717
2
L
Tiamat
9,077
1,009
30
3
0
158,747
1
W
Bellona
11,925
1,325
33
4
0
196,965
0
W
Bastet
10,092
1,121
12
1
0
165,460
0
L
Danzaburou
8,640
960
44
5
1
143,717
1
L
Sun Wukong
7,408
823
2
0
0
21,724
0
L
Fenrir
8,957
995
1
0
1
162,149
2
W
Ullr
12,723
1,414
70
8
0
177,243
1
L
Artemis
9,598
1,066
44
5
0
156,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role