Player Matchup

Ravana
Ravana
AngryKitten1432
Ravana
Level 27
God Stats
2W - 0L
1,279 SR
Queue Stats
44W - 41L
1,502 Elo+
Solo
Hachiman
Hachiman
Michagul
Hachiman
Level 33
God Stats
1W - 1L
1,355 SR
Queue Stats
109W - 113L
1,516 Elo+
Solo
Zeus
Zeus
sIlentknIght4200
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,256 Elo+
Solo
Team Averages
Level 29
1,378 SR
1,425 Elo+

VS

Team Averages
Level 110
1,349 SR
1,426 Elo+
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
actual-pause7
Bakasura
Level 16
God Stats
0W - 4L
1,047 SR
Queue Stats
26W - 48L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 0 / 4
10,916
840
12,330
9,453
4,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Michagul
Hachiman
14
5 / 0 / 10
9,866
759
9,054
11,466
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 5 / 9
7,912
609
4,266
9,869
3,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 5 / 1
8,178
629
10,937
9,619
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
 
Hachiman
10
1 / 5 / 3
7,716
594
7,438
9,591
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
actual-pause7
Bakasura
10
1 / 9 / 3
7,511
578
1,774
12,611
4,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
19
Kills
5
5
Deaths
19
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
5
1
0.7
L
Hachiman
 
Hachiman
1
5
3
0.5
W
14
0
4
16
W
Hachiman
Michagul
Hachiman
5
0
10
10
L
Bakasura
actual-pause7
Bakasura
1
9
3
0.28
W
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,650
Damage
20,149
30,788
Taken
31,821
11,952
Mitigated
10,488
11,757
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,937
875
112
2,354
9,619
3,661
0
1,363
8,256
45,887
0
L
Hachiman
 
Hachiman
7,438
3,684
0
1,701
9,591
2,612
0
1,492
8,099
0
28,326
W
12,330
3,374
0
2,434
9,453
4,818
0
2,787
6,605
0
45,357
W
Hachiman
Michagul
Hachiman
9,054
5,202
0
6,238
11,466
4,092
2,880
3,432
8,034
0
52,360
L
Bakasura
actual-pause7
Bakasura
1,774
1,120
0
441
12,611
4,215
0
1,482
11,129
0
9,337
W
4,266
852
453
2,632
9,869
3,042
141
4,746
5,123
19,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,694
Gold Earned
23,405
162
Minions Killed
129
0
Camps Cleared
0
675,035
Distance Traveled
637,419
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,178
629
79
6
0
203,931
6
L
Hachiman
7,716
594
29
2
0
188,402
0
W
Ravana
10,916
840
55
4
0
259,021
3
W
Hachiman
9,866
759
75
6
0
225,682
4
L
Bakasura
7,511
578
21
2
0
245,086
0
W
Zeus
7,912
609
32
2
0
190,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role