Player Matchup

Ra
Ra
Mordekaisèr
Ra
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ravenclaw2522
Kukulkan
Level 23
God Stats
4W - 6L
1,372 SR
Queue Stats
49W - 40L
1,443 Elo+
Solo
Thor
Thor
RomsFr
Thor
Level 5
God Stats
0W - 6L
1,304 SR
Queue Stats
2W - 11L
1,257 Elo+
Solo
Artemis
Artemis
YanAG15
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,598 Elo+
Party 1
Ymir
Ymir
pepomaquina
Ymir
Level 37
God Stats
16W - 17L
1,491 SR
Queue Stats
264W - 263L
1,442 Elo+
Party 1
Team Averages
Level 17
1,433 SR
1,448 Elo+

VS

Team Averages
Level 39
1,548 SR
1,463 Elo+
Cerberus
Cerberus
STT xAdoubleSx
Cerberus
Level 126
God Stats
13W - 7L
1,641 SR
Queue Stats
124W - 112L
1,506 Elo+
Party 3
Bellona
Bellona
VolarCelery5037
Bellona
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
murilog01biaggi
Izanami
Level 16
God Stats
21W - 10L
1,786 SR
Queue Stats
38W - 30L
1,508 Elo+
Solo
Chang'e
Chang'e
tinydarthspike
Chang'e
Level 23
God Stats
14W - 16L
1,491 SR
Queue Stats
42W - 47L
1,406 Elo+
Party 2
Pele
Pele
tribal_walrus11
Pele
Level 27
God Stats
6W - 7L
1,322 SR
Queue Stats
70W - 73L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,367
437
734
3,814
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Ravenclaw2522
Kukulkan
10
0 / 1 / 1
5,413
541
3,004
2,389
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
RomsFr
Thor
6
0 / 3 / 0
4,435
444
95
5,864
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
YanAG15
Artemis
6
0 / 2 / 0
4,051
405
1,072
4,148
873
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 3 / 0
4,824
482
2,339
6,640
2,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 0 / 3
5,997
600
3,571
5,738
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
4 / 1 / 2
5,905
591
2,052
5,355
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

5
1 / 0 / 0
4,703
470
1,249
1,435
312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 0 / 3
6,271
627
2,389
5,380
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 0 / 2
5,944
594
1,612
4,831
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
0
Kills
12
13
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Kukulkan
Ravenclaw2522
Kukulkan
0
1
1
0.5
L
Thor
RomsFr
Thor
0
3
0
0
W
Cerberus
2
0
3
3.5
W
4
1
2
5
L
Artemis
YanAG15
Artemis
0
2
0
0
W
1
0
0
1
L
0
3
0
0
W
3
0
3
4.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,244
Damage
10,873
22,855
Taken
22,739
6,154
Mitigated
8,335
3,143
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
734
63
0
841
3,814
834
509
0
3,814
11,961
0
L
Kukulkan
Ravenclaw2522
Kukulkan
3,004
164
0
0
2,389
752
0
157
2,206
24,237
0
L
Thor
RomsFr
Thor
95
95
0
1,800
5,864
1,557
0
825
4,983
0
15,689
W
Cerberus
3,571
416
0
2,196
5,738
2,502
402
1,411
4,327
26,782
0
W
2,052
379
0
2,010
5,355
2,667
746
1,319
3,928
0
19,028
L
Artemis
YanAG15
Artemis
1,072
303
0
0
4,148
873
27
1,426
2,701
0
7,410
W
1,249
917
0
611
1,435
312
167
201
1,234
0
12,067
L
2,339
709
0
502
6,640
2,138
139
3,379
3,191
21,675
0
W
2,389
461
179
2,909
5,380
1,610
805
2,223
2,877
27,165
0
W
1,612
199
0
2,994
4,831
1,244
612
469
4,296
0
28,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,090
Gold Earned
28,820
193
Minions Killed
278
0
Camps Cleared
0
851,346
Distance Traveled
822,278
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,367
437
30
3
0
131,797
0
L
Kukulkan
5,413
541
63
6
0
179,817
2
L
Thor
4,435
444
45
5
0
192,203
2
W
Cerberus
5,997
600
66
7
0
180,510
0
W
Bellona
5,905
591
44
4
0
183,948
0
L
Artemis
4,051
405
21
2
0
180,185
0
W
Izanami
4,703
470
34
3
0
63,679
0
L
Ymir
4,824
482
34
3
0
167,344
0
W
Chang'e
6,271
627
66
7
0
197,242
2
W
Pele
5,944
594
68
7
0
196,899
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role