Player Matchup

Tyr
Tyr
Giandeutch
Tyr
Level 128
God Stats
1W - 4L
1,473 SR
Queue Stats
168W - 171L
1,496 Elo+
Solo
Thoth
Thoth
NitroZeus5
Thoth
Level 106
God Stats
14W - 24L
1,344 SR
Queue Stats
362W - 382L
1,631 Elo+
Solo
King Arthur
King Arthur
gus23381
King Arthur
Level 73
God Stats
3W - 10L
1,328 SR
Queue Stats
108W - 104L
1,613 Elo+
Party 2
Freya
Freya
pinchadito
Freya
Level 64
God Stats
8W - 12L
1,539 SR
Queue Stats
66W - 67L
1,449 Elo+
Party 2
Da Ji
Da Ji
yunk
Da Ji
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,564 Elo+
Solo
Team Averages
Level 105
1,437 SR
1,551 Elo+

VS

Team Averages
Level 136
1,673 SR
1,635 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MaurozZ
Bastet
Level 160
God Stats
10W - 1L
1,687 SR
Queue Stats
609W - 330L
1,764 Elo+
Party 1
Baba Yaga
Baba Yaga
TapaEmpanada
Baba Yaga
Level 106
God Stats
7W - 2L
1,878 SR
Queue Stats
341W - 196L
1,678 Elo+
Party 1
Da Ji
Da Ji
Zeяø
Da Ji
Level 160
God Stats
7W - 2L
1,801 SR
Queue Stats
775W - 310L
1,732 Elo+
Party 1
Chang'e
Chang'e
hōzEn
Chang'e
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,887
421
3,018
10,298
3,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
11
3 / 6 / 1
7,107
508
5,407
9,322
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

King Arthur
gus23381
King Arthur
13
2 / 5 / 0
7,268
519
5,831
12,276
6,353
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
12
1 / 4 / 1
7,071
505
4,047
8,956
3,338
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Da Ji
yunk
Da Ji
11
1 / 6 / 4
6,823
487
4,694
10,187
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
3 / 1 / 1
8,743
625
2,816
6,684
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
MaurozZ
Bastet
14
7 / 3 / 8
8,644
617
8,470
8,764
2,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
TapaEmpanada
Baba Yaga
13
3 / 1 / 6
7,835
560
7,672
7,234
2,471
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Da Ji
Zeяø
Da Ji
15
6 / 0 / 4
8,643
617
11,721
11,320
6,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chang'e
hōzEn
Chang'e
13
5 / 2 / 4
7,939
567
5,312
7,420
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
24
24
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
1
3.5
L
0
3
2
0.33
W
Bastet
MaurozZ
Bastet
7
3
8
3.67
L
Thoth
3
6
1
0.58
W
Baba Yaga
TapaEmpanada
Baba Yaga
3
1
6
6
W
Da Ji
Zeяø
Da Ji
6
0
4
8
L
King Arthur
gus23381
King Arthur
2
5
0
0.4
W
Chang'e
hōzEn
Chang'e
5
2
4
3.5
L
Freya
1
4
1
0.38
L
Da Ji
yunk
Da Ji
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,997
Damage
35,991
51,039
Taken
41,422
22,014
Mitigated
18,243
13,681
Healing
14,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,816
1,731
0
3,701
6,684
2,217
0
1,984
4,700
0
58,120
L
3,018
243
0
2,908
10,298
3,866
0
4,501
5,797
0
30,648
W
Bastet
MaurozZ
Bastet
8,470
2,216
0
2,747
8,764
2,982
908
2,102
6,514
0
49,580
L
Thoth
5,407
222
0
1,219
9,322
2,948
0
4,322
5,000
37,695
0
W
Baba Yaga
TapaEmpanada
Baba Yaga
7,672
207
0
1,627
7,234
2,471
1,021
2,408
4,577
50,305
0
W
Da Ji
Zeяø
Da Ji
11,721
3,589
0
3,330
11,320
6,728
330
582
10,738
0
50,532
L
King Arthur
gus23381
King Arthur
5,831
601
0
3,318
12,276
6,353
0
0
12,276
0
39,017
W
Chang'e
hōzEn
Chang'e
5,312
682
804
2,548
7,420
3,845
272
1,805
5,439
24,489
0
L
Freya
4,047
1,273
0
3,536
8,956
3,338
38
1,716
7,240
48,057
0
L
Da Ji
yunk
Da Ji
4,694
1,469
0
2,700
10,187
5,509
0
2,445
7,742
0
36,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,156
Gold Earned
41,804
374
Minions Killed
451
0
Camps Cleared
0
1,256,759
Distance Traveled
1,369,701
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,743
625
117
8
0
242,960
4
L
Tyr
5,887
421
59
4
0
284,232
4
W
Bastet
8,644
617
91
7
0
320,424
2
L
Thoth
7,107
508
79
6
0
228,863
3
W
Baba Yaga
7,835
560
85
6
0
287,508
3
W
Da Ji
8,643
617
97
7
0
279,063
3
L
King Arthur
7,268
519
76
5
0
274,895
3
W
Chang'e
7,939
567
61
4
0
239,746
1
L
Freya
7,071
505
90
6
0
223,961
4
L
Da Ji
6,823
487
70
5
0
244,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role