Player Matchup

Ymir
Ymir
ContentCreator
Ymir
Level 23
God Stats
5W - 5L
1,176 SR
Queue Stats
25W - 31L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
Ihurshevv
Danzaburou
Level 27
God Stats
7W - 5L
1,647 SR
Queue Stats
54W - 56L
1,437 Elo+
Party 1
Thanatos
Thanatos
MaroMaks
Thanatos
Level 23
God Stats
11W - 7L
1,676 SR
Queue Stats
55W - 63L
1,287 Elo+
Solo
Susano
Susano
ValakD
Susano
Level 15
God Stats
0W - 4L
1,105 SR
Queue Stats
8W - 14L
1,340 Elo+
Solo
Olorun
Olorun
xNucl3arPick3lx
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,421 SR
1,395 Elo+

VS

Team Averages
Level 19
1,458 SR
1,150 Elo+
Fenrir
Fenrir
AmiableAbyss977
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
959 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KageSenbonzakura
Tsukuyomi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,076 Elo+
Party 3
Izanami
Izanami
LifeisPain47
Izanami
Level 15
God Stats
6W - 7L
1,290 SR
Queue Stats
7W - 9L
1,220 Elo+
Solo
Cthulhu
Cthulhu
YaBoiSkinPeno
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,418 Elo+
Party 2
Nemesis
Nemesis
connarsan
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,076 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
8,810
400
8,235
22,858
15,466
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Ihurshevv
Danzaburou
15
0 / 5 / 7
8,838
402
5,616
12,945
4,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
MaroMaks
Thanatos
14
7 / 7 / 3
9,400
427
13,118
14,211
4,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
ValakD
Susano
16
6 / 7 / 4
10,502
477
6,460
14,820
5,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

5
2 / 5 / 1
6,640
302
1,494
4,144
945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
9,884
449
1,523
11,383
4,578
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
16
11 / 5 / 6
11,681
531
12,898
13,650
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
LifeisPain47
Izanami
17
13 / 2 / 9
12,551
571
21,663
10,350
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
14
0 / 5 / 19
10,026
456
6,865
17,810
17,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
connarsan
Nemesis
15
4 / 4 / 10
10,544
479
6,310
10,925
5,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
18
Kills
30
31
Deaths
21
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
2
5
3
0.7
L
3
7
4
0.71
L
Danzaburou
Ihurshevv
Danzaburou
0
5
7
0.7
W
Tsukuyomi
11
5
6
2.8
W
Izanami
LifeisPain47
Izanami
13
2
9
8.75
L
Thanatos
MaroMaks
Thanatos
7
7
3
1.21
L
Susano
ValakD
Susano
6
7
4
1.14
W
Cthulhu
0
5
19
1.9
W
Nemesis
connarsan
Nemesis
4
4
10
2.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,923
Damage
49,259
68,978
Taken
64,118
30,308
Mitigated
36,948
15,343
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,523
198
0
1,951
11,383
4,578
4,280
41
11,342
0
36,971
L
8,235
1,254
522
854
22,858
15,466
0
2,179
20,558
29,910
0
L
Danzaburou
Ihurshevv
Danzaburou
5,616
2,430
0
2,575
12,945
4,021
376
2,019
10,705
0
51,981
W
Tsukuyomi
12,898
3,633
0
1,754
13,650
5,033
1,394
4,543
9,107
0
49,451
W
Izanami
LifeisPain47
Izanami
21,663
15,421
0
2,423
10,350
4,828
5,345
1,256
9,094
0
79,880
L
Thanatos
MaroMaks
Thanatos
13,118
5,057
0
6,366
14,211
4,786
0
1,324
12,787
0
44,007
L
Susano
ValakD
Susano
6,460
1,556
0
4,690
14,820
5,090
0
559
14,211
0
49,804
W
Cthulhu
6,865
589
0
1,606
17,810
17,203
425
2,660
15,150
39,438
0
W
Nemesis
connarsan
Nemesis
6,310
1,922
0
886
10,925
5,306
84
1,229
9,696
0
32,758
L
1,494
674
0
336
4,144
945
585
267
3,852
8,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,190
Gold Earned
54,686
305
Minions Killed
395
0
Camps Cleared
0
1,618,182
Distance Traveled
2,042,247
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,884
449
68
3
0
373,914
0
L
Ymir
8,810
400
39
2
0
370,764
0
L
Danzaburou
8,838
402
98
4
0
365,803
0
W
Tsukuyomi
11,681
531
62
3
0
411,964
1
W
Izanami
12,551
571
143
7
0
394,847
3
L
Thanatos
9,400
427
62
3
0
348,532
4
L
Susano
10,502
477
88
4
0
397,943
4
W
Cthulhu
10,026
456
51
2
0
420,762
2
W
Nemesis
10,544
479
71
3
0
440,760
2
L
Olorun
6,640
302
18
1
0
135,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role