Player Matchup

Merlin
Merlin
AIN_GUI
Merlin
Level 61
God Stats
26W - 33L
1,401 SR
Queue Stats
778W - 784L
1,365 Elo+
Party 1
Yemoja
Yemoja
SonyBleinen
Yemoja
Level 102
God Stats
4W - 8L
1,500 SR
Queue Stats
376W - 329L
1,531 Elo+
Party 1
Bellona
Bellona
StrangerDeath44
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,306 Elo+
Party 1
Cernunnos
Cernunnos
brielBL4ACK
Cernunnos
Level 109
God Stats
0W - 2L
1,734 SR
Queue Stats
244W - 168L
1,596 Elo+
Party 1
Ao Kuang
Ao Kuang
ch3rn0byill
Ao Kuang
Level 127
God Stats
18W - 23L
1,294 SR
Queue Stats
829W - 618L
1,525 Elo+
Party 1
Team Averages
Level 82
1,486 SR
1,464 Elo+

VS

Team Averages
Level 53
1,555 SR
1,484 Elo+
Ullr
Ullr
Elcomunistaa
Ullr
Level 46
God Stats
2W - 0L
1,737 SR
Queue Stats
158W - 166L
1,507 Elo+
Party 2
Agni
Agni
Joaka2000
Agni
Level 42
God Stats
25W - 24L
1,623 SR
Queue Stats
300W - 317L
1,433 Elo+
Solo
Sobek
Sobek
MashaMenta
Sobek
Level 46
God Stats
7W - 3L
1,414 SR
Queue Stats
91W - 95L
1,438 Elo+
Party 2
Odin
Odin
bauty191
Odin
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 136L
1,540 Elo+
Party 2
Bastet
Bastet
ksamosjk
Bastet
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AIN_GUI
Merlin
4
0 / 0 / 0
2,965
494
304
818
147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
5
0 / 0 / 0
3,551
592
722
2,030
543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 3 / 0
3,116
519
759
2,772
1,670
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
brielBL4ACK
Cernunnos
6
0 / 1 / 0
3,429
572
2,401
3,533
805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
ch3rn0byill
Ao Kuang
7
0 / 2 / 0
3,986
664
1,021
4,325
1,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,684
614
1,814
2,947
623
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
8
4 / 0 / 0
4,842
807
1,281
1,722
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
6
0 / 0 / 0
3,739
623
452
2,924
1,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
9
2 / 0 / 2
4,919
820
1,806
2,428
839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bastet
ksamosjk
Bastet
6
0 / 0 / 3
3,927
655
821
2,002
485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
AIN_GUI
Merlin
0
0
0
0
W
0
0
1
0.5
W
Agni
4
0
0
4
W
Sobek
0
0
0
0
L
Yemoja
0
0
0
0
L
0
3
0
0
W
Odin
2
0
2
3
L
Cernunnos
brielBL4ACK
Cernunnos
0
1
0
0
L
Ao Kuang
ch3rn0byill
Ao Kuang
0
2
0
0
W
Bastet
ksamosjk
Bastet
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,207
Damage
6,174
13,478
Taken
12,023
4,335
Mitigated
3,773
4,420
Healing
3,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AIN_GUI
Merlin
304
0
0
0
818
147
0
187
631
5,552
0
W
1,814
642
0
250
2,947
623
461
327
2,620
0
16,893
W
Agni
1,281
302
0
735
1,722
433
249
502
1,220
19,093
0
W
Sobek
452
64
0
1,572
2,924
1,393
336
276
2,648
4,050
0
L
Yemoja
722
285
221
271
2,030
543
0
180
1,850
6,657
0
L
759
339
0
128
2,772
1,670
0
468
2,304
0
4,060
W
Odin
1,806
646
0
1,143
2,428
839
0
402
2,026
0
19,376
L
Cernunnos
brielBL4ACK
Cernunnos
2,401
967
0
1,761
3,533
805
0
371
3,162
0
15,469
L
Ao Kuang
ch3rn0byill
Ao Kuang
1,021
421
0
2,039
4,325
1,170
0
527
3,798
17,846
0
W
Bastet
ksamosjk
Bastet
821
248
0
250
2,002
485
1,083
540
1,462
0
9,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,047
Gold Earned
21,111
106
Minions Killed
158
0
Camps Cleared
0
522,388
Distance Traveled
639,635
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
2,965
494
6
1
0
70,571
2
W
Ullr
3,684
614
38
6
0
106,769
2
W
Agni
4,842
807
37
6
0
129,375
2
W
Sobek
3,739
623
5
1
0
126,123
3
L
Yemoja
3,551
592
6
1
0
104,622
3
L
Bellona
3,116
519
6
1
0
110,159
0
W
Odin
4,919
820
55
9
0
133,169
0
L
Cernunnos
3,429
572
34
6
0
102,634
2
L
Ao Kuang
3,986
664
54
9
0
134,402
0
W
Bastet
3,927
655
23
4
0
144,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role