Player Matchup

Gilgamesh
Gilgamesh
AshVega
Gilgamesh
Level 125
God Stats
63W - 33L
1,623 SR
Queue Stats
857W - 968L
1,436 Elo+
Solo
Chang'e
Chang'e
Wonquen
Chang'e
Level 117
God Stats
10W - 13L
1,518 SR
Queue Stats
281W - 316L
1,401 Elo+
Party 1
Kuzenbo
Kuzenbo
Xanthates
Kuzenbo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Zignity
Bakasura
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 78L
1,359 Elo+
Party 1
Cupid
Cupid
berent93
Cupid
Level 108
God Stats
5W - 7L
1,437 SR
Queue Stats
329W - 338L
1,402 Elo+
Party 1
Team Averages
Level 106
1,515 SR
1,420 Elo+

VS

Team Averages
Level 75
1,512 SR
1,458 Elo+
Anhur
Anhur
Haojining
Anhur
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Killmeifyougae
Athena
Level 60
God Stats
22W - 26L
1,481 SR
Queue Stats
629W - 689L
1,441 Elo+
Party 2
Set
Set
Waftrudnir1
Set
Level 89
God Stats
14W - 21L
1,684 SR
Queue Stats
570W - 598L
1,443 Elo+
Party 3
Tiamat
Tiamat
gelius_VEG
Tiamat
Level 91
God Stats
30W - 37L
1,478 SR
Queue Stats
434W - 474L
1,405 Elo+
Party 3
Kukulkan
Kukulkan
Колбасёр
Kukulkan
Level 81
God Stats
2W - 4L
1,416 SR
Queue Stats
260W - 258L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AshVega
Gilgamesh
20
5 / 0 / 6
12,956
617
11,441
12,706
11,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
Wonquen
Chang'e
19
7 / 2 / 5
12,174
580
14,889
13,940
5,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Xanthates
Kuzenbo
16
2 / 1 / 15
11,018
525
7,567
20,194
28,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Zignity
Bakasura
16
4 / 2 / 8
10,152
483
6,942
14,058
5,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
berent93
Cupid
16
6 / 3 / 8
10,941
521
9,072
10,674
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Haojining
Anhur
16
3 / 4 / 3
9,930
473
12,334
14,954
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 5
7,797
371
5,278
17,288
14,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 6 / 3
8,703
414
3,340
13,145
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
gelius_VEG
Tiamat
17
0 / 5 / 1
9,865
470
5,623
9,605
8,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 4 / 1
9,923
473
10,934
11,706
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
24
Kills
8
8
Deaths
24
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AshVega
Gilgamesh
5
0
6
8
L
Anhur
Haojining
Anhur
3
4
3
1.13
L
1
5
5
0.7
L
2
6
3
0.58
W
Chang'e
Wonquen
Chang'e
7
2
5
4.75
W
Kuzenbo
Xanthates
Kuzenbo
2
1
15
9.5
W
Bakasura
Zignity
Bakasura
4
2
8
4
W
Cupid
berent93
Cupid
6
3
8
3.33
L
Tiamat
gelius_VEG
Tiamat
0
5
1
0.1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,911
Damage
37,509
71,572
Taken
66,698
55,220
Mitigated
38,159
25,184
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AshVega
Gilgamesh
11,441
2,905
0
2,932
12,706
11,623
1,064
3,688
9,018
0
99,076
L
Anhur
Haojining
Anhur
12,334
4,229
0
4,857
14,954
5,399
0
5,081
9,372
0
82,913
L
5,278
1,079
0
2,741
17,288
14,162
0
6,763
10,156
16,926
0
L
3,340
1,407
0
3,499
13,145
5,080
0
3,026
9,970
0
43,101
W
Chang'e
Wonquen
Chang'e
14,889
983
3,602
7,111
13,940
5,984
1,183
5,735
8,205
89,960
0
W
Kuzenbo
Xanthates
Kuzenbo
7,567
3,294
938
2,619
20,194
28,465
719
5,309
14,885
26,825
0
W
Bakasura
Zignity
Bakasura
6,942
4,396
0
3,359
14,058
5,400
822
3,641
10,417
0
48,761
W
Cupid
berent93
Cupid
9,072
4,344
1,131
3,492
10,674
3,748
2,637
3,462
7,212
0
71,966
L
Tiamat
gelius_VEG
Tiamat
5,623
1,015
0
2,066
9,605
8,353
156
1,124
7,622
65,665
0
L
10,934
1,187
0
1,692
11,706
5,165
0
5,717
5,723
83,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,241
Gold Earned
46,218
663
Minions Killed
508
0
Camps Cleared
0
2,154,577
Distance Traveled
1,770,198
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,956
617
234
11
0
407,222
1
L
Anhur
9,930
473
135
6
0
357,740
7
L
Athena
7,797
371
15
1
0
405,162
3
L
Set
8,703
414
73
3
0
339,607
6
W
Chang'e
12,174
580
183
9
0
416,167
4
W
Kuzenbo
11,018
525
26
1
0
469,161
1
W
Bakasura
10,152
483
92
4
0
488,539
1
W
Cupid
10,941
521
128
6
0
373,488
0
L
Tiamat
9,865
470
118
6
0
305,874
2
L
Kukulkan
9,923
473
167
8
0
361,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role