Player Matchup

Cu Chulainn
Cu Chulainn
Bog4ick
Cu Chulainn
Level 29
God Stats
1W - 5L
1,230 SR
Queue Stats
95W - 131L
1,262 Elo+
Solo
Arachne
Arachne
Cocillana
Arachne
Level 26
God Stats
7W - 9L
1,080 SR
Queue Stats
42W - 50L
1,323 Elo+
Party 1
Set
Set
Dimino84
Set
Level 24
God Stats
4W - 5L
1,304 SR
Queue Stats
36W - 56L
1,294 Elo+
Party 1
Athena
Athena
MrFantastic6121
Athena
Level 21
God Stats
4W - 6L
1,513 SR
Queue Stats
63W - 71L
1,439 Elo+
Solo
Chernobog
Chernobog
fadevil
Chernobog
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 57L
1,338 Elo+
Solo
Team Averages
Level 26
1,325 SR
1,331 Elo+

VS

Team Averages
Level 11
1,536 SR
1,379 Elo+
Horus
Horus
BaggSouls
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
ariya3ft
Nemesis
Level 24
God Stats
4W - 4L
1,678 SR
Queue Stats
41W - 43L
1,301 Elo+
Solo
Tiamat
Tiamat
arturakh
Tiamat
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 96L
1,222 Elo+
Solo
Hachiman
Hachiman
jonasyy
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
stekku
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bog4ick
Cu Chulainn
12
5 / 2 / 3
7,981
614
6,140
6,955
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Cocillana
Arachne
12
8 / 4 / 5
7,807
601
9,786
11,109
3,684
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 3 / 3
6,533
503
3,716
6,923
2,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
5 / 0 / 8
7,752
596
6,221
10,268
8,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
fadevil
Chernobog
10
4 / 2 / 4
6,802
523
4,958
5,047
1,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BaggSouls
Horus
9
4 / 5 / 4
6,279
483
6,323
7,678
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ariya3ft
Nemesis
12
5 / 2 / 2
7,636
587
7,520
10,453
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
arturakh
Tiamat
9
0 / 5 / 1
5,479
421
1,914
7,880
2,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
jonasyy
Hachiman
8
1 / 9 / 1
5,247
404
4,042
8,852
2,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
stekku
Ares
7
1 / 6 / 4
5,649
435
4,680
11,309
7,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
26
Kills
11
11
Deaths
27
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
BaggSouls
Horus
4
5
4
1.2
W
Cu Chulainn
Bog4ick
Cu Chulainn
5
2
3
3.25
W
Arachne
Cocillana
Arachne
8
4
5
2.63
W
4
3
3
1.83
W
5
0
8
9
L
Nemesis
ariya3ft
Nemesis
5
2
2
3
L
Tiamat
arturakh
Tiamat
0
5
1
0.1
W
Chernobog
fadevil
Chernobog
4
2
4
3
L
Hachiman
jonasyy
Hachiman
1
9
1
0.17
L
Ares
stekku
Ares
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,821
Damage
24,479
40,302
Taken
46,172
20,134
Mitigated
22,577
12,269
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BaggSouls
Horus
6,323
3,921
610
1,088
7,678
4,393
34
1,074
6,604
0
19,977
W
Cu Chulainn
Bog4ick
Cu Chulainn
6,140
1,551
0
2,351
6,955
4,234
1,402
839
6,116
3,266
35,107
W
Arachne
Cocillana
Arachne
9,786
7,478
398
5,170
11,109
3,684
0
1,879
9,230
0
37,973
W
3,716
1,293
894
743
6,923
2,630
203
1,001
5,922
0
19,891
W
6,221
2,005
0
1,898
10,268
8,022
0
2,043
8,225
24,132
0
L
Nemesis
ariya3ft
Nemesis
7,520
3,239
0
2,847
10,453
4,875
16
977
9,476
0
37,932
L
Tiamat
arturakh
Tiamat
1,914
613
0
1,980
7,880
2,833
155
729
7,151
22,019
0
W
Chernobog
fadevil
Chernobog
4,958
2,875
0
815
5,047
1,564
836
832
4,215
0
21,400
L
Hachiman
jonasyy
Hachiman
4,042
2,929
0
0
8,852
2,786
168
1,576
7,276
0
21,114
L
Ares
stekku
Ares
4,680
1,042
0
456
11,309
7,690
0
2,460
8,849
15,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,875
Gold Earned
30,290
261
Minions Killed
206
0
Camps Cleared
0
1,310,401
Distance Traveled
1,237,900
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,279
483
46
4
0
229,863
1
W
Cu Chulainn
7,981
614
69
5
0
269,989
0
W
Arachne
7,807
601
65
5
0
257,083
0
W
Set
6,533
503
42
3
0
266,059
0
W
Athena
7,752
596
29
2
0
271,374
3
L
Nemesis
7,636
587
75
6
0
285,203
0
L
Tiamat
5,479
421
38
3
0
237,625
1
W
Chernobog
6,802
523
56
4
0
245,896
1
L
Hachiman
5,247
404
31
2
0
225,071
3
L
Ares
5,649
435
16
1
0
260,138
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role