Player Matchup

Neith
Neith
EA_MightyMouse
Neith
Level 12
God Stats
3W - 1L
1,418 SR
Queue Stats
3W - 1L
1,749 Elo+
Party 2
Ra
Ra
Gathalo
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,711 Elo+
Party 2
Izanami
Izanami
KaskaDER228
Izanami
Level 7
God Stats
1W - 3L
1,618 SR
Queue Stats
1W - 12L
1,169 Elo+
Party 4
Baron Samedi
Baron Samedi
Varvar94
Baron Samedi
Level 67
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 6L
1,272 Elo+
Party 4
Olorun
Olorun
hulahup09
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Team Averages
Level 21
1,458 SR
1,480 Elo+

VS

Team Averages
Level 14
1,425 SR
1,440 Elo+
Set
Set
Areshhh666
Set
Level 7
God Stats
4W - 2L
1,747 SR
Queue Stats
126W - 118L
1,490 Elo+
Party 1
Fenrir
Fenrir
Cuebetic
Fenrir
Level 7
God Stats
1W - 2L
1,306 SR
Queue Stats
10W - 11L
1,435 Elo+
Party 3
Merlin
Merlin
MilkTHEETH
Merlin
Level 21
God Stats
9W - 14L
1,401 SR
Queue Stats
109W - 113L
1,489 Elo+
Party 1
Vamana
Vamana
Narck11
Vamana
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 15L
1,343 Elo+
Solo
Hera
Hera
Schnuck
Hera
Level 6
God Stats
2W - 2L
1,169 SR
Queue Stats
7W - 8L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 2
14,237
949
12,202
17,510
6,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 3 / 12
14,617
974
24,733
14,543
6,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
KaskaDER228
Izanami
20
5 / 8 / 8
13,500
900
13,283
19,298
7,841
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Varvar94
Baron Samedi
20
5 / 11 / 11
14,667
978
18,070
24,750
12,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
hulahup09
Olorun
20
1 / 15 / 15
13,850
923
21,854
31,889
13,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 22
14,582
972
15,988
19,257
9,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Cuebetic
Fenrir
20
8 / 4 / 22
15,300
1,020
23,790
24,937
18,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
MilkTHEETH
Merlin
20
13 / 4 / 20
16,508
1,101
41,357
16,264
8,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
Narck11
Vamana
20
14 / 0 / 22
16,251
1,083
19,761
23,914
22,988
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hera
Schnuck
Hera
19
0 / 5 / 10
12,612
841
2,968
16,195
8,341
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
137
21
Kills
41
41
Deaths
21
48
Assists
96
Player
Kills
Deaths
Assists
KDA
W
6
8
22
2.13
W
Fenrir
Cuebetic
Fenrir
8
4
22
4.75
L
8
4
2
2.25
L
2
3
12
2.67
L
Izanami
KaskaDER228
Izanami
5
8
8
1.13
W
Merlin
MilkTHEETH
Merlin
13
4
20
5.75
W
Vamana
Narck11
Vamana
14
0
22
25
W
Hera
Schnuck
Hera
0
5
10
1
L
Baron Samedi
Varvar94
Baron Samedi
5
11
11
0.95
L
Olorun
hulahup09
Olorun
1
15
15
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,142
Damage
103,864
107,990
Taken
100,567
47,078
Mitigated
67,852
23,095
Healing
16,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,988
7,170
0
1,430
19,257
9,794
0
12,218
7,039
0
30,568
W
Fenrir
Cuebetic
Fenrir
23,790
3,405
0
552
24,937
18,000
0
13,660
11,277
0
43,276
L
12,202
4,972
0
3,678
17,510
6,733
0
9,851
7,659
0
37,972
L
24,733
2,604
1,820
3,056
14,543
6,405
0
5,755
8,788
67,936
0
L
Izanami
KaskaDER228
Izanami
13,283
8,694
0
0
19,298
7,841
0
8,361
10,937
0
28,933
W
Merlin
MilkTHEETH
Merlin
41,357
895
0
325
16,264
8,729
0
12,470
3,794
71,636
0
W
Vamana
Narck11
Vamana
19,761
10,346
1,985
9,618
23,914
22,988
0
17,167
6,747
0
47,912
W
Hera
Schnuck
Hera
2,968
1,063
0
2,266
16,195
8,341
0
9,142
7,053
33,475
0
L
Baron Samedi
Varvar94
Baron Samedi
18,070
760
1,348
3,312
24,750
12,258
0
6,056
18,694
45,743
0
L
Olorun
hulahup09
Olorun
21,854
9,830
1,601
8,280
31,889
13,841
0
14,302
17,587
47,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,871
Gold Earned
75,253
293
Minions Killed
272
9
Camps Cleared
4
1,226,533
Distance Traveled
1,312,808
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,582
972
41
3
1
247,084
3
W
Fenrir
15,300
1,020
47
3
1
287,871
0
L
Neith
14,237
949
57
4
2
250,261
0
L
Ra
14,617
974
106
7
2
276,167
0
L
Izanami
13,500
900
19
1
1
220,833
1
W
Merlin
16,508
1,101
60
4
1
255,872
3
W
Vamana
16,251
1,083
70
5
1
315,649
0
W
Hera
12,612
841
54
4
0
206,332
0
L
Baron Samedi
14,667
978
69
5
4
265,936
0
L
Olorun
13,850
923
42
3
0
213,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role