Player Matchup

Ah Puch
Ah Puch
Chottomatae
Ah Puch
Level 25
God Stats
2W - 2L
1,314 SR
Queue Stats
2W - 3L
1,280 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ecos321
Tsukuyomi
Level 21
God Stats
11W - 10L
1,515 SR
Queue Stats
183W - 171L
1,307 Elo+
Solo
Horus
Horus
EttBMlak
Horus
Level 27
God Stats
2W - 1L
1,494 SR
Queue Stats
90W - 89L
1,434 Elo+
Party 1
Hera
Hera
Venus__848
Hera
Level 28
God Stats
4W - 3L
1,581 SR
Queue Stats
20W - 20L
1,469 Elo+
Solo
Izanami
Izanami
Zsids
Izanami
Level 25
God Stats
10W - 6L
1,648 SR
Queue Stats
46W - 42L
1,455 Elo+
Party 1
Team Averages
Level 25
1,510 SR
1,389 Elo+

VS

Team Averages
Level 26
1,437 SR
1,417 Elo+
Ares
Ares
Davii85
Ares
Level 12
God Stats
0W - 1L
1,260 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Miguuelg
Olorun
Level 25
God Stats
12W - 17L
1,409 SR
Queue Stats
62W - 71L
1,338 Elo+
Solo
Cerberus
Cerberus
PauloSatriani
Cerberus
Level 29
God Stats
20W - 27L
1,519 SR
Queue Stats
106W - 125L
1,419 Elo+
Solo
Medusa
Medusa
edumanfrin
Medusa
Level 26
God Stats
3W - 2L
1,496 SR
Queue Stats
11W - 10L
1,327 Elo+
Solo
Kali
Kali
yetinho
Kali
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chottomatae
Ah Puch
11
3 / 1 / 0
7,070
544
3,969
4,102
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Ecos321
Tsukuyomi
11
1 / 2 / 4
6,797
523
6,116
10,417
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
EttBMlak
Horus
10
6 / 0 / 3
7,374
567
3,256
5,511
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 1 / 3
7,142
549
5,660
6,995
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zsids
Izanami
12
3 / 2 / 3
7,504
577
5,041
7,343
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Davii85
Ares
7
1 / 6 / 1
5,385
414
928
9,072
5,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Miguuelg
Olorun
10
1 / 6 / 2
6,216
478
7,209
10,020
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
PauloSatriani
Cerberus
10
1 / 2 / 0
6,107
470
2,550
8,635
5,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
edumanfrin
Medusa
11
1 / 0 / 3
6,473
498
5,993
4,605
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
yetinho
Kali
9
2 / 3 / 1
6,168
474
3,261
8,796
2,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
6
6
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Chottomatae
Ah Puch
3
1
0
3
L
Ares
Davii85
Ares
1
6
1
0.25
W
Tsukuyomi
Ecos321
Tsukuyomi
1
2
4
1.5
W
Horus
EttBMlak
Horus
6
0
3
7.5
L
Olorun
Miguuelg
Olorun
1
6
2
0.33
L
Cerberus
PauloSatriani
Cerberus
1
2
0
0.5
W
4
1
3
5.5
W
Izanami
Zsids
Izanami
3
2
3
2.25
L
Medusa
edumanfrin
Medusa
1
0
3
2.5
L
Kali
yetinho
Kali
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,042
Damage
19,941
34,368
Taken
41,128
12,652
Mitigated
17,730
17,532
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Chottomatae
Ah Puch
3,969
334
0
1,602
4,102
1,222
950
1,910
2,192
32,861
0
L
Ares
Davii85
Ares
928
239
0
552
9,072
5,252
0
0
9,072
9,866
0
W
Tsukuyomi
Ecos321
Tsukuyomi
6,116
1,460
0
5,374
10,417
3,262
349
2,210
8,207
0
35,864
W
Horus
EttBMlak
Horus
3,256
1,771
2,087
2,761
5,511
3,628
207
2,184
3,327
0
8,626
L
Olorun
Miguuelg
Olorun
7,209
3,968
99
2,918
10,020
3,098
574
4,213
5,501
37,714
0
L
Cerberus
PauloSatriani
Cerberus
2,550
277
0
1,822
8,635
5,093
0
3,389
5,216
26,014
0
W
5,660
1,343
181
2,632
6,995
2,411
712
3,379
3,616
38,528
0
W
Izanami
Zsids
Izanami
5,041
3,567
0
2,895
7,343
2,129
732
1,004
6,339
0
48,624
L
Medusa
edumanfrin
Medusa
5,993
2,118
0
1,833
4,605
1,339
0
0
4,605
0
32,999
L
Kali
yetinho
Kali
3,261
1,783
0
2,387
8,796
2,948
0
1,581
7,105
0
27,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,887
Gold Earned
30,349
341
Minions Killed
239
0
Camps Cleared
0
1,168,944
Distance Traveled
1,121,291
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,070
544
79
6
0
212,878
3
L
Ares
5,385
414
12
1
0
205,563
0
W
Tsukuyomi
6,797
523
80
6
0
251,104
4
W
Horus
7,374
567
10
1
0
266,553
1
L
Olorun
6,216
478
68
5
0
204,862
0
L
Cerberus
6,107
470
56
4
0
228,630
1
W
Hera
7,142
549
77
6
0
231,748
0
W
Izanami
7,504
577
95
7
0
206,661
5
L
Medusa
6,473
498
53
4
0
226,793
4
L
Kali
6,168
474
50
4
0
255,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role