Player Matchup

Geb
Geb
Gold IV
Hexxing
Geb
Gold IV
Level 160
God Stats
1W - 1L
1,509 SR
Queue Stats
58W - 45L
1,545 MMR
Solo
Susano
Susano
Platinum IV
NekoKwaii
Susano
Platinum IV
Level 149
God Stats
5W - 3L
1,880 SR
Queue Stats
221W - 206L
1,655 MMR
Party 1
Neith
Neith
Gold IV
TW Joselo
Neith
Gold IV
Level 125
God Stats
3W - 0L
1,698 SR
Queue Stats
140W - 134L
1,508 MMR
Solo
Janus
Janus
Gold III
iMrToxicTaco
Janus
Gold III
Level 134
God Stats
4W - 4L
1,955 SR
Queue Stats
501W - 498L
1,366 MMR
Party 1
Bellona
Bellona
Bronze III
kgooookillem
Bellona
Bronze III
Level 93
God Stats
5W - 2L
1,226 SR
Queue Stats
68W - 59L
1,546 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,653 SR
1,524 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,513 SR
1,518 MMR
Hel
Hel
Gold II
 
Hel
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
DiRtY_SaNcHeZ831
Izanami
Gold III
Level 128
God Stats
56W - 36L
1,693 SR
Queue Stats
232W - 230L
1,545 MMR
Solo
Scylla
Scylla
Gold II
Lobrencio
Scylla
Gold II
Level 117
God Stats
11W - 10L
1,610 SR
Queue Stats
53W - 56L
1,526 MMR
Solo
Achilles
Achilles
Bronze III
TheShadowsHuntUs
Achilles
Bronze III
Level 69
God Stats
0W - 1L
1,261 SR
Queue Stats
2W - 8L
1,506 MMR
Solo
Mercury
Mercury
Gold III
pikachusfaded25
Mercury
Gold III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 272L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
1 / 1 / 14
9,835
492
7,042
14,842
14,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
NekoKwaii
Susano
17
11 / 2 / 2
10,606
530
15,023
14,206
6,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
TW Joselo
Neith
15
1 / 0 / 4
9,279
464
6,948
10,852
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 3 / 11
9,499
475
11,382
10,990
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
kgooookillem
Bellona
19
10 / 0 / 5
11,629
581
13,941
16,272
18,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetTsukuyomiAthenaDanzaburouTiamat

VS

Bans
PersephoneBacchusCthulhuHeimdallrApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 5 / 2
7,618
381
5,651
13,644
11,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 2 / 0
10,519
526
9,433
13,845
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Lobrencio
Scylla
14
2 / 3 / 3
9,167
458
11,618
13,299
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 6 / 1
8,065
403
5,982
17,062
17,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 9 / 0
8,220
411
5,592
18,357
6,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
24
Kills
6
6
Deaths
25
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
2
0.2
L
2
2
0
1
W
Geb
1
1
14
8
L
Scylla
Lobrencio
Scylla
2
3
3
1.17
W
Susano
NekoKwaii
Susano
11
2
2
6
W
Neith
TW Joselo
Neith
1
0
4
3
L
0
6
1
0.08
W
1
3
11
2.17
W
Bellona
kgooookillem
Bellona
10
0
5
12.5
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,336
Damage
38,276
67,162
Taken
76,207
47,454
Mitigated
45,342
14,333
Healing
26,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,651
238
6,623
5,610
13,644
11,125
0
6,625
7,019
28,256
0
L
9,433
5,927
0
4,174
13,845
5,494
0
1,182
12,663
0
98,961
W
Geb
7,042
938
0
2,424
14,842
14,490
0
5,368
9,148
25,740
0
L
Scylla
Lobrencio
Scylla
11,618
718
184
1,654
13,299
4,941
0
4,439
8,860
54,697
0
W
Susano
NekoKwaii
Susano
15,023
3,524
0
1,281
14,206
6,407
0
2,856
11,235
0
77,860
W
Neith
TW Joselo
Neith
6,948
1,570
0
4,624
10,852
4,037
3,162
987
9,855
0
66,408
L
5,982
891
0
3,799
17,062
17,745
0
3,151
13,911
0
37,712
W
11,382
1,291
0
1,353
10,990
4,230
455
5,615
5,076
76,479
0
W
Bellona
kgooookillem
Bellona
13,941
3,844
0
4,651
16,272
18,290
0
1,687
13,979
0
70,692
L
5,592
1,684
0
4,134
18,357
6,037
0
3,027
15,330
0
36,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,848
Gold Earned
43,589
551
Minions Killed
436
0
Camps Cleared
0
2,006,656
Distance Traveled
1,828,159
21
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,618
381
56
3
0
385,137
7
L
Izanami
10,519
526
157
8
0
349,611
8
W
Geb
9,835
492
31
2
0
415,758
8
L
Scylla
9,167
458
97
5
0
357,319
12
W
Susano
10,606
530
118
6
0
422,833
2
W
Neith
9,279
464
129
6
0
367,004
5
L
Achilles
8,065
403
61
3
0
382,902
9
W
Janus
9,499
475
127
6
0
402,047
3
W
Bellona
11,629
581
146
7
0
399,014
3
L
Mercury
8,220
411
65
3
0
353,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role