Player Matchup

Zeus
Zeus
CaranGod
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,662 Elo+
Party 1
Mulan
Mulan
Gmoura107
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,662 Elo+
Party 1
Aphrodite
Aphrodite
Grumentas
Aphrodite
Level 25
God Stats
2W - 0L
1,593 SR
Queue Stats
2W - 0L
1,662 Elo+
Party 1
Apollo
Apollo
Himikinn
Apollo
Level 26
God Stats
26W - 15L
1,661 SR
Queue Stats
77W - 80L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
xBerstuk
Gilgamesh
Level 47
God Stats
1W - 0L
1,221 SR
Queue Stats
2W - 0L
1,662 Elo+
Party 1
Team Averages
Level 30
1,495 SR
1,619 Elo+

VS

Team Averages
Level 18
1,573 SR
1,509 Elo+
Fenrir
Fenrir
Julioguber
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,619 Elo+
Solo
Hachiman
Hachiman
Megauzoariou
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PEDRIM24CM
Tsukuyomi
Level 26
God Stats
6W - 5L
1,610 SR
Queue Stats
79W - 93L
1,421 Elo+
Solo
Chaac
Chaac
Pumped_byIvo
Chaac
Level 26
God Stats
8W - 5L
1,576 SR
Queue Stats
33W - 27L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iBaronz_
Ah Muzen Cab
Level 27
God Stats
16W - 10L
1,677 SR
Queue Stats
209W - 188L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
11 / 9 / 7
12,385
538
18,880
14,466
4,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mulan
Gmoura107
Mulan
20
4 / 3 / 8
12,438
541
12,422
13,666
18,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
Grumentas
Aphrodite
16
1 / 6 / 12
10,086
439
6,155
12,773
6,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Himikinn
Apollo
16
7 / 7 / 2
10,365
451
9,562
18,029
7,082
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
xBerstuk
Gilgamesh
17
5 / 2 / 10
11,176
486
9,973
17,074
13,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Julioguber
Fenrir
15
0 / 14 / 10
9,897
430
7,374
18,935
7,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Megauzoariou
Hachiman
9
0 / 4 / 2
7,437
323
2,128
5,444
1,379
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
PEDRIM24CM
Tsukuyomi
19
12 / 7 / 9
12,476
542
15,992
18,082
8,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 1 / 6
12,493
543
12,959
19,053
20,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
iBaronz_
Ah Muzen Cab
20
10 / 2 / 10
13,080
569
17,393
14,430
7,024
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
64
28
Kills
27
27
Deaths
28
39
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Zeus
11
9
7
1.61
W
Mulan
Gmoura107
Mulan
4
3
8
2.67
W
Aphrodite
Grumentas
Aphrodite
1
6
12
1.17
W
Apollo
Himikinn
Apollo
7
7
2
1.14
L
Fenrir
Julioguber
Fenrir
0
14
10
0.36
L
Hachiman
Megauzoariou
Hachiman
0
4
2
0.25
L
Tsukuyomi
PEDRIM24CM
Tsukuyomi
12
7
9
2.36
L
5
1
6
8
L
Ah Muzen Cab
iBaronz_
Ah Muzen Cab
10
2
10
7.5
W
Gilgamesh
xBerstuk
Gilgamesh
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,992
Damage
55,846
76,008
Taken
75,944
50,106
Mitigated
44,692
22,060
Healing
20,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
18,880
4,494
0
1,682
14,466
4,416
678
0
14,466
59,917
0
W
Mulan
Gmoura107
Mulan
12,422
2,483
0
2,491
13,666
18,571
323
0
13,666
0
77,634
W
Aphrodite
Grumentas
Aphrodite
6,155
381
5,083
3,936
12,773
6,201
258
0
12,773
32,241
0
W
Apollo
Himikinn
Apollo
9,562
6,045
0
4,336
18,029
7,082
1,085
0
18,029
0
66,160
L
Fenrir
Julioguber
Fenrir
7,374
1,110
0
1,077
18,935
7,435
1,724
10,195
8,414
0
37,662
L
Hachiman
Megauzoariou
Hachiman
2,128
958
0
0
5,444
1,379
52
1,069
4,259
0
11,099
L
Tsukuyomi
PEDRIM24CM
Tsukuyomi
15,992
3,008
0
2,703
18,082
8,586
0
4,994
12,874
0
76,139
L
12,959
2,065
0
10,203
19,053
20,268
676
2,535
16,434
0
76,566
L
Ah Muzen Cab
iBaronz_
Ah Muzen Cab
17,393
7,154
0
6,430
14,430
7,024
2,734
5,252
8,928
0
89,423
W
Gilgamesh
xBerstuk
Gilgamesh
9,973
3,366
0
4,532
17,074
13,836
0
0
17,074
0
45,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,450
Gold Earned
55,383
521
Minions Killed
468
0
Camps Cleared
0
2,111,930
Distance Traveled
1,903,407
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,385
538
111
5
0
361,541
0
W
Mulan
12,438
541
127
6
0
482,923
0
W
Aphrodite
10,086
439
89
4
0
408,463
0
W
Apollo
10,365
451
112
5
0
377,833
5
L
Fenrir
9,897
430
59
3
0
366,231
3
L
Hachiman
7,437
323
14
1
0
178,315
0
L
Tsukuyomi
12,476
542
107
5
0
445,811
5
L
Chaac
12,493
543
131
6
0
486,378
1
L
Ah Muzen Cab
13,080
569
157
7
0
426,672
4
W
Gilgamesh
11,176
486
82
4
0
481,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role