Player Matchup

Awilix
Awilix
Platinum III
 
Awilix
Platinum III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chaac
Chaac
Platinum III
Escanor-Chan
Chaac
Platinum III
Level 160
God Stats
33W - 26L
1,741 SR
Queue Stats
460W - 443L
1,684 MMR
Party 1
Sobek
Sobek
Platinum IV
Fuseli
Sobek
Platinum IV
Level 148
God Stats
5W - 10L
1,320 SR
Queue Stats
81W - 65L
1,821 MMR
Party 3
Aphrodite
Aphrodite
Gold V
Jirachì
Aphrodite
Gold V
Level 128
God Stats
2W - 1L
1,745 SR
Queue Stats
14W - 4L
1,737 MMR
Solo
Medusa
Medusa
Platinum I
sinned_bcn
Medusa
Platinum I
Level 159
God Stats
6W - 5L
1,367 SR
Queue Stats
387W - 382L
1,722 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,535 SR
1,693 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,536 SR
1,714 MMR
Achilles
Achilles
Platinum V
 
Achilles
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold I
MxrioBrosPGM-
Susano
Gold I
Level 159
God Stats
78W - 105L
1,495 SR
Queue Stats
1,226W - 1,230L
1,649 MMR
Party 2
Apollo
Apollo
Platinum I
Nymsei
Apollo
Platinum I
Level 147
God Stats
15W - 11L
1,647 SR
Queue Stats
1,246W - 1,220L
1,904 MMR
Party 2
Scylla
Scylla
Platinum III
RealToshiro-
Scylla
Platinum III
Level 158
God Stats
15W - 28L
1,540 SR
Queue Stats
696W - 676L
1,821 MMR
Solo
Khepri
Khepri
Gold I
quinnadjie
Khepri
Gold I
Level 135
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 176L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
4 / 2 / 3
7,996
533
3,748
8,495
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 2 / 0
8,774
585
13,019
15,490
12,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
Fuseli
Sobek
13
2 / 0 / 7
8,110
541
6,203
10,375
6,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Jirachì
Aphrodite
14
3 / 2 / 3
9,240
616
5,766
6,956
2,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
sinned_bcn
Medusa
13
2 / 4 / 3
7,961
531
4,952
10,305
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaTsukuyomiTiamatSetGuan Yu

VS

Bans
DanzaburouSun WukongCerberusIzanamiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 3 / 1
7,824
522
7,869
14,146
12,121
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 3 / 2
7,975
532
7,837
12,122
4,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Nymsei
Apollo
13
4 / 4 / 3
8,419
561
8,277
9,840
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
12
0 / 3 / 4
7,103
474
4,925
6,262
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Khepri
quinnadjie
Khepri
8
0 / 2 / 2
6,065
404
2,372
6,302
2,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
14
Kills
10
10
Deaths
15
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
2
3
2.75
L
Achilles
 
Achilles
1
3
1
0.5
W
3
2
0
1.5
W
Sobek
Fuseli
Sobek
2
0
7
5.5
W
Aphrodite
Jirachì
Aphrodite
3
2
3
2.25
L
5
3
2
2
L
Apollo
Nymsei
Apollo
4
4
3
1.38
L
Scylla
0
3
4
0.67
L
Khepri
quinnadjie
Khepri
0
2
2
0.5
W
Medusa
sinned_bcn
Medusa
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,688
Damage
31,280
51,621
Taken
48,672
27,164
Mitigated
25,476
18,912
Healing
11,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,748
1,590
0
250
8,495
3,026
0
1,721
6,610
0
51,372
L
Achilles
 
Achilles
7,869
2,243
0
4,593
14,146
12,121
0
0
14,146
9,104
39,887
W
13,019
4,441
0
7,131
15,490
12,210
0
2,579
12,867
0
65,058
W
Sobek
Fuseli
Sobek
6,203
1,125
0
3,492
10,375
6,433
0
2,205
8,110
20,436
0
W
Aphrodite
Jirachì
Aphrodite
5,766
456
1,747
3,338
6,956
2,443
0
1,464
5,358
55,299
0
L
7,837
3,003
0
780
12,122
4,586
0
3,483
8,639
0
41,589
L
Apollo
Nymsei
Apollo
8,277
4,704
0
3,486
9,840
4,008
0
2,577
7,263
0
53,163
L
Scylla
4,925
1,021
0
987
6,262
2,124
0
2,737
3,525
38,562
0
L
Khepri
quinnadjie
Khepri
2,372
459
0
1,676
6,302
2,637
0
3,172
3,130
13,152
0
W
Medusa
sinned_bcn
Medusa
4,952
2,322
0
2,954
10,305
3,052
1,166
634
9,631
0
53,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,081
Gold Earned
37,386
456
Minions Killed
388
0
Camps Cleared
0
1,494,297
Distance Traveled
1,376,922
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,996
533
93
6
0
338,523
3
L
Achilles
7,824
522
107
7
0
276,215
4
W
Chaac
8,774
585
134
9
0
283,156
4
W
Sobek
8,110
541
23
2
0
309,070
6
W
Aphrodite
9,240
616
111
7
0
300,577
8
L
Susano
7,975
532
68
5
0
318,361
3
L
Apollo
8,419
561
90
6
0
264,914
3
L
Scylla
7,103
474
91
6
0
269,522
6
L
Khepri
6,065
404
32
2
0
247,910
2
W
Medusa
7,961
531
95
6
0
262,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role