Player Matchup

Fafnir
Fafnir
Platinum I
ChopperChek
Fafnir
Platinum I
Level 125
God Stats
13W - 8L
1,222 SR
Queue Stats
117W - 100L
1,942 MMR
Party 1
Set
Set
Diamond IV
Lucasurfs
Set
Diamond IV
Level 149
God Stats
5W - 3L
1,553 SR
Queue Stats
123W - 98L
2,106 MMR
Party 1
Raijin
Raijin
Masters
MadNzzz
Raijin
Masters
Level 159
God Stats
8W - 10L
1,698 SR
Queue Stats
158W - 116L
2,463 MMR
Solo
Tyr
Tyr
Diamond V
Mattwazhere
Tyr
Diamond V
Level 53
God Stats
2W - 1L
2,062 SR
Queue Stats
198W - 167L
2,013 MMR
Solo
Anhur
Anhur
Diamond III
ооps
Anhur
Diamond III
Level 68
God Stats
1W - 5L
1,262 SR
Queue Stats
69W - 42L
2,291 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 111
1,560 SR
2,163 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,675 SR
2,255 MMR
Geb
Geb
Platinum II
Francovalladolid
Geb
Platinum II
Level 160
God Stats
2W - 2L
1,453 SR
Queue Stats
384W - 367L
1,962 MMR
Solo
Guan Yu
Guan Yu
Gold I
HumbleHonchkrow
Guan Yu
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Platinum III
Kavlic
Heimdallr
Platinum III
Level 41
God Stats
4W - 3L
1,710 SR
Queue Stats
44W - 27L
2,064 MMR
Party 2
He Bo
He Bo
Masters
TwoPointOhh
He Bo
Masters
Level 160
God Stats
14W - 7L
1,870 SR
Queue Stats
265W - 186L
2,876 MMR
Party 3
Tsukuyomi
Tsukuyomi
Masters
Valenceee
Tsukuyomi
Masters
Level 158
God Stats
9W - 12L
1,843 SR
Queue Stats
263W - 220L
2,871 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
6
0 / 0 / 0
3,228
646
316
1,864
985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,361
672
739
2,848
837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
MadNzzz
Raijin
5
0 / 1 / 0
3,218
644
1,439
1,886
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 0
3,398
680
1,586
3,851
783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
ооps
Anhur
1
0 / 0 / 0
2,400
480
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AthenaSobekApolloCerberusTiamat

VS

Bans
Sun WukongTerraArtioYemojaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,420
684
189
707
230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
0 / 0 / 0
3,488
698
2,176
3,123
1,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Kavlic
Heimdallr
6
0 / 0 / 0
3,543
709
811
1,803
498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 1
3,656
731
732
2,070
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Valenceee
Tsukuyomi
5
1 / 0 / 0
3,339
668
1,314
1,872
469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
0
0
0
W
0
0
1
0.5
W
0
0
0
0
W
Heimdallr
Kavlic
Heimdallr
0
0
0
0
L
0
1
0
0
L
Raijin
MadNzzz
Raijin
0
1
0
0
L
0
0
0
0
W
1
0
1
1.5
W
Tsukuyomi
Valenceee
Tsukuyomi
1
0
0
1
L
Anhur
ооps
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,080
Damage
5,222
10,449
Taken
9,575
3,043
Mitigated
2,794
4,073
Healing
4,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
316
62
0
783
1,864
985
0
68
1,796
7,568
0
W
189
0
0
251
707
230
0
0
707
5,548
0
W
2,176
251
0
1,630
3,123
1,079
0
0
3,123
0
15,054
W
Heimdallr
Kavlic
Heimdallr
811
706
0
1,084
1,803
498
0
316
1,487
0
14,526
L
739
327
0
1,148
2,848
837
0
361
2,487
0
13,982
L
Raijin
MadNzzz
Raijin
1,439
377
0
318
1,886
438
0
492
1,394
13,311
0
L
1,586
443
0
1,824
3,851
783
0
0
3,851
0
13,482
W
732
45
0
1,100
2,070
518
0
1,003
1,067
17,219
0
W
Tsukuyomi
Valenceee
Tsukuyomi
1,314
362
0
546
1,872
469
0
436
1,436
0
10,993
L
Anhur
ооps
Anhur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,605
Gold Earned
17,446
115
Minions Killed
147
0
Camps Cleared
0
429,393
Distance Traveled
503,695
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,228
646
9
2
0
100,384
2
W
Geb
3,420
684
12
2
0
109,935
1
W
Guan Yu
3,488
698
33
7
0
106,696
0
W
Heimdallr
3,543
709
31
6
0
84,464
0
L
Set
3,361
672
37
7
0
117,749
2
L
Raijin
3,218
644
37
7
0
99,002
2
L
Tyr
3,398
680
32
6
0
99,921
1
W
He Bo
3,656
731
38
8
0
93,326
1
W
Tsukuyomi
3,339
668
33
7
0
109,274
2
L
Anhur
2,400
480
0
0
0
12,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role