Player Matchup

Ymir
Ymir
BlondeSalamander
Ymir
Level 15
God Stats
20W - 24L
1,572 SR
Queue Stats
62W - 75L
1,389 Elo+
Party 1
Horus
Horus
Laserpoint4369
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,425 Elo+
Solo
Medusa
Medusa
LukeJCB
Medusa
Level 50
God Stats
5W - 11L
1,474 SR
Queue Stats
486W - 428L
1,490 Elo+
Party 1
Thor
Thor
caolankelly
Thor
Level 27
God Stats
1W - 1L
1,756 SR
Queue Stats
235W - 214L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
ruipedro47
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,385 Elo+
Solo
Team Averages
Level 21
1,560 SR
1,426 Elo+

VS

Team Averages
Level 34
1,601 SR
1,497 Elo+
Fenrir
Fenrir
GotTekz
Fenrir
Level 31
God Stats
26W - 18L
1,568 SR
Queue Stats
151W - 138L
1,455 Elo+
Party 2
Athena
Athena
Huskyyy-T
Athena
Level 87
God Stats
4W - 4L
1,459 SR
Queue Stats
300W - 290L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
MakingThemCum
Danzaburou
Level 4
God Stats
8W - 6L
1,553 SR
Queue Stats
9W - 7L
1,503 Elo+
Party 2
Hades
Hades
srddmilo08
Hades
Level 30
God Stats
21W - 14L
1,724 SR
Queue Stats
71W - 66L
1,606 Elo+
Solo
Guan Yu
Guan Yu
yaminster
Guan Yu
Level 17
God Stats
12W - 9L
1,702 SR
Queue Stats
22W - 19L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,584
458
983
6,222
2,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,165
517
3,156
4,529
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
LukeJCB
Medusa
6
0 / 3 / 0
4,267
427
4,993
6,482
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 2 / 1
4,883
488
1,193
6,754
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
ruipedro47
Cthulhu
6
1 / 5 / 1
4,452
445
4,245
6,101
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GotTekz
Fenrir
11
11 / 1 / 0
6,901
690
4,739
5,681
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Huskyyy-T
Athena
8
0 / 0 / 5
5,129
513
2,583
7,381
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
MakingThemCum
Danzaburou
8
0 / 0 / 3
4,884
488
3,327
3,523
844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
11
1 / 1 / 6
6,282
628
4,044
4,793
1,756
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
yaminster
Guan Yu
10
3 / 0 / 0
5,482
548
3,152
5,237
3,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
15
15
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Fenrir
GotTekz
Fenrir
11
1
0
11
W
Athena
Huskyyy-T
Athena
0
0
5
2.5
L
0
2
0
0
L
Medusa
LukeJCB
Medusa
0
3
0
0
W
Danzaburou
MakingThemCum
Danzaburou
0
0
3
1.5
L
0
2
1
0.25
L
Cthulhu
ruipedro47
Cthulhu
1
5
1
0.3
W
Hades
1
1
6
4
W
Guan Yu
yaminster
Guan Yu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,570
Damage
17,845
30,088
Taken
26,615
10,018
Mitigated
11,651
7,201
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
983
110
0
1,408
6,222
2,390
0
1,710
4,430
9,794
0
W
Fenrir
GotTekz
Fenrir
4,739
1,745
0
716
5,681
2,390
10
944
4,675
0
34,292
W
Athena
Huskyyy-T
Athena
2,583
807
0
2,374
7,381
3,162
0
1,702
5,593
12,882
0
L
3,156
1,648
0
609
4,529
1,790
0
434
3,870
0
18,631
L
Medusa
LukeJCB
Medusa
4,993
2,148
0
2,116
6,482
1,488
0
1,132
5,310
0
21,493
W
Danzaburou
MakingThemCum
Danzaburou
3,327
1,465
0
638
3,523
844
477
73
3,450
0
21,779
L
1,193
246
0
2,832
6,754
1,951
0
501
6,199
0
23,910
L
Cthulhu
ruipedro47
Cthulhu
4,245
664
69
167
6,101
2,399
0
2,462
3,389
12,709
0
W
Hades
4,044
378
131
2,525
4,793
1,756
630
1,580
3,017
29,061
0
W
Guan Yu
yaminster
Guan Yu
3,152
452
75
3,137
5,237
3,499
212
469
4,652
0
14,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,351
Gold Earned
28,678
180
Minions Killed
218
0
Camps Cleared
0
905,072
Distance Traveled
968,320
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,584
458
18
2
0
174,513
0
W
Fenrir
6,901
690
70
7
0
217,680
0
W
Athena
5,129
513
20
2
0
190,234
1
L
Horus
5,165
517
43
4
0
178,118
0
L
Medusa
4,267
427
39
4
0
165,025
1
W
Danzaburou
4,884
488
31
3
0
171,056
1
L
Thor
4,883
488
58
6
0
177,149
1
L
Cthulhu
4,452
445
22
2
0
210,267
0
W
Hades
6,282
628
71
7
0
196,925
2
W
Guan Yu
5,482
548
26
3
0
192,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role