Player Matchup

Kukulkan
Kukulkan
FStoles
Kukulkan
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
Kattazthemattaz
Ymir
Level 12
God Stats
33W - 36L
1,502 SR
Queue Stats
149W - 226L
1,271 Elo+
Solo
Apollo
Apollo
MHDA
Apollo
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Troleddok
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
olivibae
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,343 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,423 Elo+

VS

Team Averages
Level 40
1,438 SR
1,350 Elo+
Tiamat
Tiamat
ASESINODEINDIOS
Tiamat
Level 29
God Stats
4W - 2L
1,396 SR
Queue Stats
976W - 1,026L
1,303 Elo+
Solo
Athena
Athena
BecauseNO101
Athena
Level 107
God Stats
8W - 1L
1,461 SR
Queue Stats
664W - 689L
1,477 Elo+
Party 2
Fenrir
Fenrir
CronozRT
Fenrir
Level 26
God Stats
4W - 6L
1,335 SR
Queue Stats
82W - 111L
1,272 Elo+
Solo
Neith
Neith
SirSwiggles3rd
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
fastkingleo
Gilgamesh
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 10L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FStoles
Kukulkan
12
2 / 12 / 0
8,097
476
9,243
12,162
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 3
6,975
410
3,574
14,393
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
MHDA
Apollo
7
0 / 12 / 2
5,997
353
5,709
11,409
2,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Troleddok
Fenrir
8
0 / 13 / 3
6,118
360
3,462
15,982
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
olivibae
Cthulhu
12
7 / 7 / 2
8,283
487
10,283
14,128
9,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 14
8,957
527
11,633
8,617
5,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
13
13 / 1 / 16
10,312
607
11,461
19,579
16,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
CronozRT
Fenrir
14
6 / 0 / 3
8,992
529
6,853
8,756
3,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
5 / 5 / 19
8,554
503
6,446
7,829
2,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
fastkingleo
Gilgamesh
16
12 / 1 / 3
10,179
599
11,999
13,921
6,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
99
9
Kills
44
49
Deaths
10
10
Assists
55
Player
Kills
Deaths
Assists
KDA
W
8
3
14
5
W
Athena
13
1
16
21
W
Fenrir
CronozRT
Fenrir
6
0
3
7.5
L
Kukulkan
FStoles
Kukulkan
2
12
0
0.17
L
0
5
3
0.3
L
Apollo
MHDA
Apollo
0
12
2
0.08
W
5
5
19
2.9
L
Fenrir
Troleddok
Fenrir
0
13
3
0.12
W
Gilgamesh
fastkingleo
Gilgamesh
12
1
3
13.5
L
Cthulhu
olivibae
Cthulhu
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,271
Damage
48,392
68,074
Taken
58,702
30,828
Mitigated
33,746
3,422
Healing
21,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,633
1,027
0
2,618
8,617
5,184
1,581
4,458
3,745
36,322
0
W
Athena
11,461
4,077
0
7,316
19,579
16,194
168
5,729
13,428
33,198
0
W
Fenrir
CronozRT
Fenrir
6,853
2,031
231
3,880
8,756
3,515
898
2,252
6,444
0
33,601
L
Kukulkan
FStoles
Kukulkan
9,243
2,371
0
250
12,162
3,386
352
2,981
9,141
36,256
0
L
3,574
788
0
384
14,393
10,513
0
4,309
9,789
19,886
0
L
Apollo
MHDA
Apollo
5,709
4,243
0
0
11,409
2,952
728
3,946
7,319
0
19,586
W
6,446
3,224
0
2,155
7,829
2,655
1,459
2,462
5,215
0
29,697
L
Fenrir
Troleddok
Fenrir
3,462
1,244
0
2,014
15,982
4,523
0
4,551
11,271
0
20,391
W
Gilgamesh
fastkingleo
Gilgamesh
11,999
2,788
0
4,991
13,921
6,198
623
6,833
6,770
5,850
52,510
L
Cthulhu
olivibae
Cthulhu
10,283
1,162
88
686
14,128
9,454
0
7,308
6,378
30,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
46,994
218
Minions Killed
315
0
Camps Cleared
0
1,408,594
Distance Traveled
1,554,125
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,957
527
71
4
0
299,451
1
W
Athena
10,312
607
31
2
0
386,309
0
W
Fenrir
8,992
529
68
4
0
318,674
0
L
Kukulkan
8,097
476
74
4
0
272,365
4
L
Ymir
6,975
410
23
1
0
278,184
1
L
Apollo
5,997
353
32
2
0
234,110
1
W
Neith
8,554
503
44
3
0
261,063
0
L
Fenrir
6,118
360
32
2
0
323,375
4
W
Gilgamesh
10,179
599
101
6
0
288,628
2
L
Cthulhu
8,283
487
57
3
0
300,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role