Player Matchup

Jing Wei
Jing Wei
AnimateSpoon41
Jing Wei
Level 102
God Stats
4W - 4L
1,238 SR
Queue Stats
126W - 126L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
Pwda24x
Sun Wukong
Level 149
God Stats
3W - 4L
1,559 SR
Queue Stats
154W - 199L
1,537 Elo+
Party 1
Mercury
Mercury
RetiredGraph857
Mercury
Level 104
God Stats
3W - 3L
1,721 SR
Queue Stats
487W - 465L
1,500 Elo+
Party 1
Chang'e
Chang'e
fatalbionic
Chang'e
Level 105
God Stats
18W - 19L
1,614 SR
Queue Stats
432W - 441L
1,470 Elo+
Party 1
Ares
Ares
sinistergeek
Ares
Level 69
God Stats
24W - 14L
1,488 SR
Queue Stats
84W - 105L
1,374 Elo+
Solo
Team Averages
Level 106
1,524 SR
1,470 Elo+

VS

Team Averages
Level 88
1,619 SR
1,465 Elo+
Skadi
Skadi
FRX_itsGanzo_24
Skadi
Level 81
God Stats
12W - 6L
1,550 SR
Queue Stats
289W - 322L
1,431 Elo+
Solo
Cerberus
Cerberus
Prreke
Cerberus
Level 100
God Stats
3W - 3L
1,403 SR
Queue Stats
178W - 174L
1,480 Elo+
Solo
Discordia
Discordia
SabinsALoudGuy
Discordia
Level 114
God Stats
4W - 3L
1,601 SR
Queue Stats
81W - 63L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
Wild-Leviathan
Erlang Shen
Level 64
God Stats
4W - 1L
1,850 SR
Queue Stats
267W - 258L
1,463 Elo+
Solo
Loki
Loki
akito_happy
Loki
Level 83
God Stats
5W - 4L
1,689 SR
Queue Stats
123W - 132L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
5 / 8 / 4
11,819
492
11,882
19,548
6,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Pwda24x
Sun Wukong
17
6 / 5 / 1
11,674
486
15,026
18,749
20,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 5 / 5
9,617
401
5,932
16,237
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
fatalbionic
Chang'e
17
1 / 7 / 4
10,586
441
14,333
21,407
7,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 6 / 1
8,657
361
1,812
18,282
11,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 7
13,321
555
15,218
15,029
5,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Prreke
Cerberus
17
2 / 5 / 8
11,352
473
9,446
16,825
13,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
SabinsALoudGuy
Discordia
20
11 / 0 / 7
15,036
627
17,747
9,595
4,780
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Wild-Leviathan
Erlang Shen
20
3 / 2 / 7
13,420
559
12,605
26,159
17,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 5 / 5
12,402
517
7,456
17,668
6,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
16
Kills
31
31
Deaths
16
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
5
8
4
0.88
W
10
4
7
3.38
W
Cerberus
Prreke
Cerberus
2
5
8
1.2
L
Sun Wukong
Pwda24x
Sun Wukong
6
5
1
1.3
L
3
5
5
1.1
W
Discordia
SabinsALoudGuy
Discordia
11
0
7
14.5
W
Erlang Shen
Wild-Leviathan
Erlang Shen
3
2
7
3.25
W
5
5
5
1.5
L
Chang'e
fatalbionic
Chang'e
1
7
4
0.43
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,985
Damage
62,472
94,223
Taken
85,276
50,614
Mitigated
48,400
25,212
Healing
30,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
11,882
8,806
0
5,019
19,548
6,290
477
5,420
13,872
0
72,815
W
15,218
6,840
1,168
1,305
15,029
5,900
4,394
1,869
13,103
0
76,828
W
Cerberus
Prreke
Cerberus
9,446
208
0
2,483
16,825
13,670
0
2,183
14,507
60,502
0
L
Sun Wukong
Pwda24x
Sun Wukong
15,026
3,072
0
4,275
18,749
20,129
0
4,250
14,244
0
61,751
L
5,932
2,245
0
4,832
16,237
5,153
0
6,295
9,756
0
55,599
W
Discordia
SabinsALoudGuy
Discordia
17,747
1,129
164
4,358
9,595
4,780
586
3,366
5,996
128,600
0
W
Erlang Shen
Wild-Leviathan
Erlang Shen
12,605
6,456
0
15,476
26,159
17,131
2,290
5,409
19,913
766
80,879
W
7,456
857
405
5,628
17,668
6,919
0
2,866
14,562
0
79,843
L
Chang'e
fatalbionic
Chang'e
14,333
1,144
1,380
7,302
21,407
7,808
478
7,690
13,597
75,974
0
L
1,812
61
0
2,404
18,282
11,234
19
3,225
14,823
27,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,353
Gold Earned
65,531
490
Minions Killed
722
0
Camps Cleared
0
2,103,809
Distance Traveled
2,312,754
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,819
492
128
5
0
424,309
4
W
Skadi
13,321
555
130
5
0
439,815
0
W
Cerberus
11,352
473
118
5
0
422,071
5
L
Sun Wukong
11,674
486
114
5
0
409,199
1
L
Mercury
9,617
401
77
3
0
408,158
6
W
Discordia
15,036
627
213
9
0
498,141
4
W
Erlang Shen
13,420
559
158
7
0
461,139
3
W
Loki
12,402
517
103
4
0
491,588
4
L
Chang'e
10,586
441
139
6
0
403,200
1
L
Ares
8,657
361
32
1
0
458,943
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role